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March 1991
U.SA. $3.95
Canada $4.95
UK £2.50
An IDG
Comtn u nicotians
Publication
R L D
Depth-Defying Graphics!
Pro Tips On:
Imagine Lightwave
3D Pro PageRender
Sculpt Turbo Silver
Animation: Journeyman
4 A500 Hard Drives
Custom Start-Ups
Comic Book Art
Multimedia Sound
Reviews & Games
Just The Facts:
What Makes Digi-Paint 3
the Ultimate Paint Program?
"Why is Digi-Paint 3 better
than DeluxePaint III™?"
Digi-Paint 3 works in the Amiga's
powerful Hold And Modify (HAM)
mode, which allows you to paint
using all 4096 colors simulta-
neously. By comparison, Deluxe
Paint III (by Electronic Arts) oper-
ates in less sophisticated modes,
restricting you to a maximum of
only 64 colors. Advanced features
available in Digi-Paint 3 -including
Colorizing, Variable Transparency, Shad-
ing, Lighten, Darken and Range Painting -
are simply not possible in Deluxe Paint III due to
its 64 color limitation, AMIGAWORLD warns, "Competitors may
want to head back to the drawing board, because Digi-Paint 3 is
hard to beat!"
"What makes Digi-Paint 3 better than
other HAM paint programs?"
Digi-Paint 3 is the only Amiga paint program written in 100%
assembly language. Although challenging to program (taking up to
10 times longer than other computer languages), it's the only way
to achieve the incredible speed found in Digi-Paint 3- AMIGAWORLD
calls it "the fastest HAM paint program yet" and AMIGA SENTRY
estimates it's, "6-10 times faster" than the nearest contender.
Other advanced features found only in Digi-Paint 3 include: anti-
aliased texture mapping, anti-aliased fonts, ARexx support, 1024 x
1024 super bitmaps with auto -scrolling and dithering to 30 bits per
pixel (over a billion colors internally, giving you tens of thousands of
apparent colors). COMPUTER SHOPPER magazine reports "Digi-Paint
3 is without a doubt the most advanced HAM paint program to date!"
"But is Digi-Paint 3 easy to use?"
I've learned that no matter how powerful a program is, if it's
not friendly it's not worth my time. We designed Digi-Paint 3 with all
users in mind- from the beginner just starting out with computers,
to the "power user" who demands the most advanced features
possible. The spiral-bound manual contains a step-by-step Guided
Tour, 1 1 hands-on tutorials, a color coded reference card, and
almost one hundred example photos.
Digi-Paint 3's intuitive user interface was created by Digi-View
designer (and NewTek Founder) Tim Jenison and renowned Amiga
artist Jim Sachs. It features innovative "Dashboard" controls which
AMIGAWORLD regards as "a joy to use" and "very easy to learn and
understand". INFO MAGAZINE says the new interface "looks great
and works logically".
"What is the Transfer 24 program
included with Digi-Paint 3?"
Transfer 24 is a separate program
disk included in the Digi-Paint 3 package,
allowing you to alter any picture's bright-
ness, color saturation, contrast, hue and
sharpness, almost as easily as adjusting
the controls on your television set. Transfer
24 also lets you modify the size, palette,
and resolution of any picture. These
powerful features, known as "Image Pro-
cessing", give you incredible control over
your final artwork. You can also save your
image in any of the Amiga's 24 resolution
modes (up to 768x480) making it com-
patible with all Amiga graphics software.
AX MAGAZINE notes that "Transfer 24
gives you even more options as to the final
appearance of your work". AMIGAWORLD
declares, "Transfer 24 is great for making
overall changes."
"What technical support does NewTek offer?"
Digi-Paint 3 has one other thing you won't find in any ordinary paint program:
a toll-free help line. If you should have any questions while using Digi-Paint 3,
you're not on your own. Call NewTek's technical support team at 1-800-736-7617
Monday through Friday, 8 am -7 pm Central Time.
Digi-Painl 3, Digi-View. and Transfer 24 are trademarks of NewTek Inc.
DeluxePaint III is a trademark of Electronic Arts.
All brand and product names are trademarks of their respective holders.
Digi-Paint 3 is available now at your
local Amiga dealer or call
1-800-843-8934 or 1-913-354-1146.
NewTek
INCORPORATED
Crete 102 on Reader Service card
(Choice.
PAGE 2.0
iVnether you are just starting out in desktop publishing, or
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jrcfessional software solution that lets you do it all with ease. )
\na we're not the only ones who feel that way. /
■i»rii .»3gllH^tH.-J>W»1HU«L.-MJUMli±3
With Professional Page 2.0's PANTONE
HATGHFNq SYSTEM, 24 hit color support, and
ncr;ased typographic support, Professional Page now
las the tools to compete with the heavyweights outside
he Amiga market."
I h:ivc astounded friends with the output quality I get
ising Professional Page's Compugraphic fonts and my
> pLi dot matrix printer to create ads and flyers."
Professional Page 2.0 provides me with the tools to be
is c-eative as I can be. For example, I can rotate
>bjects to any angle I desire, and the included
rAPJTONE library with the improved color definition
) alette gives me greater freedom to create with color.
It handles color professionally, unlike an\ other
jroduct in the Amiga or Macintosh worlds. We rely on
D ro essional Page 2.0."
Wi :h it's slick new interface and PANT< )NH support,
joli Disk has done it again! Professional Page 2.0 puts
he Amiga squarely at the forefront of color desktop
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My background of 20 plus years as an art director for
argg commercial printers has given me a thorough
knowledge of the pre-press process, and Professional
3 ag: 2.0 gives me the ability to correctly handle
/irtually every aspect, layout through plate ready film."
Professionals Choose Professional Page.
Constant refinements keep Professional Page on
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;onimitmenl to professional publishing on the
\rriga. See vour dealer or call us at
TUTORIAL VIDEO-
Get started quick! Professional^Be is the easiest,
most powerful publishing program available, and our
video tutorial makes it the quickest to learn too.
Btyle TAGS-
Quick text design and even faster changes arc
accomplished with Professional Page's extensive style
and paragraph tagging feature.
ROTATE TEXT AND GRAPHICS-
360 degree rotation of text, bitmaps and structured
graphics, numerically or with the mouse.
ARTICLE EDITOR AND SPELL CHECKER- _
Writing, editing, and spell cheeking your text is fast
and easy with Professional Page's built in high speed
word processor and 90,000 word spell checker.
MULTIPLE PAGES ON SCREEN-
Cheek your layout easily with facing pages or see up
six pages on the screen at once in thumbnail view.
AUTOMATIC PAGE NUMBERING-
No matter how you rearrange your pages you'll
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REAL PANTONE"* COLOR BUILT IN-
REAL PANTONE color guarantees industry stan-
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Professional Page's huilt-in PA.NTONE MATCHING
SYSTEM. No expensive Process Color Imaging
Guide to buy (SI 59) or complex process numbers to
type in.
16.7 MILLION COLORS
Import, print, and color separate 24 bit color files
right in Professional Page— without extra utilities.
["his document produced entirely with Professional Page 2.0.
Votessional Page 2.0 is AmigaDOS 2 compatible.
Professional Page is a registered trademark of Gold Disk Inc.
'Pantone, Inc's check-standard trademark for color.
GOLD DISK
Professional Page 2
TO CREATE a hrmM
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iifriil.ir document, >mi
nJj •jtnui.i dc nkl'ir.
publishing fool well
«|Uiped to turafEe tbe
pro-ccm from uwpi ration
to production lo prim.
WihCoUDWk'.
ProfcHMMi V.\3f 2M II.
Circle 150 on Reader Service card
Actual
screen shot
of
Professional
Page 2.0 in
Facing
Pages view.
, 1
A NEW WIZARDRY
Ten years ago, Wizardry set the standards in
FRP. Now, after two million copies have been sold
and 25 international awards have been won.
Bane of the Cosmic Forge raises and redefines
those standards. This new Wizardry, the truest
simulation ever of Fantasy Role Playing, will
t push your computer, your mind and your sense
\ of adventure to their very limits.
.: -■'- ! .-■:.'. '.-""- ~-~- S B8M
STR
INT 1
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DEK 13
SPD 11
FES 15
KAR 16
STM 36^
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57 94 /SUEDE PANTS
' VBUSKINS
1 STAVE<«HSSLES
COPPER KEY ;
YOU GAINED
HIT POINTS!
Actual Screens from MS-DOS Version
\ True FRP Simulation!
\ Like a true game master. Bane of the Cosmic
\ Forge rolls the dice, consults its charts and
\ applies the rules. From the 400 items of armor
and weaponry researched for authenticity -
right down to their weights -to the realistic
combat structure -incorporating Primary and
\ Secondary attack -everything, absolutely
■ everything, is calculated.
i Full-Color, Animated Graphics!
\ You'll see swords swinging before your
■ eyes; creatures of all shapes and forms will
\ move before you; spells coming from your
\ magician will swirl through the air. You'll
walk under gargoyle-laden arches and
watch candles flicker in their sconces.
Your PC's internal speaker will play
all of these digitized sounds without any add-on
hardware . . . swords swinging, monsters venting
their anger and spells letting fly.
HP
'■:.:■■'"■•:■■.;•'.
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Uncompromising Variety!
* 11 Races
* 14 Professions with Ranks
» Dozens of Weaponry, Physical and
Academia skills
* Multiple Fighting and Parry Modes
• Ranged, Primary and Secondary Weapons
• Six spellbooks, 462 spell combinations
• Multiple Armor Classes
Artificial Intelligence!
Find the ancient and cryptic dwellers who can aid
you in your quest. Talk to them as you would your
friends - in sentences. Only through the power of the
latest in programming technology could the full
dimensions of conversation this real be possible.
w
■' - ■'■'-.-■ 3,
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SHSSJir
Now Available for: MS-DOS, Amiga & Macintosh
Circle 66 on Reader Service card.
VOLUME 7, NUMBER 3
MARCH 1991
CONTENTS
FEATURES
The AW User's Guide to Amiga
3-D Software 22
Seven leading Amiga artists and graphics
experts serve up a hands-on survey of 3-
D software— from totally new packages to
trusty old standbys— with tips and tech-
niques on using the strengths of each to
your best advantage.
ARTICLES
The "Ami 500"— Part 2: Putting
It in Hard Drive By John wolf skill
and Tim Walsh 40
On lap 2 of this A500 upgrade series,
our top mechanics put four leading hard
drives through a grueling battery of tests
to compare performance, features, and
value.
Custom Starts
By David T. McCIellan 51
Stop right here before you ever flip your
Amiga's power switch again! You can
save lots of time, avoid boring keyboard
entry, and instantly initiate your most
useful routines by customizing your start-
up flies.
COLUMNS
Chief Concerns By Doug Barney 6
If it's a fact, by golly, the editor is going
to soap, scrub, and polish it, stand it at
attention, and make sure it makes a per-
fectly correct appearance if it's called to
duty in Amiga World.
Accent on Graphics
By Joel Hagen 62
There's a lot of art — and some serious
fun — in creating a comic-book-style page
of images.
POINTERS By David T. McCIellan 66
You can save time and avoid hassles by
working a little "icon magic" into pro-
grams that run from the CLI.
Mastering Multimedia
By Michael Hanish 72
Sound and music must complement the vis-
ual elements to make your entire multime-
dia presentation effective. Listen to some
'sound' advice on good sound design.
There's a lot happening in the world of Amiga 3-D
software lately, with neu< programs like Imagine,
the Video 'Toaster's IJghlWave 3D, Animation:
journeyman, and uthers just hilling the market.
Some offer modeling, rendering, and animation
possibilities never dreamed of before. So, as Ike
monitor screen on our cover (inset above) suggests,
grab hold of some of these tools, lei you r hair down,
and gel creative!
DEPARTMENTS
Repartee 8
Support your local postmaster. , .write
today!
Headliners 10
News from far and wide around the
Amiga community,
What's New? 104
New hardware, software, gameware, and
otherware.
The PD Prospector 107
Tim's drilled into a Mother Lode of mu-
sic and SOUnd-effectS PD programs and
shareware this month.
Help Key 108
Like Magic and the Birdman, Lou tops the
league in assists when it comes to finding so-
lutions to your technical problems.
Last Licks 112
"Long live Amiga gaming!" says this
month's Soap-Boxer. Plus rumor, hear-
say, and other juicy zingers.
REVIEWS
Elan Performer 2.0 (Elan Design) . 12
Significant additions to the highly popu-
lar graphics presentation program,
AUDIOMASTER III (Oxxi) 13
Increased range and performance for a
top sound-sampling and editing package.
A-MAX II (ReadySoft) 14
Hard-disk support heads the list of im-
provements to this Macintosh emulator.
FRACTALPRO (MegageM) and
MATHVISION (Seven Seas) 18
Animated fractal imagery and a worthy
successor to "Doug's Math Aquarium."
MCGEE and KATIE'S FARM
(Lawrence Productions) 94
Two gems for pint-sized computerists.
ILLUMILINK (Geodesic Publications) ... 95
Turn your Amiga into a programmable
infrared controller.
AmigaDOS Hyper-Help
(Graphic Expressions) 98
An on-line hypertext CLl/Shell reference.
BackTalk 100
AW reviews make some people hot under
the collar.
GAMES
CRIB NOTES By Peter Olafson 82
Bedeviled by Dungeon Master? Stymied
by Shadow of the Beast II? Unnerved by
Uninvited? Don't despair; Supergamer to
the rescue!
Elvira, Mistress of the Night
(Accolade) 82
Hole-playing adventure. . .and, yes, it is
creepy!
POWER MONGER (Electronic Arts) 84
ITiis follow-up to Populous puts you in
charge of an army on the road to conquest.
Awesome (Psygnosis) 86
As far as graphics and music go, this ac-
tion/strategy game lives up to its title.
A- 10 Tank Killer (Dynamix) 88
Action-packed fighter-plane simulation.
BLACK GOLD (Electronic Zoo) 91
Will you strike gold or just strike out?
COVER PHOTOGRAPH BY ED JUDICE
SCREEN IMAGE BY DON WHITAKER
AmigaWorid 3
Stephen Robbins. Publisher
THE FINAL WORD IN
RAM EXPANSION
FOR THEA2000
The best things come
in small packages!
The smallest and
most compact
8MB RAM
Expansion
board for the
A2000.
Once again
GVPproves
to be the
technology
leader.
2 MB of
factory installed
memory.
SIMM sockets for up to EMB user
installed memory modules. (Shown here
fully populated)
GVP's VLSI custom chip allows dramatic decrease in
number of parts required.
Features:
• 2MB of factory installed RAM, expandable to 8MB.
• All memory is fully Auto-Configured.
/ Also supports a 6MB configuration for maximum memory
utilization for Commodore's A2088/2286 "bridgeboard" users,
</ Uses easy-to-install, industry standard, SIMM memory
modules. No more bent pins or incorrectly inserted DRAM
chips!
• GVP's state-of-the-art VLSI technology has reduced an 8MB
RAM expansion board to a "half-card"! Lower parts count
also means highest possible reliability and life expectancy.
WPissBMaartol
Great Wilty Products, in:
WOOOisarttiaersdtradsiartt
o! Cximodore-AjTMja lie
Douglas Barney, Editor-in-Chief
Daniel Sullivan, Executive Editor
Swain Pratt, Managing Editor
BARBARA GEFVERT, Senior Editor
Janine L. Jackson, Review Editor
Louis R. WALLACE, Senior Editor, Technology; Special Products Manager
LINDA BARRETT LaFLAMME, Editor, The AmigaWorld Tech Journal
TlM Walsh, Technical Editor
JOHN WOLFSKILL, Senior Writer, Technology
MARE-ANNE Jar VELA, Special Products Coordinator
Gene Brawn, David T. McClellan, Contributing Editors
Howard G, Happ, Art Director
Laura Johnson. Assistant Art Director
ANN DILLON, Designer
ALANA KORDA, Production Supervisor
DEBRA A. DAITES, Typographer
KENNETH Blakeman. National Advertising Sates Manager
MICHAEL McGolDRICK, Sales Representative
BARBARA HOY, Sales Representative
HEATHER GuiNARD. Advertising Sales Representative,
Partial pages & InfoMarket, I -800-44 1 -4403, 1-603-924-0100
Meredith Bickford, Advertising Coordinator
GIORGIO Saluti, Associate Publisher, West Coast Sales, 1-415-363-5230
2421 Broadway, Suite 200, Redwood City, CA 94063
WENDIE HAINES MARRO, Marketing Director
LAURA LIVINGSTON, Marketing Coordinator
MARGOT L. SWANSON, Customer Service Representative;
Advertising Assistant
LISA LaFleUR, Business and Operations Administrator
MARY McCOLE, Publisher's Assistant
SUSAN M. HanshaW, Circulation Director, 1-800-365-1364
PaM WILDER, Circulation Manager
LYNN LAGASSE, Manufacturing Manager
Roger J, Murphy, President
JAMES M. BaRRY. Vice President/Croup Publisher
PAUL BOULE. Vice President/Group Publisher
JlM McBrian, rice President/Group Publisher
STEPHEN C. ROBBINS, Vice President/Group Publisher
DENNIS S. ChRJSTENSEN, Vice President of Manufacturing/Operations
BONNIE WelSH-CaRROLL, Director of Corporate Circulation & Planning
Jeffrey D. DeTray, Director of Technology Research
Linda RUTH, Single Copy Sales Director
DEBBIE WALSH, Newsstand Promotion Manager
WILLIAM M. BOYER, Director of Credit Sales & Collections
DoREEN MEANS, Systems Coordinator
AmigtiWorH (ISSN 0S83-2390) isan independent journal not connected with Commodore Business
Machines, Inc. AmtgaWorld is published monthly bv IDG Coiuiininicatinni IVterlKirough. Inc.. 80
F.lm Si.. [Vieniortmgh. NH 03438 U.S. subscription rate is $29.97. one year: 540.00. two years:
S<V1.(10. three years. Canada S3.8.97 (U.S. funds}. one year (inly. Mexico S38.97, Foreign Surface
S49.97. Foreign Airmail S81. 97 tuH-p.ivmertt is leiniuedon Foreign Surrare arid Airmail suhst rip-
[ions in VS. funds drawn on L'.S. bank). All rates are one-year only. Second-class [xislage paid at
ll'terborough. N H . and at additional mailing offices. Phone: GU3-924-0 1 00. Knt ire contents copy-
right 1991 bv IDG CommunicauonsPelerboiough. Inc. So part of this publication may bt printed
or otherwise reproduced vsithout written permission fixim t he publisher. Postmaster: Send add t l >s
dianges la AinigaWorM, Subscription Scrsiccs, PO Box 58801. Boulder, CX) 80322-8804. Nationally
disu ibuted by Svahle Sews Ca..4™piHi)nW makes every efTnrt toasMtrc rise accuracy of unities, listings
.mi It in nits taiblished in lite magazine. AirugaWmlil assumes no res[Kinsihility lor damages due m er-
rors Of omissiuns
GREAT VALLEY PRODUCTS INC.
600 Clark Avenue, King of Prussia, PA 19406
For more information, or for nearest dealer, call today. Dealer inquiries welcome.
Tel. (215) 337-8770 • FAX (215) 337-9922
Dealers Circle 51 on Reader Service Card
Consumers Circle 106 on ReadBr Service Card
THE NEW
IMPACT
Beauty and Functionality Redefined
SERIES EA500-HD+
Hie Next Generation in Amiga" 500 Add-On Peripherals
Turn your A500® into a
Serious and More Fun
Computing Tool Today!
GVP's New SERIES II
A500-HD+ is The Ultimate in
Hard Drive, Memory and
Expandability for your Amiga 500.
Major features include:
Leading Edge
Same high-tech custom VLSI and
FaaastROM™ features as GVP's new
Series II A2000 SCSI-RAM Products.
Foresight
Unique new "Mini-Slot"™ brings out
all the A500 expansion bus signals,
allowing for exciting future expansion
options- the only intelligent
alternative to risky "Pass-Through"
functionality.
Reliability
Includes internal fan to keep you cool
and robust power supply ensuring your
A500 power supply will not be
overloaded. GVP will not compromise
on quality and reliability!
Memory Expansion
Internal RAM Expansion up to
8MB using easy-to-install SIMM
memory modules.
Sleek
Custom injection-molded styling
perfectly matches your A500 for
unequaled beauty and elegance, setting
a new standard for A500 peripherals.
State-of-the-Art
New 1 "-high internal hard disk drive;
available from 40MB through 100MB.
Performance
Provides no-compromise hard disk
performance which until now has
never been seen on the A500.
Seeing is Believing
Take one for a Test "Drive" at your
nearest GVP Dealer today!
Call for Special End-User
Trade-Up Details!
Take a Look under the Hood
Game Switch: Enables RAM while
'' enabling full game compatibility.
External SCSI Port: Allows up to 7
SCSI devices to be attached,
1"-High Factory-installed Hard Disk
Drive: 40MB through 100MB.
"Mini-Slot": For future
expansion options.
GUP's Custom VLSI Chip.
GVP's FAMSTRQM SCSI Driver.
Internal RAM Expansion: Up to 8MB
Internal Fan: Keeps you running cool.
Dedicated Universal Input Power Supply
Included.
Reinforced 86-PIN Card Edge Connector
Educational pricing program now available.
Series II. FAAS7H0M and GVP are trademarks ol Grea! Valley Products, Inc.
™ Amiga and A500 are registered trademarks of Commodore-Amiga. Inc.
Dealm Circle 245 on Reader Service Card
GREAT VALLEY PRODUCTS INC.
600 Clark Avenue, King of Prussia, PA 19406
For more information, or for nearest dealer, call today. Dealer inquiries welcome
Tel. (215) 337-8770 • FAX (215) 337-9922
Consumers Circle 127 on Reader Service Card
CHIEF CONCERNS
Checking the facts: our avenue
to accuracy.
LAST MONTH'S COLUMN brought
you the story of my old Amiga 2000 thai
was still in use and the new A3000 that
had yet to be fully set up. As you may
recall, I had a bunch of feeble excuses as
to why I was still writing on the old ma-
chine that "could flake out at any min-
ute." Well about a week after the column
was filed, it flaked, taking with it about a
month's worth of files that hadn't been
backed up. I can't even think of a bad
excuse as to why those files weren't sit-
ting on a floppy somewhere.
So now I am using the 3000 daily, and
although its 18 megs of RAM have yet to
be fully tested, I am enjoying its snap
and more gracious looks. Of course that
doesn't explain why this column is being
written on an A1000. This happens to be
the system 1 use at home, and outside of
a v key that sticks, it works swell.
I'm glad I am writing this at home,
where I have time to concentrate, for this
is a fairly serious column. If you are look-
ing for yuks, pick up a copy of MAD.
Most Amiga World readers rely upon us
to one extent or another, and that's fine,
liul like any entity based upon the toil of
human beings, AmigaWorld is not perfect.
We have made errors and will probably
continue to make some as long as the
content is written, edited, and checked
by imperfect human minds.
We hate errors. They are the reason
we implemented a (act-checking process
wherein facts (not opinions) appearing in
reviews and articles are checked prior to
publication. We telephone the vendor
and read all the facts presented, while
scrupulously avoiding any mention of
opinions or conclusions.
This process is still not perfect. Some-
times, we just plain screw up. Some
magazines are embarrassed and sweep
these sorts of errors under the rug, so
the reader is often none the wiser. You
deserve better than that. You deserve to
be told the truth. So when we make er-
rors, we admit it.
So here are our cards on the table. In
the October issue, we said that the JVC
HR-S10000U VCR had Time Based Cor-
rection built in. It doesn't. We regret this
error deeply.
The January issue was one of our best.
Unfortunately, it was also one of the
worst— for accuracy. One product that
suffered from inaccuracy was Sketch-
Master, from Dakota. We said it has an
external power supply. It doesn't. We
said soldering was needed to make it
work with the A1000. Not so, even
though this is described in the manual.
We had another problem in the Janu-
ary article, "A Case in Paint." We wanted
to review Macro Paint from Lake Forest
Logic, so we called and told them we
needed a final version. It wasn't ready,
so we snapped up an unfinished, beta
version and got the author working. As
the deadline approached, we received a
disk with a fresh label that said Serial
Number 1057, Version 1.0.
After publication, Lake Forest told us
this second disk was in fact another beta,
and not the finished product.
To try to avoid all such slipups, we in-
tend to make our fact-checking proce-
dure more rigorous. From now on, we
will extract from reviews and articles all
the facts about a product (omitting all
opinions) and mail or fax them to the
manufacturer for verification. Readers
should expect our reviews to be as tough
as ever, but should also see an even
higher degree of accuracy.
Even if we achieve our goal of making
AmigaWorld reviews and evaluations
100% factuallv correct, there is an ele-
ment of opinion to every review. Just as
Siskel & F.bert disagree, despite their
wide knowledge of film, different people
often disagree about a product. That is
why the Your Turn comments and the
BackTalk reactions are so important.
They give readers a chance to second-
guess our esteemed reviewers, and that
is an opportunity worth taking.
Now, how about our new Tech Journal*
Errors in AmigaWorld are bad enough,
but errors in a technical product such as
Thr AmigaWorld Tech Journal would be
even worse.
To avoid this problem, we formed a
Peer Review Board, consisting of top ex-
perts in their fields. So if we run an arti-
cle on C, a couple of C gurus will review
it before publication and give us their
feedback.
We've got Andy Finkel, the man be-
hind AmigaDos 2,0; Bryce Nesbitt, a
Commodore programming ace; John
Toebes, from SAS/Lattice; Jim Goodnow,
of Zardoz Software; Joanne Dow, who is
known to all BIX addicts; R] Mica] and
Dale Luck from the original Amiga team;
Keith Doyle from Right .Answers Group;
Scott Hood and Carolyn Scheppner
from Commodore; key Video Toaster
engineer and developer Brad Carvey;
animation ace Leo Schwab; noted pro-
gramming author Eugene Mortimore;
Music-X programmer Dave "Talin"
Joiner; Syndesis President John Foust;
and VirusX (thank God for that!) creator
Steve Tibbett. And more are on the way.
The first issue is just about done, and
it— along with its disk— will be available
March 19. Look for it at local computer
and software dealers and at certain news-
stands, or call 1-800-343-0728. The call's
free, even if the publication isn't. ■
6 March 1991
PRESENTING SCALA
Finally a Professional Presentation Software Package for the Amiga!
The way your ideas are perceived, can be greatly affected by the way they are presented. Whether you are a
salesperson or a computer artist, an architect or a teacher, your ideas deserve Scala.
Scala provides an easy to use interface
where every selection is made through
'screen-buttons' labeled in plain language.
The presentation system includes 8 disks.
In addition to the main program, 5 consists
of background art and 2 holds the fonts.
Backgrounds. A proper tapestry adds
character to your presentation. The right
choice of colors enhances the impact of
great announcements.
Scala includes a wide range of backdrop
images, among which you will certainly
find one to suit your statements.
Also included is a set of 30+ palettes
compatible with all the backgrounds.
Typography. A typeface adds voice to a text,
the size adds volume. Supplied with Scala
comes a line of classical, time proven and
readable typefaces to suit any voice.
The video enthusiast will find severat faces
specially suitable for video titling purposes.
Effects include tilt, underline, drop
shadow, 3D, etc.
Animation. Simple and to the point, an
animation can be one of the most powerful
presentation tool you can use. Scala loads
and plays back animations with great ease
and speed, and text can be added in a
simple manner.
Transitions. They soften or accentuate
changes. They divide scenes of a play. In
your presentation, they can help to
illustrate a point.
More than 70 are at your disposal for use
on screens, objects and on lines of text.
Output. Transferring presentations to
different media is no problem with a duo
like Scala and the Amiga. Video recording
and genlocking, slides, polaroids, prints.
The ScalaPrint program helps you make
hardcopies of your work. Print out a cue
for your speech, the complete presentation
or just a reminder. Even PostScript is
supported.
Other features. The layout of a screen can
be saved. This can be used to ensure
a consistent appearance every time.
A5C1I files can be loaded and formatted
onto these pre-defined layouts, while
maintaining the original attributes.
How you present is as essential as what you
present. With a too! like Scala, we think this
ivill remain true for a long time to come.
Scala
represents
the new
generation
of pro-
fessional
Amiga
software
due to it's
excellent
user inter-
face and
smooth per-
formance.
Scala is
designed
in close co-
operation
with a num-
ber of users
like you.
They include
people
working in
sales organ-
isations,
graphic
studios,
advertising
agencies,
computer
art, video
studios,
national
broadcast-
ing, home
video, etc.
Seala's main menu. From this menu you
control l!ie sequence of pages, their tran-
sitions and display time. Presentations can
be loaded mid saved and netv pages created.
Seala's text editing menu. All editing of
text and symbols are controlled from this
menu. Submenus include typography,
color control, transitions and text import.
B-JJIiMMn team
US
Seala's file requester. All background pict-
ures and animations can be loaded from
this menu. User defined buttons will direct
you in selecting images of different themes.
GREAT VALLEY PRODUCTS INC.
600 CLARK AVENUE • KING OF PRUSSIA, PA 19406
Tel: 215-337-8770 • Fax: 215-337-9922
Scala and the ! symbol arc registered trademarks of Digital Vision A/ S. Amiga is a trademark of Commodore Computers. PostScript is a trademark of Adobe Inc.
Dealers Cirde 265 on Reader Service Card
Consumers Cirde 36 on Reader Service Card
REPARTEE
Comments, complaints, and concerns
from Amiga World readers.
Mail Order
vs dealers:
Film at Eleven
I wish to make an "ethical"
comment regarding Susan
Kaniwec's December article on
using mail order houses, "Dial
M. . .For Mail Order."
While there is nothing
unethical with employing the
services of a mail order house,
I believe there is a potential
for misuse. Specifically, if one
travels to a local Amiga dealer,
uses his time and resources in
previewing software or hard-
ware, and then orders the
product of interest from a
mail order house, that, in my
opinion, is tantamount to
stealing.
I would encourage the
Amiga community, which 1
know and love, to give the
Amiga dealers their just due.
After all, the dealers have that
intrinsic need to buy "toys" for
their Amigas just as much as
we! (Not to mention lesser
items such as food and
housing!)
Mike Bellino
Alkton, Massachusetts
Gavin McMillan's letter in the
January issue brings up an im-
portant point. I recently
bought an A3000 from a
dealer in my area. This was
the third machine I purchased
from this dealer since 1986
(A1000, A2000, and A3000).
When I asked him to install
2MB ..(RAM 1 had bought
somewhere else, he went nuts!
Rather than telling me there
would be a service charge, he
reprimanded me as if he w-ere
my father. This dealer is one
of the least courteous and
knowledgeable sales or service
people I have ever encoun-
tered—in any field. I can see
why Mr. McMillan prefers
mail order. Frankly, I could
care less if this type of dealer
went under.
At another store, I was told
that the A3000 was great be-
cause it had a '386 processor!
An uninformed consumer
might assume that the Amiga
is just an IBM clone. If this
salesman didn't even know
what processor is in the ma-
chine, how can he convince a
skeptical consumer that he
might need or even want an
Amiga!' I wonder. . .is the ser-
vice you get from most dealers
better than no service at all?
Jason Goodman
Long Island, New York
A1000 and One
I am one of the fortunate peo-
ple who jumped on the Amiga
bandwagon when it first hit
the market. I have not regret-
ted my decison for a second.
However, I am also one of
those people who has been left
behind by Commodore. I still
have my original A1000 and
do not have the finances to
upgrade. One of the more
frustrating aspects of A1000
ownership is seeing all the
new software and hardware
for the A50072000/250073000
and seldom seeing anything at
all for the A1000.
Now I understand all about
market dynamics and how
companies are in business to
make a buck. But I still find it
hard to believe that I am the
only A 1000 owner left in the
world and that there is vir-
tually nothing left out there
for me. Could you guys run
an issue with articles ad-
dressed to the A 1000 owners
still in the world? For exam-
ple, how r about an article on
using new peripherals (if any)
in the A1000, or on ways of
changing the A1000 to make
this possible? Even better, how
about a "where to find. . ."
for the A 1000? You could run
down companies and outlets
that still provide support and
products.
This kind of universality
would really add value to my
AmigaWorld subscription,
which right now is frankly a
source of great frustration. It
merely increases my sense of
isolation from the Amiga com-
munity with each passing
issue.
Bruce Cohen
Baltimore, Maryland
New World
Concerns
This is an open letter to man-
ufacturers, purveyors, and
end-users of computer-related
goods. Having purchased
many hardware and software
items, there is one thing that
disturbs me, and that is the ef-
fect of our buying habits on
the environment. Now, the
electronics industry is not in
the position to offer biode-
gradable products, and recy-
cling is not likely to happen
beyond the garage-workshop
hacker's realm. But surely
something can be done about
the packaging. You know—
those ubiquitous styrofoam
nuggets that constitute about
75% of a shipping box's vol-
ume. Styrofoam is one of the
most persistent toxic sub-
stances. Please find something
else— shredded or crumpled
newspaper, foam-rubber
scraps, or some other recycla-
ble material.
The glitzy, excessive packag-
ing that encases most software
is another area that needs at-
tention. I know that the bigger
and flashier the trappings, the
more likely a product is to
catch the consumer's eye, but
if we can prove to the retailing
establishment that we are will-
ing to consider an item for its
intrinsic merit, then they
might stop decking the stuff
out like a Christmas tree. As a
side benefit, production costs
would be reduced.
Marilynn DeSilva
Willits, California
Send your letters to: Repartee,
AmigaWorld Editorial, 80 Elm
St., Peterborough, NH 03458.
Letters may be edited for
space and clarity. ■
8 March 1991
How Does The Competition
Measure Up Against ProWrite?
ProWrite* Performance That
Stands Out In A Crowd.
In this highly competitive world, there is al-
ways a leader. An innovator. The one that the
competition looks up to. In the world of Amiga
word processors, ProWrite is that leader.
ProWrite has the high performance features
you need. A 100,000 word spelling checker
that can check as you type. A thesaurus with
over 300,000 cross references. Multiple col-
umns with both snaking and parallel text How.
Multiple fonts and graphics. Powerful macros.
Exceptional speed..
With all this and more, ProWrite stands head
and shoulders above the competition. Which is
why ProWrite is the best selling Amiga word
processor. And die best choice tor every Amiga
owner.
Because it is always better to lead than to
follow.
Look To The Leader In Amiga
Word Processing.
Ijke all of our products, ProWrite combines
high performance, an intuitive environment,
and easy to use commands. When it comes to
powerful yet practical word processing, Pro-
Write is the target the competition shoots for.
So whatever your word processing needs,
from A/V scripts, to novels, business reports.
Circle 38 on Reader Serves card.
storyboards, or letters to Aunt Agnus, go
straight to the top. Discover the power of
ProWrite from New Horizons.
NEW
HORIZONS
First In Personal Productivity And Creativity
New Horizons Software, Inc.
206 Wild Basin Road, Suite 109
Austin, Texas 78746 (512)328-6650
ProXl rile J* * regwtwed mdctnart of New Horizons Software, inc.
Amijo b« rejdiicrcdlr»dtin»lt(Ci'Commn*)«*nilga, Ijic
Headliners
NEWS FROM THE AMIGA COMMUNITY
Over two million sold!
(See the report on the
World of Amiga.)
World of Amiga Warms Up, Despite Chilly Weather
MISSISSAUGA, ONTARIO— A
breakfast announcing the recent
milestone sale of the two- millionth
.Amiga computer kicked off the
World of Commodore-Amiga
show. As usual, the event was held
in suburban Toronto, and crowds
of . Amiga users took in displays of
old, new, and "not ready until first/'
second/third/fourth quarter"
products.
High-powered, low'-cost hard-
ware was the hit this year. GVP
demonstrated its refined line of
Impact A3001 upgrade kits for the
A2000, including a 50-Mhz 68030.
A real show-stopper was the full-
motion cartoon video, with sound,
running in real time from a Series
II hard card mounted in an Bfl-
accelerated A2000.
Not to be outdone, ICD raised
eyebrows and stirred envy with its
looping three-minute clip digi-
tized from the film Predator (Twen-
tieth Centurv Fox). It was
composed of 4SK HAM frames
running at 2-1 framcs-per-second
with digitized sound, and many
onlookers found it hard to believe
thai they were seeing video gen-
erated from an A2500 equipped
with ICD's AdSCSI 2000 control-
ler and a 300MB hard disk and
not from a laser-disc player,
The crowds at I're'spect Tech-
niques' booth were captivated by
revised software for the compa-
ny's ALF controllers, an exhaus-
tive supplv of RAM cards, PC/XT
and PC/AT emulators, and an tin-
usual collection of other European
imports, including a graphics tab-
let, a light pen, and the Vesuv
Eprommer, which allows you to
burn your own code into ROM.
California Access brought a little
sunshine to the frosty north with
its Bodega Bay expansion console,
which adds A2000-style slots, a
200-watt power supply, and a cool-
ing fan to the A500. Among pe-
ripherals that fit into Bodega Bay
are the company's Malibu board —
a SCSI comoller sans drive— and
the Catalina card, which attaches
to the Malibu board to add two,
four, or eight megabytes of RAM.
Commodore's large display gave
show-goers a chance to see the
A3000UX, a Unix-based version of
the Amiga 3000. One wall was filled
with CDTV units demonstrating
applications and playing compact
discs with + G graphics, while sev-
eral demonstrations employing
NcwTek's Video Toaster also ran
non-stop.
Software-wise, the show did not
disappoint, either. In both the
Commodore arena and their own
booth, the Seven Seas Software
folks wowed crowds with demon-
strations of MathVISION. As it
generated graphic displays of
mathematical functions, Math-
VISION proved to be extraordi-
narily effective in mesmerizing all
sorts of .Amiga enthusiasts.
Lake Forest Logic proudly dis-
played its latest version of the
macro assembler, ADAPT, and an-
nounced the release of its 4096-
color hi-res graphics program,
Macro Paint. Oxxi touted its soon-
to-be-released SpectraColor HAM
paint program with brush ani-
mation, and reported that it will
soon be bundling its SoundMasler
sound digitizer with the Audio-
Master III sample editor.
Finally, Gold Disk demon-
strated the long-awaited but not-
quite-ready ShowMaker for the
umpteenth time. The company
also displayed final versions of its
HyperBook information and pres-
entation manager, as well as
TransWrite2.0, a replacement for
its Transcript word processor. A
99%-complete version of Profes-
sional Page 2.0 rounded out Gold
Disk's display.
-TMW
The ADA President Speaks!
On its first birthday, the Amiga Developers' Association
MINNEAPOLIS-In March,
1990, the Amiga Developers' As-
sociation set out to develop a struc-
ture that would encompass man)
different developers and opinions.
Now, as the ADA gets ready to elect
its second set of officers and its
board of directors, it is incumbent
upon us to review the goals ini-
tially set forth and to analyze the
results of our efforts.
Among our initial objectives was
the creation of an environment
wherein Commodore and the
-Amiga development community
could better communicate. In the
past several months, we have seen
a direct increase in communica-
tions with CBM. Commodore Ap-
plications and Technical Support
(CATS), for instance, is now taking
an active role in helping devel-
opers learn more about doing
business in the computer industry.
Another goal was to establish
gootl communications between
vendors and users. Through the
efforts of the board, the I'l.ink net-
work has set up the ADA Zone and
offered ADA members reduced
rates, of which many have taken
advantage. The ADA has been
heard on many other fronts as
well. AmiExpo, for example, en-
listed the ADA to deliver keynote
speeches at two recent trade
shows. As a result of this exposure,
many new members have joined
the .Association.
Lately, the ADA has begun to
take very aggressive action against
software thieves. Several pirating
bulletin-board systems have been
closed down, and an investigation
is underway concerning an orga-
nization that has apparently been
looks to the future.
selling software illegally. The dues
of ADA members have paid for this
and other investigations.
Finally, through the lobbying ef-
forts of several ADA members, cov-
erage of the .Amiga by media
sources other than Commodore-
and Amiga-centered publications
has increased dramatically. This
alone has been worth the devel-
opment of the ADA.
Of course, there is always room
for improvement and increased
effectiveness. It is our sincere hope
that the board and officers about
to be elected will carry on and
improve the foundation we have
set. The future of the Amiga de-
pends entirely on the develop-
ment community and is as bright
as we wish to make it.
—Michael Halvorson
ADA President
What's Hip?
LONDON, ENGLAND-What
is going to happen at the Hippo-
dromeon April 14? London's pop-
ular nightclub will be the site of
the 1991 European Computer Lei-
sure Awards ceremony. Amiga-
World has been invited to be the
official US representative on the
panel of judges, joining other pub-
lications from around the globe in
selecting winners for 1 6 Amiga cat-
egories— 11 for games and 5 for
nongames.
The ceremony is part of the Eu-
ropean ComputerTradeShow, an
important multiplatform event
that runs April 14-16 at London's
Business Design Centre.
-BG
Headliners is compiled by Bar-
bara Gefvert. Send your news bits
to Headliners, AmigaWorld Edi-
torial, 80 Elm St., Peterborough,
NH 03458. ■
10 March 1991
Now Available with 50Mhz 68030 Acceleration
Create the fastest Amiga in the World with an A2000™ and ourA3001 Kit.
Choose the IMPACT" A3001
Upgrade Kit from GVP to put the
speed and power of leading-edge
technology into your Amiga"".
Enhance your productivity and create
more powerful results when you
choose these key features:
• Factory installed 68030 CPU running
at 28, 33 or 50 Mhz.
• Factory installed 68882 Floating Point
Processor running at 28, 33 or 50 Mhz.
• 2, 4 or 8MB of 32-bit wide, high
performance DRAM. 50 Mhz version
can be expanded up to 20MB of 32-bit
wide memory, using our new 60ns,
4MByte SIMM modules.
• Built-in Autobooting High
Performance Hard Disk Controller,
• High performance 40MB, 80MB or
200MB hard disk drive with an
average read access time of less than
15ms 1 19ms on write) and 64KB read-
ahead cache. If you already own a hard
disk, this item can be optional.
• Asynchronous design allowing the
68030 to run ASYNCRONOUS to the
rest of the A2000
improving GENLOCK
compatibility.
• ZERO SLOT SOLUTION!
With the A3001 Configura-
tion along with the
bundled 40, 80 or 200MB
Hard Disk Drive ALL
A2000 EXPANSION SLOTS
ARE LEFT FREE FOR
FUTURE UNLIMITED
EXPANSION!
■ Eh ***£
: i
*fclRi
Up to 8MB of 32-Bit
Wide DRAM
' Hard Disk Drive
Interface
68030 BOOT Eproms allowing
easy switching between
68030 and 68000 mode with
mouse buttons (Optional)
Autoboot EPROMS
for Hard Disk
40MB, 80MB or 200MB
Hard Disk Drive
32-Bit 68030 Bus
Interface
68030 CPU running
at 26, 33 or 50Mhi
FPU running
, 33 or 50MIU
k
en you compare, the choice becomes clear.
GVP is unbeatable for price and performance.
AIIA2000
Expansion
Slots Free!
A3001
Upgrade Kit
Installed
COMPARE:
AZOOO
+ CTP
A3001
CBM
A2500/30
CBM
A3000"
68030: CPU
Y
Y
Y
Maximum CPU Clock Speed
available & shipping Todar-
SOMIu
25Mhz
25MIU
Factory installed 68882 Floating Point
Processor Clock Speed.
2B-S0Mhz
25Mhi
25Mhz
Hard Disk Controller on 68030
Processor Board.
Y
N
Y
Number ol Open Amiga expansion
slots with hard disk drive and
8MB Fast memory installed.
5
3
4
Allows user to start with low-cost
A2000 Amiga system and grow all
the way to SOMhz 68030 performance
withoul sacrificing anything.
Y
N
H
Brand name vendor with solid reputation.
Y
Y
r
HAM Upgrades through easy-to-install
SIMM memory modules.
Y
N
N
■ ■■■■-- — sar-r =3= 2^— «-*^B
— ^— »« iji i i ■ ■ ■ . *^*-~ ^
__~— ...■■■ _
IMPACT and GVP are trademarks ol Great Valley Products. Inc.
Amiga, A2000 and A3000 ore registered irademarksof
Commodore-Amiga, Inc
UNIX is'a registered trademark ol AT&T, Inc.
▼
Dealers Circle 265 on Reader ServiCB Card
GREAT VALLEY PRODUCTS INC.
New Address: 600 Clark Ave., King of Prussia, PA T9406
For more information, or for nearest deafer, call today. Dealer inquiries welcome.
Tel. (215) 337-8770 • FAX (215) 337-9922
Consumers Circle 36 on Reador Service Card
REVIEWS
Elan Performer 2.0
Good show. . .even if you're
from Missouri.
By Gary Ludwick
FOR SEVERAL YEARS, Elan Perform-
er's ability to handle the wide range of
Amiga graphic and animation formats
made it the Amiga's premier graphics
presentation program. Its ease of use,
superb interface, and compatibility
placed it a firm first in presentation soft-
ware. When Zuma Group's TV*Show 2
(for a review, see Dec. '90, p. 29) came
out gunning for the top position, Elan
responded with version 2.0, an up-
grade that gives TV*Show a run for
its money.
Performer 2.0 retains all the powerful
features that made the original 1.0 ver-
sion the first Amiga slide-show program
capable of producing truly interactive
video presentations. By assigning images
or animations to different Amiga keys,
you can still construct presentations
where sequencing and timing can be
worked out in advance or synchronized
on the fly in a "live" environment. The
edit-comrolling functions, the Frame-
Cutter animation-editing facility, and
the impressive array of timing, sequenc-
ing, and looping control features all
carry over into version 2.0. Performer
1.0 users will not have to relearn a
thing.
What makes Performer 2.0 different,
then, are not revisions but additions to
the original program. It now supports
an even wider range of graphics/anima-
tion formats and standards. A new script
generator provides a remarkably easy
and efficient way to construct a prere-
corded presentation. And Performer's
new "Midi" program offers real music-
video possibilities.
Beyond Recognition
Now, in addition to IFF, RIFF, AN1M,
and HAM, Performer 2.0 accommodates
Commodore's new 24-bit RGB24 stan-
dard and Impulse's RGBS and RGBN
formats by converting them into HAM.
In addition, 2.0 supports Sculpts 4D's
MOVIE animation format.
For use with RGB monitors or video
projectors, the program now also pro-
vides an interlace ofl/on control. Addi-
tional enhancements to both animation
control and editing heighten the up-
grade's flexibility and range.
ARexx support is the key to many of
Performer 2.0's new features and capa-
bilities, because il can now both send
and receive messages from other pro-
grams via an ARexx port. Two ARexx
applications, Recorder and Midi, are
included with the upgrade. (ARexx
itself, however, is not included with
Performer 2.0; you must purchase it
separately.)
Recorder is a script generator that lets
you record any sequence of imagery via
your keyboard. When the resulting script
is played back, it retains the order and
liming of your manual input. In marked
contrast to most other presentation pro-
grams, this is a completely transparent
way of constructing a prerecorded
program.
If you wish, Performer lets you load
your images into RAM (contingent upon
your system's limitations) before running
the program to improve the smoothness
and image of your timing speed. If your
system does not have sufficient memory
to make use of this latter feature, you
can still lake advantage of the Recorder's
scripting method, because it can load
and display images simultaneously, if
necessary. Speed and smoothness, bow-
ever, may suffer somewhat.
Where MIDI Is Heard
Without doubt, the most dramatic addi-
tion to Performer 2.0 is Midi. With a
MIDI interface, a sequencer, and an in-
strument in operation, Performer will
"listen" for notes that you specify and
react as if a key with its corresponding
images had been pressed.
Performer's Midi program supports
any or all of the 16 MIDI channels avail-
able. Because not all MIDI keyboards
start with MIDI note 0, the program also
provides key offsets that you define so
that the keyboard's first (leftmost) key-
will correspond to FI on the Amiga
keyboard.
With a simple CLI command, such as
MIDI ON 016ON cl,12, you can instruct
Performer that your keyboard's first note
is 16; that it is assigned to Fl; and that
Performer should listen for that note on
channels 1 and 12. If Performer detects
that note on those channels, it will send
a message through ARexx to display the
image assigned to the Fl key. Should it
hear note 17, it will display the image as-
signed to F2, and so on.
What all this means is that Performer
now offers the potential for creating a
video presentation synchronized to a
music track. Don't think this is going to
be a snap, however. It takes a lot of
practice to sync a video presentation to
music. Part of the problem lies with
ARexx's delay in passing messages
through to Performer. To compensate,
you can use a MIDI sequencer to ad-
vance the image track or slightly delay
the music track. Another difficulty is that
different resolutions and animation for-
mats tend to have different delay times,
thus further complicating the process.
Once you work out these kinks, however,
12 March 1991
the results of setting music to your video
program will be really impressive.
In the presentation-program battle,
Performer 2.0 may be narrowly back on
top. It still doesn't offer any transition
effects as does TV*Show 2; if it did, it
would immediately become the ultimate
image-presentation system. It would be a
mistake, however, to sacrifice any part of
Performer's ease-of-use or interface to
achieve those effects. Performer's real at-
tractiveness has always been in its sim-
plicity, now enhanced by its transparent
"recording" scripting process and musi-
cal abilities via ARexx and MIDI.
TV*Show 2 and Performer 2.0, each
with its own set of strengths and weak-
nesses, actually complement each other
well. From a professional user's point of
view, I need them both— although if
truth be told, Performer 2.0 is my day-in
and day-out workhorse choice. If you
can afford only one image-presentation
program, you will ride high in the sad-
dle with Elan Performer 2.0.
Elan Performer 2.0
Elan Design Inc.
Box 31725
San Francisco, CA 94131
415/359-7212
S149
512K minimum; 2 drives
AudioMaster III
Even more of a good thing.
By Michael Hanish
AUDIOMASTER III, THE latest incar-
nation of Oxxi's venerable sound-sam-
pling and editing program, allows you to
handle virtually any sampling task with
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Elan Performer shows you how to get It together.
style and ease. It accepts data from an
expanded repertoire of sampling hard-
ware and offers some powerful features
in the waveform-tuning department. In
addition, Oxxi topped off the upgrade
with higher digital-sampling rates, loop
sequencing, special effects, and some ex-
tra, special software tools.
For starters, now that it supports all
versions of PerfectSound (SunRize In-
dustries), AudioMaster III provides soft-
ware control for just about every parallel
or mouse-port hardware sampling de-
vice. As in previous versions, Audio-
Master III accepts input from
FutureSound (Applied Visions), Sound-
Scape (Mimetics), MasterSound (Micro-
deal), A.M.A.S. (Microdeal), StarSound
(Datel), and Perfect Sound (SunRize).
Through buttons found in the Sampler
Configuration window, you can now
make adjustments within the software to
get the most out of each device.
As with its predecessor, AudioMaster
Ill's controls within the Digital Sampler
Requester let you allocale a sample's
memory, set its sampling rate, enable
voice-activated recording (the level at
which an incoming signal starts the sam-
pling process), and monitor the levels of
the incoming signal. The program pro-
vides a small oscilloscope window for
monitoring signal output, although there
are no software-based level controls for
this purpose. You must set these either
at the sound source or with the sampler
hardware.
Once all the levels are set, you initiate
the sampling process by double-clicking
on the control screen, or by audible
command if the sampler is set to voice-
activate. You can pause the recording
process temporarily by pressing the right
mouse button. The program automati-
cally fills up the allocated memory space
with the sample and returns to the con-
trol screen.
This Is Ground Control
Two-thirds of the main control panel is
now a large oscilloscope display, with
two horizontal "zero" lines for stereo, or
one for mono. This large scope display
sets a standard for clarity. It shows %vave-
fornis in pale green on a black back-
ground, and you can place loop
markers — vertical yellow lines— within
the waveform to indicate which portions
you want repeated throughout the score.
Setting loop points is essential for many
instrumental sounds, particularly brass
and wind instruments. A small box in
the upper-right corner shows either the
size of the sample in bytes or the cursor's
current position— depending on which
you find to be most useful.
The remaining portion of the main
screen is devoted to the playback con-
trols. With these, you can adjust volume
levels, zero and loop, and range and
zoom. Stop and start buttons let you
play back all or part of the waveform.
Most of the editing functions are active
only when you select a specific section of
the waveform as a range.
To set a range, point the cursor at a »-
AmigaWortd 13
REVIEWS
spot, hold down the left mouse button,
and drag to the right; this area can then
be cut or copied to an edit buffer. You
can paste this range back into any spot
in the waveform, zoom in closer for
greater detail, invert or reverse its order,
and increase or decrease the volume.
You can even edit the range freehand by
using the cursor as a drawing tool. Mix
what you placed in the edit buffer back
in with the displayed waveform in any
position and at any volume level. The
program allows you to apply echo and
flange effects with a fair amount of preci-
sion. There is no provision for adding
reverberation to a sound, however; this
quality must be present in the original
input signal during sampling.
Sing Along with Pitch
Two of Audio Master Ill's most powerful
features are found within the Tune Wave-
form Requester. While not necessarily
important when creating sound effects,
pitch considerations are crucial with mel-
odies or harmonies. The pitch of any
sampled sound depends on the rate at
which it is played back; the faster the
play-back rate, the higher the pitch. With
the Tune Waveform Requester, you can
tune a sample precisely to a standard
pitch— and even change the octave— so
that all the notes will play back in tune
{if that is your objective). Most music
programs utilizing sampled sounds re-
quire a play-back rate of 8363 samples
per second (sps). AudioMaster Ill's Re-
sample feature lets you adjust to 8363
sps any samples that were originally
tuned at some other rate, with no loss of
tone or fidelity. This process also offers
an extra benefit: Lower sample rates re-
quire less memory.
You can also use AudioMaster III to
add real-time echo, delay, or flange to a
signal coming into the hardware sam-
pler. These effects are not recorded; they
are simply passed straight through to the
.Amiga's audio-out ports.
The upgrade's most notable and useful
feature is the ability to build sequences
from a single sample. These can be
thought of as multiple loops within
loops — up to 999 for any given sample.
When you set loop points for each sec-
tion, the sequence plays back the loops
in sequential order. With this feature,
you can create all sorts of wild effects
and long pieces of continuous music
If It sounds good, play it!
from a relatively small sample.
AudioMaster III comes with a number
of "bonus" programs, as well. With
them, you can build multioctave instru-
ments out of several separate samples or
turn two mono samples into stereo. In
addition, you get real-time oscilloscope
that helps you with bias calibration of
parallel-port samplers and a stand-alone
CD-player simulator that allows you to
load and play up to 20 background se-
quences or samples while other pro-
grams run.
AudioMaster III is not copy-protected,
comes on one non-bootable disk, with a
second disk of examples and extra pro-
grams, uses memory very efficiently, and
loads and works quickly. A solid and
trustworthy program, AudioMaster III
continues the tradition of its predeces-
sors—at a bargain price.
AUDIOMASTER III
Oxxi Inc.
PO Box 90309
Long Beach, CA 90809
213/427-1227
S99.9-)
No special requirements.
A-Max II
Put 'er there, Mac.
By Steve Peterson
READYSOFTS FIRST MACINTOSH
emulator, which essentially turned your
Amiga into a Macintosh Plus (in fact, a
slightly faster Mac Plus), was very suc-
cessful, (hanks to excellent software com-
patibility. There were some problems,
however. The original A-Max had diffi-
culties with software that talked directly
to Macintosh hardware. It could not
handle digitized sounds and provided
only limited and awkward file-transfer
capabilities. Worst of all. A-Max could
not recognize a Macintosh-format hard-
disk drive— meaning you could run your
software only from floppies.
Apparently, ReadySoft listens to its
customers, because A-Max II addresses
most of these problems. Its most impor-
tant new feature is hard-disk support.
Running Macintosh software from flop-
pies is difficult and in some cases (such
as PageMaker 4.0) downright impossible.
A-Max now supports most Amiga hard-
disk controllers, including those from
ZYOVR TVRN!
^%?
I've been using A-Max II since it came
out, and I like it. . .but there are prob-
lems. The biggest problem concerns
printing. A-Max I worked well with
Mac Print and my LaserJet IIP. A-Max
II, however, produces a page cluttered
with stray lines and characters. I am
expecting the "official upgrade" any
day now from ReadySoft. Maybe Com-
modore should bundle A-Max II with
every Amiga, since the Amiga is the
only computer that can be configured
to run Mac and IBM software as well
as its own.
Mark Adams
New York, New York
Commodore, GVP, ICD, IVS, Xetec, Su-
pra and California Access, with its forth-
coming Malibu card. You will need to
create a Macintosh-formatted partition
on your hard drive; your installation
software will determine how difficult a
task this may prove.
If you have the extra money, buy a
Macintosh SCSI hard drive and plug it
into your controller's SCSI port. This
will give you more room for your Amiga
programs. A-Max II even supports other
Macintosh SCSI devices such as scanners
and laser printers.
A-Max 11 also offers full support for
Macintosh digitized sounds. In addition,
it sports an improved file-transfer pro-
gram that provides for better conversion
between Macintosh and Amiga files. For »
14 March 1991
Commodore Amiga,
Commodore CDTV,
Atari ST
PC Compatibles
Save the
€tnd"
^
^y^-wit > s< t/^ t
PSYGNOSIS
29 Saint Mary's Court,
Brookline, MA 02146
Telephone: (617) 731-3553
Citde 310 on Reader Service card.
REVIEWS
instance, you can now convert between
IFF and MacPaint formats. ReadySoft
promises even more capabilities with its
upcoming A-Max II Plus internal card.
This new upgrade reportedly will pro-
vide AppleTalk ports and turn internal
Amiga floppy drives into Macintosh-com-
patible drives— solving most of the few
remaining complaints I have.
ROM BO
Like its predecessor, A-Max II consists of
a hardware module that plugs into the
externa] disk-drive port in the back of
your Amiga. Unlike the original, how-
ever, A-Max II will not function with
Mac 64K ROMs, so you must acquire a
set of Macintosh 128K ROMs (about
$125) from a dealer.
■m mm
+%?
KYOVR TURN!
The best emulators are the launch-and-
forget kind; you should be able to turn
them on, wait for the emulation to kick
in, and then work normally as if you
had that hardware. A-Max fulfills that
requirement. There is, however, a seri-
ous problem with printing through the
parallel port, and I am still waiting for
ReadySoft's answer,
Daniel Loebl
Madison, Wisconsin
Once you have inserted your Mac
ROMs in the hardware module (a simple
plug-in procedure), A-Max II is ready
for installation. The system provides for
an external Amiga floppy drive as w^ell as
a Mac-compatible 3 '/.-inch disk drive.
(Important for easy file transfers, such
Mac-compatible drives sell for about
$150.) Once you have attached the
[loppy drives, turn on your Amiga and
start the A-Max II software. A-Max takes
over your entire Amiga system, which
means that the only multitasking allowed
while you are in A-Max emulation is the
limited version provided by Apple's
MultiFinder system software.
A-Max Il's opening screen gives you a
number of configuration options, includ-
ing 512x342 (the standard Macintosh
Plus screen) and 640 x 400, as well as
672 x 460 if you use the Amiga's over-
scan capability (my personal favorite). If
you have an A3000 or a flickerFixer
I ... '
! ' w * 1 ' 1 : X: ig) t«ntil ^mrf m»l
mm ttuySis UeaoryMode UsIGiStti „ ..
RAWDtslScB -
A-Max Il's opening screen, with new options.
(Micro Way), you are blessed with flicker-
free interlaced display. Otherwise, you
can choose a 640x400 interlaced display
and deal with flicker, or a 640 X 200
noninterlaced display that reduces
flicker— although A-Max will then dis-
play only half of the 640 X 400 page.
Scrolling up and down, or skipping back
and forth between the two halves is,
however, very quick and easy.
I have found some solutions lo the
dicker problem that do not involve an
extra hardware expense. You can reduce
it significantly if you turn down the
brightness and contrast somewhat. Also,
try setting your Macintosh desktop
screen to all black. A variety of Mac share-
ware programs provide another solution.
Most flicker on Macintosh screens is
caused by the alternating one-pixel-thick
black and while lines at the top of any
window. Several programs— including
NeVR, WindChooser, and Following-
change the appearance of the window
tops to gray bars. You can find these in
shareware collections or through on-line
services such as GEnie or CompuServe.
Other configuration options let you
designate which port (serial or parallel)
the printer is to use, determine memory
usage and RAM-disk size, and decide
whether or not to use KickStart RAM.
ReadySoft arranged A-Max Il's controls
more sensibly this lime around; now you
can determine RAM-disk size and mem-
ory usage independently. In the previous
version, once you apportioned your
memory so as to best enhance compati-
bility with your favorite Mac programs.
A-Max automatically set up all remaining
memory as a recoverable RAM disk.
A-Max requires Apple's system soft-
ware to run. Some Mac applications
packages include such software, which
would save you the S49 cost of buying
the system software from an Apple
dealer. When your options are set, you
can save the settings and begin Macin-
tosh emulauon.
In any case, you will need either a
Mac-compatible disk drive or access to a
Macintosh to move the system software
over to an A-Max-format disk. (While
A-Max format is similar to Macintosh
format, neither a Macintosh nor an
.Amiga in normal mode can read A-Max
format disks. Only an Amiga in A-Max
mode can do so.)
Once you have your system software,
you are ready to roll. I tested A-Max II
with a variety of Macintosh programs
with excellent results. The latest versions
ZYOVR TURN!
I have had excellent performance with
the A-Max driving an Imagewriter II
printer, and the larger screen size of
the 1950 allows me to be more produc-
tive than on the Macs 1 have used in
the past. 1 hope Apple's nasty new pol-
icy of not selling ROM chips does not
doom A-Max II to failure!
Jeff Ingraham
Omaha, Nebraska
of Microsoft Excel (2.2a) and Word (4.0)
work just fine, as does HyperCard 2.0,
Studio/1, and SuperPaint. Compatibility
problems cropped up with some of the
older software packages, but, in all fair-
ness, most of these packages will not
even work with the newer Macintoshes.
Beside the fact that A-Max does not
support color, the major drawback to
A-Max II may be future availability of
the Macintosh ROMs. Apple no longer
makes 128K ROMs and no longer sells
existing sets to dealers without receiving
a damaged set of ROMs in exchange. If
ReadySoft can adapt future releases of
A-Max to support new versions of the
Mac ROMs, it will prevent it from be-
coming obsolete.
At present, A-Max II is still an excel-
lent value for anyone who needs to run
Macintosh software. It is certainly
cheaper than the most inexpensive Mac,
and you do not have to give up your
Amiga. For those with more powerful +~
16 March 1991
Why is Supra the Market Leader?
Quality
Supra has earned an excellent reputation for supplying
high-quality, reliable products to the Amiga market. All
products are engineered, built, and tested for optimal
performance and reliability.
Customer Satisfaction
Supra has been successful for the last 5 years because
of our ability to provide the products that you need — at
excellent prices. And we don't stop there. We also
take care of you after the sale with knowledgeable tech
support and service.
Value
Supra always gives you the best value for your money.
There may occasionally be a cheaper product, but is it
really built that well? Will the company be around next
year when you have a question about your product?
Warranty*
All Supra products have the following warranties:
r FIVE^
YEAR
1 year RAM boards, hard drives, floppy drives
2 years SupraDrive/Quantum hard drives
5 years AH SupraModems made since 1 1/90
Ease-of'Use
Supra products are designed so you can quickly install
and use them. We include all the necessary parts and
comprehensive instruction manuals to eliminate most
potential problems.
Supra corporation
Inquire or refer to product manual for details of specific warranties for individual products.
R E
!
W S
V
)Z YOVR TURN!
1 just received my A-Max II upgrade
and am really pleased with it. It works
well with my Xetec hard drive. I did
have one problem— a system crash-
when adjusting memory on the startup
screen. The other thing that bothers
me is that all my Preference choices
disappear after closing a window.
John Glaser
Tucson, Ariwna
systems (hard disks, 68020 or 68030
processors, A2024 monitors, and so
forth), A-Max II provides very high-per-
formance Macintosh emulation at a frac-
tion of the cost of the expensive
Macintosh II computers.
A-Max II
ReadySoft
30 Wertheim Court, Unit 2
Richmond Hill, Ontario
Canada L4B 1B9
416/731-4175
S249.95
No special requirements
FractalPro
Math VISION
Creative number crunchers.
By Otto von Ruggins
FractalPro
FRACTALPRO IS ACTUALLY two pro-
grams in one. Originally sold separately as
HAMandel and AutoMag, this two-disk
update packs some eye-catching Mandel-
brot and Julia Set generating features not
available anywhere else. Initially, the pro-
gram produces a variety of fractal images
in HAM mode (in this case, a 320x400
interlace screen with 256 colors). For the
uninitiated, fractals are a sort of oddball
of geometry— mathematically calculated
images that occupy "spaces" between
whole-number dimensions.
The HAMandel module (available sep-
arately as HAMandel3.0 for S49.95)
comes with ten pictures on disk for use
as starting points. The program can be
run either by clicking on the HAMandel
icon or by keying in a set of coordinates
from the CL1. Once you are presented
with an image on screen, your most
likely choice of options is to zoom in to
an area of the screen. This is done by
selecting Zoom and specifying the depth
via a submenu choice (lx,2x,4x,8x
or 16 x). The highest zoom selection
(16 x) magnifies the smallest selected
section of the screen.
Initial zooms are rendered relatively
fast, but as you go deeper into the im-
age, the calculations slow down the ren-
dering, making the program an ideal
candidate for an accelerator board.
Mod math with FractalPro.
Amazingly, the program does not use
floating-point math, so that a 68881 or
68882 math coprocessor does nothing to
speed up the rendering time. The pres-
ence of 32-bit RAM, however, will accel-
erate things for you.
Once you find yourself in a region
that visually appeals to you, select Color
Cycling to enhance the view. This opera-
tion lasts only about 15 seconds (longer
if you hit the Color-Cycling key repeat-
edly), but it provides some insight into
the greater possibilities available by sav-
ing and loading these images into an an-
imation program. For example, by using
ANIMagic (Aegis/Oxxi) or Animation
Station (Progressive Peripherals), you can
change palettes and specify color-cycling
ranges to put together a really fantastic
display.
Other options within HAMandel allow
you to produce different colored varia-
tions of the same fractal. For instance,
you can alter the blue default setting to
red or green, or add other colors
through the program's Palette option.
Depending upon your location, however,
some of the 16 colors displayed in the
palette may change the colors in your
image. By switching among Mandelbrot,
Julia, and two other modes, you can also
display different renderings of the same
coordinates. You can zoom in and out of
the image as you wish.
When you feel satisfied with an image,
be sure to save it before you change
your zoom setting (or at least toggle
back to the Workbench screen and write
down the X, Y, and W coordinates dis-
played at the bottom). Remember to tog-
gle the title bar off prior to saving, or it
will be saved along with the image.
When you save an image, the program
creates a companion XYW text file, stor-
ing the image's coordinates.
The Automag Module
After you find some satisfying locations,
you are ready for AutoMag. The Auto-
Mag module allows you to move up,
down, left, or right, to zoom in or out
(when possible), and to save each subse-
quent image automatically. You can di-
rect your animation by selecting the next
move while the current image is render-
ing. Moving up, down or to the left al-
lows an image to be drawn quickly,
because only a small part of the screen
needs redrawing. Zooming in or out, or
moving right, however, requires redraw-
ing an entire screen.
Running on its own for a few days,
AutoMag produced over 300 numbered
images, taking up 16MB on my hard
drive. (The program multitasks, so you
can still do other things while it is ren-
dering images.) The program's MAKE-
AN1MS utility compressed them into a
9MB animation.
Using the DISKANIM utility in Mind-
scape's TASS, I was able to play my
ANIM directly from the hard drive by
individually loading and displaying each
frame in rapid succession. This was a bit
jumpy, so I used Animation Station's
SPLITANIM utility to break it down into
three 3MB segments. This resulted in
much smoother playback, because my
system is limited to 5MB of 16-bit mem-
ory. Spreading the colors between differ-
ent palettes created at different frame
locations produced a stunning color-
cycling effect. *■
18 March 1991
////////////////
MHWIWIHI
EFast, Micro-Power
Drive Mechanisms
1/2 -8MB FAST
Expansion RAM
Micro-Power Drives
Extra rugged,
20-1 05MB capacities
Autobooting SCSI
Interface
A20Q0 performance
with no DMA problems
No Noisy Fans or
Cumbersome
External Power
SCSI Port &
Game Switch
1/2, 1, or 2MB RAM
On-Board with
256K x 4 DRAM
2, 4, or 8MB RAM
On-Board with
1 MB x 4 DRAM
Amiga Bus
Pass-Through
External SCSI port
allows up to 7
SCSI devices
Game Switch
lets you turn drive
off and leave
RAM enabled
Easy-to-Access
Option Switches
U Autoboot ON-OFF
Switch
■ SCSI ID Selector
■ RAM Test Mode
■ Made in the U.S.A.
■ One Year Warranty
SupraDrive 500XP is a trademark of Supra Corporation.
Amiaa is a registered trademark of Commodore-Amiga. Inc.
THE ULTIMATE
AMIGA? 500 PERIPHERAL!
With a SupraDrive 500XP™, your
computing life will change forever.
You'll be able to use software that your
computer simply couldn't run before,
including paint, digitizing, and animation
programs that need more RAM. You'll
spend more time using your computer
and less time waiting for it to transfer files
and load programs, because the
SupraDrive 500XP transfers data up to
40 times faster than floppy disk drives.
You can easily add up to 8MB RAM,
additional Amiga bus peripherals (like
digitizers), or SCSI peripherals (like
removable media, tape backups, or add-
on hard drives). And if you need help, you
can count on Supra's knowledgeable,
friendly technical support staff and one
year warranty.
Available at your local dealer, or call:
K^ Supra Corporation
1-80CM727-8772
503-967-9075. 1 133 Commercial Way. Albany. OR 97321. USA
*^Ziit
R E V 1 E W S
While these images are beautiful to be-
hold, you may be wondering what else
you can do with them. For starters, you
can use them to make brushes for HAM
paint programs such as Photon Paint 2.0
(Microlllusions) and Digi-Paint 3 (New-
Tek), and as input pictures for Turbo
Silver (Impulse) or Sculpt4D (Byte-by-
Byte). Unfortunately, the FractalPro pro-
grams do not support overscan for use
in video.
Anyone can enjoy the pleasure of
seeing such colorful displays generated,
even on an Amiga 500 with 512K, but
FractalPro's depths are best navigated by
those having power systems with multi-
megabyte hard drives, accelerator
boards, and lots of extra memory.
MathVISION
FOR THOSE OF us who have patiently
A
--:, i
' 3 ■ 3 l' e
Hfl
WITH
Phantom
The SMPTE Synchronizer and MIDI interface for
Amiga 500, 2000, 2500, and 3000 computers
TM
001 EHQ
5a-t:WWUJllJLJ
'.::;■ ::i: 111 src.
Features include
• Offset with BIT accuracy
•MIDI-IN
•2 MIDI-OUTS
•SMPTE-IN
• SMPTE-OUT
• Serial Thru
• 24, 25, 30, 30 drop frame
• Dropout protection
• Load/save configurations
• Easy installation
• FCC Approved
Compatible with Dr.T'S KCS and Level II V3.0, Bars and Pipes,
Showmaker. and Animation Soundtrack.
Dr.T's
MUSIC 1 00 Crescent Rd.
SOFTWARE Needham, MA 02194
awaited Seven Seas Softwares next in-
carnation of the ever-popular fractal
generator, Doug's Math Aquarium
(DMA), we need pine no longer: Math-
VISION successfully fulfills our hopes
and more.
One of DMA'a most visually seductive
features is color cycling. Unfortunately,
the color-cycling settings for DMA pic-
tures are lost when such pictures are
loaded into other programs for viewing.
Trying to recapture the "cycling feel" in
such a case proves to be a tedious and
fruitless venture. MathVISION, on the
Tl! jocsr
ids ,mn?r%ffi
Tutted Gold, spun from MathVISION's equations.
other hand, not only retains color cy-
cling for use in other programs, but also
supports HAM and Overscan. Another
outstanding holdover from DMA, the
Color gadget, offers two schemes: Red-
Green-Blue (RGB) and Hue-Value-Satu-
ration (HVS), which can be used to ma-
nipulate the palette in either sweeping
mouse motions or precise cursor strokes,
thus letting you instantly create various
permutations of screen images.
The Edit Screen (a descendant of
DMA's Numerical Swamp), converts your
input into screen output. By specifying
XMIN, XMAX, YMIN and YMAX, you
set the dimensions of your image. The
next thing you need to do is enter a
mathematical formula on the VAL line,
such as fa3(x,y,51), and define a series of
functions (FA to FI) below. While it helps
to be mathematically intuitive here, it is
still possible to create stimulating visions
by merely zooming in on existing Pics or
loading functions from other Pics to the
coordinates of a previously loaded pic-
ture. DMA's library disk, Secrets of an
Artist, provides some excellent images to
Continued on p. 94.
20 March 1991
Circle 35 on Reader Service card
PageStream
®
New features
• PostScript Type 1 , PageStream
and Compugraphic outline fonts
on screen!
• Print PostScript Type 1 fonts to
any printer, even dot matrix!
• Use a Pantone Process Color
Imaging Guide (available
separately from Pantone, Inc.)
to add Pantone colors with
CMYK definitions.
• Import TIFF, DR2D, ProDraw
and GIF graphics!
• New reference and tutorial
manuals.
□I Pagestrean 2.1
PageStre
Only PageStream DTP
allows you to edit and
color ProDraw clips!
Just one more reason
why PageStream is #1 .
tipcCbhb
w
v-nti>
:':.;
A
□
o
;T)
c
?
'■Z
m
Actual PageStream screens/tot
What are you looking for in a desktop publisher? If you need the quality that hinted
PostScript fonts offer, only PageStream can deliver these on your Amiga. Plus you
can use any Compugraphic or PageStream outline font. Then there's graphics. Most
desktop publishers import only a few picture types. PageStream can import almost
every major graphic format for the Amiga, Mac, PC or Atari, as well as text.
Whether you need ProDraw clips, EPS images with TIFF headers or 16 million color
IFF files — PageStream can import them. Soft-Logik does not deny this power to
non-PostScript users like all other Amiga DTP. In fact 75% of PageStream owners
have dot-matrix printers. Why? Because PageStream is the only program that sup-
ports all printers, including dot matrix. Inkjet, laser and imagesetters. Additionally,
PageStream '.v intuitive "no frames " interface makes creating pages easy. Why settle
for less than the #/ Amiga DTP? You won 7 have to with PageStream.
Feature Comparison
PostScript Font Compatible
Compugraphic Font Compatible
Professional Draw Import/Edit
Outline Fonts on Screen
Draw Bezier Curves
Price
Professional Page 2.0
No
Yes
Yes/No
YeS only Compugraphic tonls
No
S395.00
Saxon Publisher 1.1
No
No
No/No
No
Yes
$425.00
PageStream 2.1
Version 2.1 is
available now
for your Amiga.
Ask your dealer
for PageStream
or call us at
1-800-829-8608.
In Canada call 1-416-668-1468
Soft-Logik Canada
YeS even to dot mains primers!
Yes
Yes/YeS ed.l ProDraw clips in PageStream*
Yes
YeS draw Bezier curves and Beiier polygons
S299.95
Soft-Logik Publishing Corporation £- We give you the tools to dream
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The AW
User's Guide To
Software
THINK OF THIS exercise as a very hands-on survey of the best
and the brightest in Amiga 3-D software. Some of the programs
are brand new; others have passed a critical test of proven results
over a period of time. We've put together a faculty of Amiga artists
and graphics experts to give their findings on what seven leading
.Amiga 3-D programs do best— whether in modeling, rendering,
animation, or any combination of the three.
Our specialists aren't going to run down lists of features in the
program documentation. They won't tell you that their individual
packages are the "be-all and end-all" of 3-D graphics. What they
will do is focus on a particular strength of a program, each with
an expert's eye towards tips and techniques that can help you get
the most out of that piece of software.
We think our 3-D graphics syllabus makes for good reading. We
hope that it will spur you on to take advantage of what is a pretty
impressive array of tools you won't find on just any run-of-the-
mill computer platform. So check out the course list below and get
with the program!
— Dan Sullivan
• 3D Professional — John Foust • LightWave 3D — Joel Tessler
• Turbo Silver SV — Brad Schcnck • Imagine — Louis Markoya
• Sculpt-Animate 4D — Kelly Day • Animation.journeyman — Greg Rostami
• PageRender3D — Phil Fitzpatrick
22 March 1991
I
twrnrnma^mmtm
ILLUSTRATION BY DON WHITAKER
AmigaWorid 23
AW USER'S GUIDE 10 3-D
3D Professional
Heavy on the Metal
WHILE MANY 3-D aficionados would like to repro-
duce the look of chrome letters and other metallic
effects as seen in television advertising, chev will often
find it a difficult trick to pull off in practice. Fortu-
nately, Progressive Peripherals' 3D Professional
(S499.95) sports one of the easiest interfaces for set-
ting metallic textures. While this makes it a better
choice than many other programs for this purpose,
you can learn to create realistic metal objects in any
3-D program by exploiting a few key illusions about
the mind's perception of metallic textures.
What makes chrome look like chrome? Shiny met-
als have little color of their own, but instead reflect
the colors around them. A commercial artist may
sometimes produce a "chrome" look by drawing the
imagined reflection of ground stretching out to a
distant horizon— even if that landscape has nothing
to do with the scene in the rest of the ad.
The artist divides the object into two parts. The
lower half shows the imaginary reflection of the
ground color, darkening as it recedes into the dis-
tance, while the top half shows a reflected sky, fading
from dark blue at the topmost part of the object to
a lighter blue towards the imaginary horizon.
'Shady' Shading-Made Easy!
3D Pro's Use Horizon Shading option in the Edit
Object requester performs a similar effect, without
your having to perform any shenanigans of your own.
The reflected ground is always brown, and the sky
fades from dark to light blue. When a polygon points
upward into the sky, it lakes on a shade of blue. When
it points downward, it takes on the ground color.
Even though these reflections might not represent
the scene around the object, your mind is fooled into
thinking the object is shiny metal. In the sample
illustration, the letters "RKO" demonstrate 3D Pro's
artificial chrome effect. Choosing such predefined
textures as Chrome or Steel can heighten the effect.
Your choice of rendering mode can affect this me-
tallic appearance, too. Gouraud shading gives objects
a more dull appearance, while Phong shading pro-
vides the metallic glints of light associated with shiny
objects. In an animation, moving a light around in
the scene will change the illumination and reflection
across the face of an object, again heightening the
metallic appearance.
The choice of object colors can also add to the
illusion of metal. For example, light grays and bluish
grays resemble steel and other iron-based metals.
Here in the present illustration, however, I did the
brassy tube in a 3D Pro direct color of brown and
used the preset values for Steel. 1 employed two lights
to illuminate both objects in a nonuniform fashion,
providing the glints and highlights.
To achieve the best antialiasing, always turn on the
3x3 filter from the Image Fltr submenu found under
the Tech menu. This smooths the transitions between
the object and the background colors. Without it,
stair-steps of pixels appear along the edges of the
object.
These simple techniques should make it easier to
create realistic metal-like objects in 3D Pro. Using
the artificial horizon shading will save a great deal of
time when it comes to rendering a scene. Other 3-D
programs require you to make objects with actual
mirror-like textures and to spend many extra minutes
calculating the reflections.
I fit's "heavy metal" you're after, 3D
Professional can more than pull
its own weight. □
—John Foust
Horizon shading, rendering mode, object color, and
lighting all contribute to creating the "chrome look"
possible with 3D Professional.
24 March 1991
1 H I! S E R
(J 11 I I) K T 3
Turbo Silver 3 .0 SV
Success "Stories"
WHILE THE NEW Impulse graphics package.
Imagine (also covered in this article), may carry the
company's standard in the future, the same group's
trusty Turbo Silver 3.0 SV, is still one of the hesl and
most widely used programs in the 3-D field. (Note
that Turbo Silver 3,0 SV is now available only as a
$30 upgrade to owners of previous versions.)
Turbo Silver is a solid modeling and ray-tracing
program with capabilities for animation. Its render-
ings are among the best produced on the Amiga. Its
"Story" functions for extruding and animating are
excellent, and its ability to perform image wraps and
volumetric texture maps, coupled with very sophis-
ticated control over surface properties, have made it
a tool of choice among Amiga artists. The 3.0 SV
upgrade added new textures, some interface im-
provements, and support for stereo 3-D rendering.
We will begin with some basic tips and then move
up to a couple of specific Silver techniques on ren-
dering and animation.
First, keep in mind that small objects take more
time to render. To get around this, you should always
make the elements of your scene as large as Silver's
World Size will allow.
Using Silver's brush wraps can consume your sys-
tem's memory quickly. Naturally, the smaller you
make the brush, the less RAM you will use in mapping
it onto objects. You can economize by using the same
brush on several different objects. Even better, note
that a number of interesting effects do not require
very large or complex brushes. For example, you can
easily create a pattern of parallel stripes with a brush
only a single-pixel wide mapped straight "up"
through a flat surface. As long as you size and position
the object axis (which controls the size of the brush
as it is mapped into place) so that this narrow brush
encompasses the object, the entire surface will be
covered with stripes. 1 have used this technique and
similar ones very effectively in a variety of situations,
such as creating "wallpaper" on a wall.
Excuse the Extrusion
Silver's Story functions, Mold-by-Story and Anima-
tion-by-Slory, constitute a uniquely interesting fea-
ture of both the Object Editor and the Animation
module, respectively. Extrusions "by Story" dem-
onstrate one of the most powerful parts of Silver's
modeling environment. In a previous AmigaWorid
article focusing on how to work with Silver's Object
Editor (see "Object Lessons," Jul. '90, p. 30), I ex-
perimented with extrusions along paths in creating
a Mobius strip. I then found another interesting trick
you can do with this type of extrusion.
While following a path, an object may be scaled or
rotated in any dimension. Wanting to create a hollow
carved sphere to use in an animation, I discovered
I could create a path consisting of only one point
(i.e., a path that is traveled instantly) and scale my
object, say, to eighty per cent of its original size as it
was extruded along that path.
1 began with a simple sphere and cut faces out of
it to create a pattern. I created rav one-point path
object and then a Story that made the hollow sphere
follow that path while it was being reduced in size.
Because the sphere's axis was placed precisely in its
center, I wound up with the same cut-out pattern on
a hollow sphere with thickness— exactly what I was
looking for. Had the axis been off center, however,
the object would have been extruded eccentrically—
which would have presented another interesting pos-
sibility to work with.
These are just a few of many tricks that Silver
enthusiasts like myself have developed over time. I
urge you to contact other Silver devotees who are
willing to share their knowledge by writing the Turbo
Silver Users Group, c/o Victor Osaka, 1341 Ocean
Ave. #349, Santa Monica, CA 90401. C
— Bradley W. Schenck
in the rendering of the 3-D Slerpinski gasket In the Illustration above,
several IFF maps and textures were used to enrich the appearance of the
surfaces.
AmigaWorid 25
;l If USER'S GLIDE TO 3-D
Sculpt-Animate 4D
Hot-Key Helpers
WHILE BYTE BY BYTE'S Sculpt-Animate 4D
($499,95; "Jr." version, S 149.95) may not be the best
rendering tool on the market, I think it is in many
ways the best program on the Amiga for modeling
and for many types of animation. What I like most
about Sculpt is that it is designed for artists who like
to move things around until they "look" right, instead
of for more calculation-minded people who like to
move things around by the numbers until they are
"mathematically" right (which, in my view, often
winds up looking a little still).
With that in mind, one of the more useful sugges-
tions I can offer you as a Sculpt user is to design your
own "startup-script" with your own set of user-de-
fined "hot-keys." My friend Steve Segal (known for
his "Dance of the Stumblers") and I have a lot oi fun
customizing our own keys, frequently sharing our
new key ideas. To help you get started, 1 would like
to do the same with you.
Using hot-keys to replace the menu commands
puts you in the proper position for doing your mod-
eling. Having one hand on the mouse and the other
on the keyboard allows you to keep your eyes fixed
on your model so that you won't lose track of where
you are or what you are doing (particularly important
when working in three dimensions). This approach
seems ideally suited to Sculpt, because, as I pointed
out above, the program is so visually oriented.
Combining several menu commands and translat-
ing them into one keystroke also speeds things up
considerably. You will find that you can create objects
more quickly and that the computer doesn't seem to
get in betweeen you and your work so much. Use
the Sculpt manual to see how to set up your own
startup. script. What I am going to do here is show
you some of my favorite key definitions.
Holy Macro!
Probably the keys I use the most are
macro C des all sel con mend
and
macro c sel con mend
With the first, I can select an object I want to move
without any possibility of accidentally moving some-
thing I might have selected previously, but which is
now no longer inside Sculpt's Tri-View. I simply
position my cursor over a connected Sculpt Vertex
and then press SH1FT-C. I use the second hot-key
when the object has additional parts that are not
physically connected, but which I would like to move
along with it. Here I simply point at each one and
press the c key.
Below are several other hot-keys— with functions
identified— that have to do with grabbing and moving
things in Sculpt:
macro g gra on mend
macro G des all sna cur ver sel con gra
on mend
macro f des all sna cur ver sel Ind ver
gra on mend
; turn on grabber
; grab an objecl
; grab one vertex
A fourth key,
macro q sel swa hid sna cur ver sel Ind ver rev
gra on mend
is similar in function to the group above, but may
need a bit more explanation. I use it for selecting a
Knot on a spline. I frequently want to wiggle a spline
around, yet when I zoom out far enough to see the
entire spline, the Vertices are so close together that
I have great difficulty selecting the next Knot I wish
to move.
What usually happens is that I keep selecting ad-
jacent Vertices that are not Knots without succeeding
in pinpointing the correct one. Using this macro, I
need only get somewhere near the Knot and then
AW USER'S GUIDE TO 3-D
press the q key in order to make the right selection.
The next hot-key,
macro y sel swa hid sel all mend
speeds up Tri-View refreshes, which essentially
means thai 1 can work faster because the program
"hides" everything except what I am currently work-
ing on. Similar in function, the key
macro ! sel all hid wlr Ima vld sta rev mend
speeds up wire-frame rendering by causing Sculpt
to hide everything before it renders in this mode. If
you have ever noticed how Sculpt redraws the Tri-
View each lime before it renders, you can appreciate
how much time can be saved by executing this func-
tion—especially when you are trying to position a
scene with a lot of points.
While there are many other combinations 1 could
list here, I think you get the idea about how hot-key
functions work. Keep in mind that while not all menu
commands can be defined by scripts in the manner
we've been discussing, it is still possible to automate
them in another way. Execute such a command via
the mouse and then press ALT plus the key you want
defined through that command. Do it once this way
and you won't have to go through the menu com-
mands again. □
— Kelly Day
LightWave 3D
Big Part of a Larger Whole
THE VIDEO TOASTER ($1595) is not only a mind-
boggling array of hardware— an all-in-one video-pro-
duction/special-eflects-generating system— but also
an outstanding collection of software. Besides the
Toaster's own internal software, two additional
graphics packages are bundled with the system: the
24-bit paint program ToasterPaint and the 3-D ren-
dering-and-animation program LightWave 3D.
LightWave 3D offers the look and feel of rendering/
animation that until now has been available only in
systems costing many times the price of an Amiga'
Toaster combo. Because of memory and file-size con-
straints, high-end systems (and even the Toaster) use
step-frame animation that requires expensive, single-
frame controllers and frame-accurate VCRs.
This is not exactly bad news. For the most part,
the Video Toaster has already delivered impressive
results, largely due to its ability to manipulate full-
motion video in real time— with spins, tumbles, tra-
jectories, trails, and a host of other sharp-looking
effects. Armed with these capabilities, a few tips to
help you add motion to objects over 3-D background
scenes, and a willingness to experiment, you can
achieve a high-end 3-D look without dipping too far
into your funds.
This segment concentrates on using LightWave
3D from within the Video Toaster instead of from
more traditional approaches such as the front-end
or wireframe mode. It also assumes that vou have
some basic understanding of the Video Toaster,
ToasterPaint, and LightWave 3D. (See "Amiga Video:
Done to a 'T'," Oct. '90, p. 21, for a complete run-
down of Toaster features.)
So, Go "Create a Scene" if You Want!
The key to this technique involves taking full advan-
tage of the Video Toaster's dual frame buffers and
TDEs (Toaster Digital Effects) to fly objects over
LightWave 3D-rendered backgrounds.
I created the first part (scene 1) of the accompa-
The LightWave 3D- rendered objects In the scene above were then manip-
ulated using the Video Toaster to create a number of Interesting digital
video effects.
AmigaWorld 2/
A It USERS GUIDE TO 3-D
nying illustration by using LightWave Modeler (an
auxiliary program included for creating objects for
use in LightWave) to produce a box, adjusting its
thickness in the bottom view to resemble a marble-
slab. 1 then renamed the surfaces and saved the object
as "slab." Returning to the main screen, 1 loaded the
slab object along with the "sunglasses" object from
LightWave's Phonebook accessory disk of prede-
signed 3-D objects.
Entering the Layout Scene Editor, I positioned the
camera, lights, and 3-D objects in the best configu-
ration possible. Before exiting, I made sure to key-
frame everything and then performed a fast render
to check the overall look of the scene. With that out
of the way, I clicked on Surfaces, selected the Marble
texture for the slab object, and then changed some
of the colors and attributes of the sunglasses object.
Keep in mind that an effective way to enhance a scene
is to set the Ground Color and Nadir options in the
Backdrop menu. Here, I used blue.
After returning to Surfaces a few times to adjust the
Marble texture, I rendered the scene using the Anti-
alias option to achieve the highest possible resolution:
1536x960. I saved the rendered image as a "frame-
store" and also saved the preliminary layout scene
separately for future use.
We now have a scene with some cool sunglasses
and a marble slab, but let's add a little more. On a
practical business and commercial level, this is where
a logo or other custom, client-specific object could
easily come into play. In scene 2 of our sample illus-
tration (the Optiplan logo), I used a company logo
of a client who wanted to upgrade his image, I
scanned in the logo and cleaned it up in Toaster Paint
(including a complete, artistic overhaul of the initial
letter O). .After adding a drop shadow, J saved the
Optiplan logo from ToasterPaint as a framestore (in
the Toaster's DV2).
Using the Render to Program button, I rendered
scene 1 to DV1 and scene 2 to DV2. After moving
to the Switcher Screen, I clicked on DV1 on the
Program Bus and on DV2 oil the Overlay Bus. f then
clicked on the Luminance Keyer to key on black. By
adjusting the Clip Levels (the numbers directly above
Scissors), f was able to key the Optiplan logo over
the slab of marble. The key and the shadow on the
logo looked clean, but it was off center. Taking one
more trip back into ToasterPaint, I adjusted the co-
ordinates and got the job done right.
"Especially Effective" Touches
After I got the logo centered and properly keyed,
the next step was to select the right TDE "Croutons"
(digital video effects in each of the Toaster's four DVE
banks). In the case of the Optiplan logo, radical TDEs
such as tumbles and bounces did not work very well.
Some of the Croutons in Bank B, however, proved
very successful, although 1 also managed to find a
few useful Croutons in each of the other banks. In
using TDEs, always try to keep in mind where the
Origin of the effect is when it starts, as well as where
the effect moves the object during the transition. For
example, in the accompanying illustration, I did not
want (he logo to bounce oil the sunglasses and onto
[he marble!
Just keep experimenting until you find the effect
that works best for you. For future projects, try things
such as texture-mapping logos on some of the 3-D
primitives already available in LightWave Modeler.
Find the right views and moves lor your particular
scene. Try different Croutons to get the optimum
move for your object. There is no substitute for good
taste: Subtle moves and transitions on corporate logos
usually look best. On the other hand, lots of video-
graphic scenes (i.e., in music videos) can be as wild
as you want to make them. Use all of these ideas to
add some spice to your Toaster, Bon appetit! □
—Joel Tessler
Imagine
Magnificently Modular
THE FINAL RESULTS of the long evolution of Im- 3-D modeling and animation on the Amiga,
pulse's Turbo Silver are now available in Imagine Because the package is brand new and unfamiliar
($350). Although it retains some of the look and feel to many users, this article will not be a standard "tips-
of its predecessor. Imagine is a unique and powerful and-techniques" piece. What I think would be most
program that I believe will usher in a new era of valuable to readers in the short space available is to
28 March 1991
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170 Knowles Drive, Suite 202
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Fax: 408 379 1897
Please see us at Hall 6, D05, Booth 22,
CEBIT '91, March 13-20, 1991
For more information or the
nearest dealer, please call us now.
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Auto Video Pass-Through
External/ Internal Power Selection
RS-17QA Composite Output
Compact & Sturdy Metal Casing
Drives Series
I •
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• Daisy Chain Function
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Switchable
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Mechanism
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Real Time Clock
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External ON/OFF
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1.8 MB RAM
Expansion Available
Kiiit'lil.,'.
e 46 on Raadd
AW L S E R * S GLIDE TO 3
give a brief introduction to each of Imagine's main
program segments, with a few hints and examples as
to how yon can best work within each of the primary
editors. Many of the features are highly innovative
and implemented for the first time on the Amiga;
some of them have never been seen before on any
platform; all of them require some explanation to
unleash their potential.
As you may have guessed, the program is modular,
with specific tasks to be tarried out in each of the
segments. Using the first, the Project Editor, you name
and define the project (picture or animation), in-
cluding such items as the number of frames, the
i'esolution(s) of traces, and the tools for adding or
deleting frames and stills. Tools new to Silver users
will make all of this much easier.
As you work with test traces and make changes to
the scene or objects in it, you can easily delete the
finished traces by pressing Project's delete button.
This enables you to start a new trace with the same
trace parameters. You can quickly accomplish test
traces either by selecting one of the smaller screen
sizes available in the presets or by choosing your own
resolution. Start as low as you wish or specify larger
resolutions up to 8000x8000. You can even test
different resolutions of the same picture simply by
assigning a new subproject.
Within the Fonns Editor, you can easily create or-
ganic shapes by defining profiles of the desired object
in three views. The concept is simple and makes short
work of producing beautiful shapes. Experience will
tell you to keep the shapes simple by not including
too much detail in the Forms Editor. Allow for just
enough density (more slices) in the Slice requester to
provide you with an adequate basis to add detail later
in the Detail Editor. As another useful tip, close the
Imagine's Detail Editor offers a wealth of 3-D modeling possibilities. The
screen above Is from the shell-molding example described in the text
openings in the front and side views via the Lock
command to ensure smooth transitions over the open
points.
The Detail Editor is a 3-D modeler's dream come
true. You can select points by lasso, dragbox, or point-
and-click. Athough there are limitations, the number
and power of the tools available here are staggering.
1 he Magnetic Drag features are extremely versatile,
allowing you to adjust the amount of pull, the shape
of the pull, and the radius it affects. To maintain
smooth polygon transitions, keep the magnet value
low, say less than 5.
Detail's Boolean functions offer the ultimate in
object composition. You can cul the shape of one
object into another or leave the indentation of an
object's shape on the surface of another object. Again,
the rule here is keep the objects to medium com-
plexity to start with and avoid points and polygons
that are too close together; these present difficulties
for the Boolean operator.
For a quick, slick test drive of the Mold function,
try the following: From the Function menu, select
ADD and then Primitive-Tube, click OK (use de-
faults), and press Fl to select the object. From the
Mode menu, set Pick Method to Points and then
select Pick Method/Drag Box. In the front window,
hold the Shift key down and drag a box around all
the points in the top line. Press Right-AMIGA-D to
delete them and then select Pick Object from Mode.
From the Object menu, select Transformation, then
Translate X 50. and finally click on Transform Axis
Only. Scale the object by pressing the s key, and then
press the z and y keys to scale X to only about 1.5
times its original size. Now, from the Object menu,
select Mold and then Extrude. Set Length to 1, Y
Rotation to 720, X Scaling to .1, and Sections to 36.
What you should now have in front of you is a
perfect, spiraled, shell-like object; but don't stop
there. From the Object menu, select Mold and then
Conform to Sphere. Set Sphere radius to 150. The
resulting object will have conformed its inner sides
to the spherical shape, leaving you with a beautifully
molded object with exquisite lines.
Plenty of "Action" Here
The Cycle Editor is new and unique. It allows you to
define repetitive animation cycles with an ease un-
dreamed of before. Figures walking, birds flapping
their wings, and flowers unfolding all become simple
animation tasks. By simply pulling out stick-figure
representations of your objects and their positions,
you can set key frames and assign the actual objects
to the stick segments. Pay close attention to the objects
that you will use as sections of the Cycle object. Be
careful to model the joints so the object will look
realistic.
The Stage Editor is where all the pieces come to-
gether to form the scene or animation. Stage's power
30 March 1991
EW WORLD OF POWER
fS
^Jim
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1 H I S E R
GLIDE TO ;{ - I)
is realized through the Action Editor, by means of
which you define the objects you intend to use in the
picture or animation, iheir relationships to one an-
other, the path each will follow, and so forth. The
Action Editor is what gives Imagine its outstanding
capability to morph in almost an infinite number of
ways. You can morph not only objects, but also almost
any attribute, including Texture settings. This allows
for effortless special effects and amazing power.
I apologize for having to rush through this pres-
entation, thereby skipping many of the other fine
features available, but I hope I have given you some
ideas on how to effectively use this breakthrough
program, Imagine truly does supply the tools to ex-
pand everyone's horizons, C
—Louis Markoya
Making Tracks Toward Better Output
SO YOU'VE RENDERED some 3-D im-
ages, or perhaps an entire animation, on
your Amiga. Now you're looking for bel-
ter output. . .more colors, higher reso-
lution. . .the "punchy" kind of look that
you see on TV. You're in luck! A traiuload
of hardware and software options capa-
ble of addressing these needs has just
pulled into the station — and more is on
the way!
First out of the cargo car is NewTek's
Video Toaster, which has two 24-bit
frame buffers— providing over 16 million
colors— built right in. If you use Lighi-
Wave 3D, you utilize the Toaster's frame
buffers for single-frame output. {Frame
buffers can display only one frame at a
time; LightWave supports animation via
a compatible single-frame video control-
ler and recorder.) The Toaster, however,
can display 24-bit frames generated with
other 3-D software; you simply need to
convert them to 24-bit IFF format.
Next comes Firecracker 24, from Im-
pulse. This board fits into an Amiga 2000
or 3000 expansion slot and also displays
24 bits of color. What's more, the Fire-
cracker can share your Amiga RGB mon-
itor with the output from your computer
for viewing these "true color"" files! (Yes
folks, this means that Firecracker outputs
RGB.) The unit accepts files in either
RGBN format (Impulse's own creation)
or IFF-24 format.
Scheduled to arrive on "tomorrow's"
train is Colorburst, from M.A.S.T. (which,
as of this writing, is not yet shipping). It,
too, promises 24-bit frame buffering and
the ability to combine its output with that
of the Amiga.
If you own an A2000 and a Bridge-
board, there's always the tried-and-true
(and expensive) Targa/Vista boards from
Truevision. The newest Targa board,
Targal'lus, sports an RGB encoder/de-
coder. This gives you a choice of RGB,
composite NTSC, or Y-C-format output
(for use with SVHS and Hi-8 video for-
mats), and arguably provides the best-
looking output of all the boards listed
here. Be warned, however, that these are
IBM-only cards (hence the need for a
Bridgeboard), and they expect files in
Targa format. Image conversion is a must
here, as only one Amiga program (the
long-lost Opticks by Incognito) supports
direct Targa-file output.
Black Belt Systems' HAM-E is a frame
buffer of sorts that offers you a choice of
either color cycling with 256 on-screen
colors (from a palette of over 16 million)
or 262,000 on-screen colors without color
cycling. It outputs RGB and requires files
in IFF-24 format, which it rerenders in
HAM-E mode. One real plus for HAM-
E is its price: just S300.
One more that seems promising, but
which was still chugging down the tracks
as of this writing, is DCTV, from Digital
Creations. Here's a device that uses the
Amiga's own memory to display 24-bit
iles in composite NTSC format. The
company claims that you can play back
a 24-bit animation in real time at about
the speed of a hi-res, interlaced, eight-
color Amiga animation. It also promises
support for the IFF-24 file standard.
Switching Tracks
Whichever device you buy, the chances
are that you will need to do some image
conversion before you reach the end of
the line. Two Amiga programs support
all the formats listed above: The Art De-
partment (ADSG) and ImpgeLink 2.0
(Active Circuits). While The Art Depart-
ment is not a format-interchange pro-
gram per se, it does convert all the listed
formats (using loaders sold separately) to
either standard Amiga resolutions, or to
IFF-24. Imagel-ink 2.0 is a format-inter-
change and conversion program that
supports all the formats listed above, as
well as full image scaling and direct link-
ing with a Targa/Vista-equipped Amiga.
ImageLink also offers conversion to and
from many file formats found on IBM
and Macintosh systems.
If you want to produce animations us-
ing a frame buffer, you'll also need some
means of laying your images down onto
videotape or film. While many good film
recorders are high-end (read: pricey),
single-frame video recorders seem to be
the standard. One such setup uses the
BCD 5000 controller (BCD Associates),
Microlllusions" Transport Controller
software, and a compatible video re-
corder such as the Panasonic AG 7500a
SVHS recorder/editor
Whichever setup you choose, animat-
ing in 24-bit color is an extremely grat-
ifying form of self-expression— not to
mention a good way to make a buck. C
— Mitch Wells
A source of technical
information for the serious ^
Amiga professional.
Introducing The AmigaWorld Tech Journal,
the new source to turn to for the advanced
technical information you crave.
Whether you're a programmer or a
developer of software or hardware,
you simply can't find a more useful
publication than this. Each big, bi-
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to help you fuel the power of your : 5-
computing. r ?:-
Trying to get better results from
your BASIC compiler? Looking for
good Public Domain programming
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boards? Like to keep current on
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to dig deeper into your operating
system and even write your own
libraries? Then The AmigaWorld Tkch
Journal is for you!
Our authors are programmers themselves, sea-
soned professionals who rank among the Amiga
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Sure, other programming publications may in-
clude some technical information, but none
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PROBING YOUR SYSTEM'S
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Every issue includes
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Plus! Each issue comes with a valuable compan-
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The AmigaWorld
TECH JOURNAL
and the required libraries for all our program
examples— plus the recommended PD utilities,
demos of new commercial tools and other helpful
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In every issue of The AmigaWorld Ibch Journal,
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• Practical hardware and software reviews, in-
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• Step-by-step, high-end tutorials on such topics
as porting your work to 2.0, debugging, using
SMPTE time code, etc.
• The latest in graphics programming, featuring
algorithms and techniques for texture mapping,
hidden-line removal and more
• TNT (tips, news and tools), a column covering
commercial software, books and talk on the
networks
• Programming utilities from PD disks, bulletin
board systems and networks
• Wise buys in new products— from language
system upgrades to accelerator boards to edit-
ing systems and more.
The fact is, there's no other publication like The
AmigaWorld Ibch Journal available. It's all the
tips and techniques you need. All in one single
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Complete and mail to:
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•*v j A W (J S V. R ' S (; li IDE TO 3-D
\ I Animationjoumeyman
VI V/ Spine-Bending Action!
SMOOTH, NATURAL-LOOKING animation of 3-D
objects is often difficult to achieve. Hash Enterprises'
new 3-D modeling, rendering, and animation pro-
gram, Animation:Journeyman ($500), offers a
unique approach to creating more lifelike 3-D ani-
mations. The sample project I have chosen to dem-
onstrate the Journeyman method involves creating
Figure 1. The wing model is created In Journeyman's Sculpture module,
where the spine (the line containing three green dots)— to be used later
for animating— Is also added.
Figure 2. The (lapping motion of the wing Is created In the Action mod-
ule, where It Is then further manipulated to simulate a smooth, natural
flow.
an airplane wing that flaps like a bird in flight.
Unlike the polygon-based approach employed by
most 3-D modeling programs, Journeyman uses
spline patches. (In conventional terms, a spline is a
thin, flexible wood or metal strip used in building
construction.) While some computerists may have
experience with splines as 2-D phenomena in desk-
top-publishing programs or structured-drawing pro-
grams, their use in 3-D programs is rare. A potent
feature of splines is that no matter how much you
stretch, squeeze, or otherwise manipulate them, they
still maintain their smooth-curve characteristics. The
same holds true for the way Journeyman uses 3-D
splines to represent smooth patches, corners, bumps,
and rounded edges of 3-D models that contain no
polygons.
Journeyman provides its user with the ability to
bend a 3-D model as if it were made of plastic or
skin. You implement this feature through a technique
called spine editing (not to be confused with "spline").
The spine of a 3-D model in Journeyman is very
similar to the human backbone. When the spine
bends, so does the skin and muscle around it. A
Journeyman 3-D model that surrounds a user-de-
fined spine bends like skin when the spine is bent.
Show Some Backbone for a Change
The first step is to create the airplane wing in Jour-
neyman's Sculpture module. You can make an ex-
cellent model of a wing by first creating a flat diamond
shape. Journeyman will automatically smooth out the
tips. Modify the smooth diamond shape to create a
cross-sectional cut of an airfoil. Now, extrude this 2-
II closed-spline curve into the third dimension and
scale it twice to create the actual wing (see Figure 1).
Next, you need to add the spine. Do this merely
by inserting an extra line into the center of your
object (the line with three green dots in Figure 1).
Notice that the number of points on the spine line
matches the number of extruded sections. Save the
wing model and exit Sculpture.
Then load the sculpture into Journeyman's Char-
acter module and apply color and texture to it. After
adjusting the attributes of the wing model, save it
again under a name different from that of the first
model. Exit Character.
You are now ready to create the wing motion in
the Action module, which is where the spine you
created in Sculpture will come into play. After the
model loads, select it by clicking on its center. Press
34 March 1991
ATonce
THE ULTIMATE PC/AT EMULATOR FOR YOUR AMIGA
$398
Manufacturer's
Suggested Retail Price
MOTOROLA 68000 CPU
Each ATonce comes
complete with a high
quality original Motorola
68000 CPU.
GATE ARRAY
The ATonce Gate Array,
ATonce Chip-Level Emulation
and ATonce AT-BIOS give the
emulator a very high degree of
AT compatibility.
ATonce -
ITfE 286 EMULATOR
Albnce is the ultimate PC/AT emulator for
your Amiga 500 or Amiga 2000 computer.
ATonce gives your Amiga a complete AT
emulation, that includes an AT compatible
BIOS, emulation of the parallel and serial
ports, sound, color graphics and hard disk
support, yet while running as a task within
AmigaDos! Thanks to the use of a custom
made Gate Array and SMT technology the
ATonce board is incredibly compact and
easy to fit. ATonce plugs directly into the
Amiga's 68000 CPU socket and no
soldering is required.
Pitting is a 10 minute operation* and full
installation instructions are included in the
user manual. Each ATonce is supplied
with a high quality low power Motorola
68000 CPU, saving you time with the
installation, providing a high degree of
re alibiuty and leaving you your original as
a spare! ATonce does not affect the normal
operation of your Amiga and is totally
transparent when not in use.
*Your dealer will be able to fit ATonce for a
small charge if required.
INCREDIBLE
SPECIFICATIONS
© Low Power 16 Bit 80286 CPU 7.2Mhz
clock speed
• SMT (Surface Mount Technology) compact
circuit board with low power comsumption
• Highly integrated CMOS Gate-Array
with embedded Interrupt Controller
and Memory Management Unit
© High quality Motorola 68000 CPU
• Easy 10 minute installation -
NO SOLDERING
• ATonce can be used with the Amiga 2000
by the use of a special adapter that plugs
into the 86 pin processor slot of the Amiga
2000
© Norton SI rating: 6.1
MIPS Test: 70%
• Full 640KB of DOS memory available on 1
MB Amiga. All memory above 1MB can be
used as Extended or Expanded memory
© ATonce will work with all autoconfigu-
rating autobootable Commodore
compatible hard disk systems that use an
AmigaDos compatible hard disk driver.
Up to 24, 32 MB partitions are available
under MSDOS 4.01. MSDOS can be
booted directly from your hard disk
With ATonce the following video
emulations are available: CGA, Hercules*,
Olivetti* and Toshiba3100*. The Amiga
500 Blitter is fully utilized. (* these modes
use interlace)
80286 CPU
ATonce is based on the standard
AT microprocessor.
ACCESS TO 1000's OF
MSDOS PROGRAMS
• ATonce runs unrestricted as a task on the
Amiga computer
. Complete integration of the internal 3.5"
disk drive as a 720KB MSDOS drive.
External 3.5" and 5.25" disk drives are fully
supported
• The Amiga mouse can be used as a serial
Microsoft mouse. It can be operate at
COM1 as well as COM2
• The parallel interface can be used as LPT1
under MSDOS
• ATonce supports all AT sound facilities, the
AT real time clock and CMOS RAM
• All MSDOS versions from 3.2 up to 4.01
have been succesfully tested
- ATonce is delivered complete with a
detailed user manual. A 3.5" Amiga
diskette is supplied that contains the
installation and emulation software and
other useful tools. MSDOS is not supplied
• Free software updates to all registered
owners!
Call CompuServe for product
and technical information
Mailbox # 100016,2545
ATonce is State-of-the-Art
technology. Developed and
produced in Germany
For full product information
please contact your local
Amiga dealer
AT is a trademark of IBM. Commodore and Amiga are trademarks of Commodore. MSDOS and Windows 3.0 ore trademarks of Microsoft. Hercules, Motorola, Olivetti and Toshiba are trademarks.
ATonce is the registered German trademark of vortex Computersystemo GmbH. Circle 16 on Header Service card.
AW USER'S GUIDE TO 3-D
w on the keyboard to show the model in its wire-
frame representation.
In the left window, select any point on the spine line
that runs through the center of the wing, and choose
Assign Spine from the pull-down menu. Enter Spine
mode by clicking on the Spine button in the top center
of the menu. Select the point on the spine line around
which you want the model to bend. Alter the rotation
gadget to bend tile model along with the spine. This
is the basis for creating the flapping wing.
By following these procedures to make changes to
your model, you are creating an automatic key frame
in an animation. Change the frame count to read 30
and once again make a rotation change. Journeyman
will now create all the in-between frames. At this
point, the flapping motion created has no acceleration
or deceleration. By selecting the Spine Channel from
the pull-down menu, you can add a hyperbolic curve
to this linear in-between to simulate the natural How
of a wing (see Figure 2).
1 he techniques described above should help jour-
neyman's users create a more natural leel lor their
animations. The program's spline controls in both
the modeling (Sculpture) and animation (Action) ed-
itors of Journeyman are truly unique. You will be-
come fascinated by the power of these tools as you
continue to experiment \vith them. D
—Greg Rostami
PageRender3D
Power At Your 'Command'
THE HEART AND soul of Mindware International's
PageRender3D (S 139.95) is its powerful command
language. This is not an easy beast to tame, however,
and the keys to harnessing its power are familiarizing
yourself with its scripting capabilities, learning more
intuitive shortcuts, and developing time- and mem-
ory-saving work procedures.
All of the many PageRender mathematical func-
PageRender3D's extensive script commands offer access to the powerful
mathematical functions used to generate Impressive 3-D Images like the
one above.
tions used to generate 3-D images are based on the
program's command language. PageRender3D sup-
ports a complete script interface to make using those
commands easier and faster. Learn how to use these
scripts, as well as how to access commands directly
through gadgets and menu selections. This will help
you avoid confusion and some very time-consuming,
annoying, and repetitive keyboard work.
Also, be sure to make use of PageRender's excellent
ARexx capabilities. The program was one of the first
Amiga packages to offer ARexx support. ARexx
scripts can take advantage of PageRender3D's public
port to pass random numbers and variable substi-
tutions that are not normally implemented in the
command language. ARexx will extend the range of
what you can create with PageRender, as well as
automate many procedures involved in rendering
and animation.
Small Economies, Big Dividends
Focusing more specifically on user tips designed to
give you better results, here are a few suggestions
that work for me when I'm using PageRender.
Whenever possible, divide your plans or concepts
into separate, distinct parts. Use the program's in-
teractive functions to help you work out those sections
where you are not sure exactly how to proceed. In
particular, don't hesitate to use the Record On/Rec-
ord Off feature to record your "experiments" to disk
or printer for later reference. PageRender3D con- '
36 March 1991
CD-ROM &
ew Rewritable Optical
drive systems for the Amiga®
CD-ROM .
etec brings the cutting edge of op-
tical technology to the Amiga with the
CDx-650 SCSI drive systems. Now,
unlimited access to vast amounts of
information is possible with removable,
non-volatile CD-ROM discs having
capacities to 650 meg (750 floppies).
Reads industry standard ISO 9660/ High
Sierra discs (same format used in
Commodore's new CDTV® ).
Audio compact discs. In addition, the
CDx systems include the ability to play
conventional digital audio CDs with
supplied software through stereo line-
out or headphone jacks.
Take your pick. The external model,
CDx-650E, features a rugged, compact
enclosure with built-in power supply,
and dual SCSI connectors for daisy-
chaining. Economical internal model
also available.
Free software. Currently available
from Xetec is our Fish & More'" J
Vol. 1 CD-ROM which includes
the Fred Fish library (up to #370)
and additional PD software total-
ling over 500 megabytes of data. Fish
& More is included free with the
purchase of any CDx system (a $2000
value if purchased on floppies!).
CDx-6501 internal system $599.00
for the A-2000/2500/3000
CDx-650E external system $699.00
for all models
Amiga and CDTV arc registered trademarks of
Commodore Business Machines. Inc.
astTrak
Factory-installed software. All
FastTrak and FastCard drive systems
are now shipped with user-specified
portions of the Fred Fish library
installed at no charge. Please contact
Xetec for additional details.
the A-2000
***T
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Drive systems for the A-500/1000
FastTrak jr 20 meg $500.00
FastTrak Quantum 40 meg $650.00
FastTrak Quantum 80 meg $895.00
FastTrak Quantum 105 meg $985.00
Add-ons
FastRam with 2 meg.
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AW USERS GUIDE TO 3-D
veniently inserts messages indicating new sequences.
Edit these experiments to start your working scripts.
Also, save your old scripts! You will be surprised
at how valuable they can be later on. Because you
can use PageRender's Read command to import other
scripts to your current script, building libraries of
useful "subroutines" out of previously used scripts
can pay handsomely. They can provide a solid foun-
dation for future work and save you the considerable
time and effort you would spend starting from scratch
each time you begin a new project.
While you're at it, if you are creating animations,
remember also to save the individual frames when-
ever possible. If you need to revise your work at a
later date, it is a lot easier to make changes to single
frames than to redo whole sequences. Even if you
have to make wholesale changes throughout, it is still
faster to remake the entire animation from the ex-
isting frames than it is to regenerate it from scratch.
In terms of rendering, be aware that new objects
in PageRender are not created at the "origin," or
imaginary center(0,O,0), so rotate the viewing position
to align with one of the three axes when you create
such objects. Also, create shape "templates" using
Manufacturers' Addresses
Active Circuits
M.A.S.T.
1985 Highway 34, Suite A4
1395 Greg St. #106
Wall, NJ 07719
Sparks, NV 89431
201/974-1616
702/359-0444
ASDG
Microlllusions
925 Stewart St.
1 7408 Chatsworth St.
Madison, WI 53713
Granada Hills, CA 91344
608/273-6585
818/360-1464
BCD Associates
Mindware Internationa)
7510 N. Broadway, Suite 205
1 10 Dunlop St. W., Box 22158
Oklahoma Citv, OK 73116
Barrie, Ont.
405/843-4574 '
Canada I.4M 5R3
705/737-5998
Black Belt Systems
398 Johnson Rd.
NewTek
Glasgow, MT .59230
215 S.E. 8th St.
406/367-5509
Topeka, KS 66603
913/354-1146
Byte by Byte
Arboretum Plaza II 9442
800/843-8934
Capitol of Texas Hwy. N, Suite 150
Panasonic
Austin, TX 78759
I Panasonic Way
512/343-4357
Secaucus, N'J 07094
800/553-7222
Hash Enterprises
2800 E. Evergreen Blvd.
Vancouver, WA 98661
Progressive Peripherals
464 Kalamatli St.
206/573-9427
Denver, CO 80204
303/825-4144
Impulse
6870 Shingle Creek Pkwy. #112
Truevision Inc.
Minneapolis, MN 55430
7351 Shadeland Station. Suite
100
612/566-0221
Indianapolis, IN 46256
800/853-8783
external paint programs to help with hard-to-draw
objects, and center these templates on the screen to
align them with PageRender3D's vertical axis. Move
newly created objects to the origin and position them
on it. Then save them as Work Objects before you
do anything else to them. It is easier to delete them
than to re-create them. Make sure you use the Binary
setting here; it reduces file size about 40 percent.
Finally, be economical with regard to object size
and complexity. The more facets an object has, the
more time is consumed in moving and drawing it,
and the more memory is required to hold it. If you
are involved with more intricate rendering, remem-
ber thai moving and redrawing a single complex
object is faster and expends a lot less memory than
reworking a group of them. In addition, when you
are creating animations, always substitute simple ob-
jects for complex ones in motion tests, and try to
choose those that show the motion most clearly.
PageRenderSD is a very powerful, complete three-
dimensional graphics operating system. Learn to
w r ork with it and you'll agree with me that it can
produce some very impressive results.
— Phil Fitzpatrick ■
Kelly Day is Computer Animation Director for Walt
Disney Television. He has led the crusade to introduce the
Amiga to the company.
Phil FtizPatrick teaches art— including Amiga graph-
ics— at Lamar University in Beaumont, Texas. His back-
ground is in commercial design and advertising.
John Feust has been writing about virtually every aspect
of the Amiga since the machine's inception. He is president
of Syndesis Corporation.
Louis Markoya uses his Amiga to do freelance graphics
work for corporations. He is the 1989 winner of the
AmiEXPO Art Conference's 3-D competition.
Greg Roslami is a computer consultant who uses the
Amiga to produce 2-D and 3-D computer graphics for the
video and film industries. He has used all 3-D programs
available for the Amiga.
Bradley Srhenck is a freelance graphics artist who has
won the Badge Killer Demo Contest twice in a row. His
1989 winning entry was created using Turbo Silver.
Joel Tessler is a video and animation guru and a staunch
Amiga enthusiast. Joel introduced the machine to Joe Robbie
Stadium — home oj the Miami Dolphins — where be uses an
A2000 to operate the scoreboard animation system.
Mitch Wells mm a video-production, sound-recording,
and desktop-publishing service. The Amiga is his primary
tool j or 2-D and 3-D video and publications work.
38 March 1991
AH photographs are of
aitvai DCTV screens.
The Future Is Here
A Paint, digitize and display full color NTSC video graphics on any Amiga.
A Capture a video frame in 10 seconds from any color video camera. (Also
works with still video cameras, video disk and still frame capable VCR' s.)
▲ Display and capture full color 24 bit high resolution images,
b. Convert DCTV' M images to or from aby IFF
display format (including HAM and 24 bit).
4. Paint, digitize and conversion software
are all included.
▲ Works with all popular 3D programs.
▲ Animate in full NTSC color.
$495
• Mm. I Meg. required
DCTV "{Digital Composite Television) is a revolutionary new video display and digitizing system for
the Amiga, Using the Amiga's chip memory as its frame buffer memory, DCTV"creates a full color NTSC display
with all the color and resolution ol television. Sophisticated true color video paint, digitizing and image processing
software are all combined into one easy to use package included with DCTV ." DCTV "also works with all popular
3D programs to create full color animations that can be played back in real time.
DIGITAL
A T I O H $
2865 Sunrise Boulevard Suite 103 Rancho Cordova CA 95742 Telephone 916/344-4825 FAX 916/635-0475
©1 990 Digital Creations. Amiga is a registered trademark of Commodore Business Machines. Patents applied far. Circle 29 on Reader s
Circle 29 on Reader Service card.
The
"Ami 500"
A THREE-PART GUIDE TO UPGRADING YOUR A500
Part 2: Putting It in
Hard Drive
If you want a super fast start and a full
reserve of memory and storage power, add a
hard drive during your second pit stop here in Part 2.
By John Wolfskill and Tim Walsh
In Part 1 of this series, we looked at RAM
expansion, which is the natural first step in
any upgrade plan. With more RAM under its
hood, your A500 can run larger programs,
you can build sophisticated animations, and
you can be generally more productive. But even
though your fledgling road machine seems a bit easier
to handle going into the turns, you may find that it
still bogs down on the backstretch. Perhaps the long
wait between (lipping the power switch and the ap-
pearance of Workbench doesn't fit your new lifestyle,
or the "floppy disk shuffle" isn't your dance step
anymore. What can you do? The answer may be a
hard-disk drive.
In Pan 2, we'll take a hands-on look at four turnkey
hard-drive systems that allow you to add 20-50 mega-
bytes of fast data and program storage. And if you
haven't taken the plunge for a RAM upgrade to your
system, don't worry. Three of the four drives have
options allowing you to add up to 8MB of fast RAM,
and von can add up to 2MB with the fourth.
Using our Amiga 500 Professional as the test bed,
we prodded and probed and finally rated the drives
according to performance, ease of installation, and
quality of documentation. We also assigned an overall
grade that takes into account the price you pay for
them. Of course, no roundup of hard-disk drives
would be complete without a performance compar-
ison, so we subjected the drives to a battery of bench-
marks designed to test their mettle in a variety of
computing situations. (For the lowdown on perform-
ance, refer to the sidebar "See How They Run.") For
good measure, we also conducted a few r "real-world"
tests to develop a personal feel for how well each
drive performs in daily use.
First Things First
Before you begin filling your mass-storage tank, it's a
good idea to make sure your particular Amiga's hard-
ware will work efficiently with your new drive. Perhaps
the single most important item to consider is your
A500's Kickstart ROM chip. If yours is an older ma-
chine, it probably has a version 1.2 (or earlier) ROM
on board. To avoid disappointment, you should re-
place this chip with a later version before you purchase
your new drive. New Amiga 500s are shipped with the
latest incarnation (1.3) of Commodore's Kickstart
ROM, which, among other enhancements, provides i
40 March 1991
ILLUSTRATED BY ROBERT MORRISSEY
T II K A M 1 5 - I* A R T
autoboot support for hard drives.
How do von tell which version of the chip is in-
stalled in your A500? Simply remove the disk from
your floppy drive and turn on your system. If your
start-up screen asks you to insert the Workbench 1.2
disk, you have a Kickstart 1.2 ROM on board. Or, if
the system asks for Workbench 1.3, you have the
latest version. If you need to upgrade, it's easiest to
have your local Amiga dealer install the 1.3 Kickstart
ROM. Besides autoboot support for hard drives, the
chip provides other features that will add value to
your system. The cost to upgrade at most Amiga
dealers is about S60.
want to deal with a complex hard-drive installation
or wrestle with poorly written documentation.
Supra SOOXP
Base Price: $895 with 2MB RAM
Options: RAM adapter card, 5279.95; external power supply,
$49.95
Autoboot: Yes
Warranty: One year
Performance: Excellent
Ease of installation: Excellent
Documentation: Excellent
Overall: Excellent
-•Svf^^^A
Supra SOOXP
Good performance and ease of installation are strong
points of the Supra 500XP. The 40MB drive, which
couples to your A500 through the system-bus con-
nector, comes with built-in SCSI circuitry, sockets for
up to 8MB of fast RAM, and a pass-through system-
bus connection. A bank of DIP (Dual Inline Package)
switches mounted on the right side of the case allows
you to easily change the SCSI device number and to
disable the drive and its autoboot features.
Inside the sturdy metal case is a Conner Periph-
erals' Model CP3040 37,-inch hard drive mounted
above a circuit board with 16 RAM sockets that pro-
vide memory expansion up to 2MB, using standard
256KX4 bit DIP DRAM chips. To expand the
SOOXP's on-board RAM beyond 2MB, you need to
purchase the optional ZIP RAM adapter, a card that
plugs into the memory section of the drive's circuit
card. The adapter allows you to install up to 16
(IMBX4 bit) ZIP-packaged RAM chips to provide
the maximum 8MB of RAM. You should know that
ZIP RAM is generally more expensive and harder to
find than standard DRAM chips. Also, if you plan to
expand the 500XP's RAM beyond 2MB, you'll need
to get Supra's optional external power supply.
The 500XP was a cinch to install, and it worked
reliably in daily use. During the initial tests, we had
the test machine up and running in less than five
minutes, thanks to Supra's excellent hardware and
software manuals. We recommend the 500XP for any
computing purpose, especially for those who don't
GVP Impact Series tl A500 +
If you want the fastest hard drive available for your
A500 system, look no further than GVP's Impact
Series II A500 + . Its sleek, contoured case is a pleas-
ing aesthetic match for the A500. When the two units
are mated together, the drive enclosure blends into
the system instead of appearing as a bold after-
thought. Looks aren't everything, however. Inside is
a 37,-inch. 49MB Quantum Prodrive (Model LPS),
mounted astern of GVP's SCSI device circuitry. Also
included are four empty SIMM (Single Inline Mem-
ory Module) sockets, each one of which allows you
to add 2MB of fast RAM.
Installing the 8MB RAM upgrade kit took longer
than necessary because of a few confusing instructions
in GVP's manual. It still took only a few moments,
however, to open the drive case and install the SIMM
sockets that boost the A500 + 's RAM to its maximum
capacity in one fell swoop. If you don't need that
much memory, you can upgrade the RAM in 2MB
increments.
The drive comes with its own external power pack
that serves both the drive and the RAM chips. On the
front panel is a slide switch that allows you to turn off
the drive's autoboot feature when you play games that
require the A500 to start from a floppv disk. To install
the drive, you remove the CPU-slot door, attach the
drive to the system-bus connector, and then turn on
the drive's power supply and your Amiga.
GVP provides an excellent utility package, called
LAAASTPREP, that not only provides automatic prep-
aration of the hard disk for novices, but also allows
veteran users to set up the drive's data partitions
according to their own specifications. Together, GVP's
proprietary, 50-pin SCSI device controller and Quan-
tum's LPS hard drive add up to incredible perform-
ance. The Impact Series II walks away from every
other A500 hard drive we've ever tested. In more
earthly, workaday tests, the GVP system required only *
42 March 1991
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THE AMI 500-PART 2
16 seconds to launch the A500 from a cold start to
full Workbench operation.
GVP Impact Series II A500 +
Base Price: S799
Options: RAM upgrade kit, $269
Autoboot: Yes
Warranty: One year
Performance: Superior
Ease of Installation: Excellent
Documentation: Good
Overall: Superior
Xetec FastTrak
The Xetec FastTrak system proves there's more than
one way to attach a hard drive to an A500. This high-
qualitv hard-drive system comes in two pieces: a SCSI
host adapter module that connects to the CPU ex-
pansion slot, and an enclosure that houses a 3 '/-..-inch,
52MB Quantum (Model LPS) hard drive.
Inside the drive enclosure, there is also a 40-watt
power supply with built-in cooling fan. A 25-pin cable
provides the connection between the host adapter
and the drive enclosure. Besides the SCSI circuitry,
Xetec includes a pass-through connection for the
system bus and proprietary DMA (Direct Memory
Access) circuitry within the host adapter module to
boost performance during disk-to-memory transfers.
This hardware design allowed the FastTrak system
to post a respectable overall performance rating in
our benchmark tests. The SCSI adapter enclosure
also includes an extension of the A500 bus, providing
a place to plug in Xelec's optional memory-expansion
board, which contains sockets for up to 8MB of fast
RAM expansion.
At first glance, the two-piece system looks bulky.
We soon found, however, thai it lakes up about the
same amount of desktop space as a standard A500
hard drive. The sturdy design of the drive enclosure
allows you to place it below your monitor, thus saving
precious desktop real estate. We were impressed by
the quality and workmanship of'lhe components that
make up the FastTrak system. Setup required only
a few minutes, thanks to good documentation. If
you're seeking a hard drive that will hold up for the
long haul, the FastTrak system is worth a second look
before you decide.
Xetec FastTrak
Base Price: S650
Options: Ram Expansion card, $75
Autoboot: Yes
Warranty: One year
Performance: Excellent
Ease of Installation: Excellent
Documentation: Excellent
Overall: Excellent
Continued on p. 50.
See How They Run
IN OUR QUEST for realistic perform-
ance figures to guide the average A500
owner in choosing a hard-disk drive,
we thoroughly tested the four drives
described in this article. We obtained
most of the information in ihe accom-
panying charts through using Michael
Sinz's DiskSpeed 3. 1 , the de facto stand-
ard that virtually every hard-disk man-
ufacturer employs to substantiate its
drive's performance.
We performed the first set of three
tests (see Figures 1, 2, and 3) on each
hard disk, with Workbench 1.3 and its
assorted files installed. We activated
three options to simulate a real-world
multitasking environment. First, we set
test intensity to "High," to activate mul-
tipliers. Second, we activated Central
Processing Unit (CPU) stress to repet-
itively copy strings during disk activity,
keeping the ASQO's 68000 chip busy.
Finally, as if that were not burden
enough, we set the Direct Memory Ac-
cess (DMA) contention option to the
"On" position.
As its name implies, DMA contention
contends with the data bus in contin-
ually generating a list of instructions for
creating Chip/DMA cycles to simulate
video overscan. This means that while
the hard drive is copying, reading, writ-
ing and generally abusing loads of data,
the computer is sharing the same space
on the bus to perform other functions,
purely for effect.
The combination of these three test
options simulate the way most Amiga
computerists use applications software
on their Amigas: e.g., simultaneously
running a paint program, a telecom-
munications package, and a word pro-
cessor, while a 3-D object renders
somewhere in the background. Finally,
we performed the tests again with CPU
stress and DMA contention turned off,
and the test intensity set at "High."
For simplicity, all the graphs reflect
only the data gathered using a buffer
size of 256 kilobytes. The first graph
shows the number of bytes created, the
second indicates the number of bytes
written, and the third the number of
bytes read— all in the span of one sec-
ond. The graphs contrast performance
with DMA contention and CPU stress
both on and off.
Figures 4-7 show the number of files
that each hard-disk drive was able to
create, open and close, scan, and delete,
respectively, in one second, with and
without DMA contention and CPU
Continued on p. 50.
44 March 1991
\,
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YES. AMIGA ACTION REPLAY PLUGS INTO THE EXPANSION PORT OF YOUR AMIGA AND WOR
NAPSHOT OF THE WHOLE P
BUT THAT'S NOT_
.SAVE THE EftTIRE PROGRAM IN MEMORY
saves diroclly la di*k is Amiga Dos ■ reloads independently at the cartridge - even
transfer to turd drive! Works with up to 2 Megs ol Ram - even 1 Mag Chip Mam
(Fatter Agnui}.
I UNIQUE INFINITE LIFE/TRAINER MODE* NOW MORE
POWERFUL
Allows you to generate mora and even infinite lives, fuel, ammo, etc* Perfect as a
trainer mode to get you past that impossible" level. Very easy to use.
IMPROVED SPRITE EDITOR
The full Sprite Editor allows you to view/modify the whole sprite aet Including any
-attached" sprite* RANGE OF IMPROVED FEATURES.
9 VIRUS DETECTION
Comprehensive virus detection and removal features to protect your softwi
Investment. Works with all presently known viruses.
SAVE PICTURES AND MUSIC TO DISK
Pictures and sound samples can be saved to disk. Files are saved directly IFF
format suitable for use with all the major graphic and music packages. Samples a
displayed as screen waveform.
SLOW MOTION MODE *
New you can slow down the action to your own pace. Easily adjustable from full
•speed to 20% speed. Ideal to help you through the tricky parts!
AESTART THE PROGRAM
Simply press a key and the program will continue where you left off.
FULL STATUS REPORTING
1 FURTHER BY PROVIDING AN UNBELIEVABLE RANGE OS TOOLS FOR BOTH THE
AND PROGRAMMER ALIKE
commands le edit the picture pmjs unig, ue onscreen status "overlay'' shows all the
lion you could ever need to work on screens. No other product comes close
ng such dynamic screen handling of frozen progr
Mem MUSIC SOUND TRACKER
With Sound Tracker yr
* and save them to disk.
«-,., ol pzpgrams!!
AUTOFIRE MANAGER
From the Action Replr
100%. Just imagine continuous fire power? Joystick 1 and 2 are set separately lor
that extra advantage!
DISKCODER
With the new "Diskcoder" option you can now 'tag' your disks with a unique code
that will prevent the disk from being loaded by anyone else. Tagged" disks wiJI ■ — *■■
reload when you enter the code, Very useful for security.
PREFERENCES
Action Replay II now has screen colour preferences with menu setup, r
your screens to suit your taste. Very simple to use.
DISK MONITOR
Invaluable disk monitor ^displays disk information In easy to understand format.
Full modify/save options.
DOS COMMANDS
Now you have a /.lection ol DOS commands available al .11 lime. . DIR, FORMAT,
COPY, DEVICE, .le.
DISK COPY
i-ull 3IAIU9 ncrUHlinia Disk Copy at lha press ol a button . (aster than Do. Copy. No naad to load
At tha press of a koy now you can view the Machine Statu*, including Fast Ram, Chip Workbanch - available at all times.
~ mDisk, Drive Status, etc. BOOT SELECTOR
POWERFUL PICTURE EDITOR EMh , r Dro or OF1 can h. selected as f -..-..■
iw you can manipulate and search for screens throughout memory. Over SO disks. Very useful to be able to boot 1*
PLUS AN EVEN MORE POWERFUL MACHINE CODE FREEZER/MONITOR
e when working with Amiga Dos
ternal drive.
Full MGBO00 Assembler ■Disassembler Full Screen Editor Load/Save block WrtTa string lo memory
....^address Show HAM as- taxi Show frown picture flay resident sample Show and edit all CPU registers and Hags Calculator Help Comma'
arch IohIutp Unique Custom Chip Editor allows you to see and **Ddlfy all chip registers - even Write Only registers Notepad _^
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Grcle 11 4 on Reader Service card.
THE AMI 500-PART 2
76M40"£I£ 5
160319
1
229906
llJ
CBM GVP Supra Xetec
CBM GVP Supra Xetec
■ With DMA Contention & CPU Stress
□ Without DMA Contention & CPU Stress
| With DMA Contention & CPU Stress
□ Without DMA Contention & CPU Stress
Figure 1. Bytes created per second.
Figure 3. Bytes read per second.
800000
700000
600000
500000
400000 -I
300000
200000
100000-
122560 '89725
729444 730685
5-E526
l
204522
ill
CBM
GVP Supra Xetec
CBM
GVP Supra Xetec
| With DMA Contention & CPU Stress
□ Without DMA Contention & CPU Stress
Figure 2. Bytes written per second.
46 March 1991
■ With DMA Contention & CPU Stress
□ Without DMA Contention & CPU Stress
Figure 4. Files created per second.
EE NEW PRODUCTS FROM ICD
Flicker Free Video "
With Flicker Free Video (FFV) and a standard VGA or multi-frequency monitor, any Amiga" 500, 1000, or 2000
computer can produce a high quality display, free of interlace flicker and visible scan lines. Installation requires no
soldering or advanced technical knowledge and frees the video slot in Amiga 2000 computers for other uses. FFV is
compatible with all software, works in low and high resolutions interlaced or not, and has no genlock conflicts. FFV
uses a multi-layer circuit board and surface-mounted components, packing a lot of power into a very small space.
Both PAL and NTSC are automatically recognized and fully supported. Full overscan is supported, not just a
limited overscan. Three megabits of random access memory are used to ensure compatibility with overscan screens
as large as the Amiga can produce.
AdSpeed™
ICD expands its line of innovative enhancement products for the Amiga with the introduction of
AdSpeed, a full featured 14.3 MHz 68000 accelerator for all 68000-based Amiga computers, AdSpeed
differs from other accelerators by using an intelligent 16K static RAM cache to allow zero wait state
execution of many operations at twice the regular speed. All programs will show improvement.
AdSpeed will make your Amiga run faster than any 68000 or 68020 accelerator without on-board
RAM. AdSpeed works with all 68000 based Amiga computers, including the 500, 1000, and 2000. In-
stallation is simple and requires no soldering. AdSpeed has a software selectable true 7.16 MHz 68000 mode for
100% compatibility — your computer will run as if the stock CPU was installed. 32K of high speed static RAM
is used for 16K of data/instruction cache and 16K of cache tag memory. A full read and write-through cache
provides maximum speed.
AdSCSI " 2080
The fastest, most versatile SCSI host adapter (hard drive interface) available for
the Amiga 2000 now comes in a new configuration. AdSCSI 2080 is not DMA,
but its clean design and advanced caching driver provide greater throughput than
any available DMA interface. All the features you want are included at no
additional charge: autoboot from Fast File System partitions. Commodore*
SCSIDirect and Rigid Disk Block conformance for no mountlist editing and
compatibility with third party SCSI devices, and the most advanced removable
media support available, including automatic DiskChange and no partitioning
restrictions. AdSCSI 2080 also includes sockets for adding two, four, six, or eight megabytes of
RAM using 1 megabyte SIMMs. If expansion slots are in high demand, then this card could be your
answer.
Flicker Free Video, AdSpeed, and AdSCSI 2080 join ICD's existing and growing line of power peripherals and
enhancements for Amiga computers. Our experience and expertise allow us to give you the products and support you
deserve. From beginning to end, every possible aspect of product development and production is handled in-house. We
design all the hardware, lay out all the circuit boards, and write all the software. We assemble and test our products in
our own facility, providing us with an unmatched level of control over the finished product. It is never out of our hands.
These are more examples of the advantages you get from ICD. The best product. At the best price. With the best support.
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(815) 968-2228 Information
(800) 373-7700 Orders only
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Flicker Free Video, FFV, AdSpeed and AdSCSI are trademarks of ICO, Inc, Commodore is a registered trademark of Commodore Electronics Limited. Amiga is □ registered
trademark of Com mod ore- Am igo, Inc.
Circle 234 on Reader Service card.
T II K AMI 500-PART 2
30-
25-
20-
15-
10-
0-
19
12
1
25
20
1
21
6
II
14
1
22
CBM GVP Supra Xetec
CBM GVP Supra Xetec
I With DMA Contention & CPU Stress
□ Without DMA Contention & CPU Stress
| With DMA Contention & CPU Stress
□ Without DMA Contention & CPU Stress
Figure 5. Files opened/closed per second.
Figure 7. Files deleted per second.
250
200-
150
100
50
186
1
201
131
1
197
128
1^
CBM GVP
Supra Xetec
C3M
GVP
Supra Xetec
| With DMA Contention & CPU Stress
□ Without DMA Contention & CPU Stress
Figure G. Files scanned per second.
| With DMA Contention & CPU Stress
□ Without DMA Contention & CPU Stress
48 March 1991
Figure 8. Number of times per second that the drive's head can seek out
and read a specified file.
Here's a sampling from
VOLUME 2,
ISSUE 3:
l
■ MatheMagic. This four-part
program lets you find the day of the
week for any date in this century;
enter statistical data to define the
mean, standard deviation, skew
and kurtosis; set a polynomial to a
set of XY data; and solve a set of
linear algebraic equations.
• DPPretzel. A creative animation
using DPaint.
■ Random Pointer. Added to your
Startup Sequence, will load a
pointer and Workbench colors from
your disk file.
• Painter List Maker. Lets you create
your own points or import pointers
from other programs and saves
them in a file for later use.
• Dyno-Wars. An imaginative Check
Board-like game.
• Wlierels. A valuable utility that lets
you find misplaced files on your
drive.
• Mr. Monster. A Mr. Potato Head
type of game.
• Special Sound Effects.
• 3-D Objects.
• More . . . Don't miss out on this
great issue! Order Now!
TOOL
CHEST,
brought to you by the
same professional editors
who publish Amiga World.
Whatever your skill level
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how Tool Chest can help make breakthrough
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em '^dfo r l r ftade ^o u<
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T II E AMI 5 - P A R T 2
From p. 44.
stress. The graph in Figure 8 shows the
seek/read times, that is, the number of
times per second that a given file is
sought and read— again, with and with-
out DMA and CPU factors activated.
Finally, Figure 9 is a graph of the
results of two tests: "load Workbench
from hard disk" and "build a new in-
dex." The first is a simple, but effective
comparison of the number of seconds
taken by each drive to load Workbench
from a cold start. The timing begins
when the power is switched on and ends
when the startup-sequence finishes the
autoboot process. Because of differ-
ences in the startup-sequences supplied
by the manufacturers, the same generic
Workbench 1.3 startup-sequence was
copied to each Workbench-equipped
drive for this test.
The second is a typical real-world
test of building a new index on one field
within a large file, using Precision Soft-
ware's Superbase version 3.01. For test
purposes, Superbase and AmigaWorld's
company name and address file (con-
sisting of 568 records with 15 fields and
containing 145,664 bytes of data) were
copied onto each hard disk. D
—Tim Walsh
50-
te.2
40-
34.1
3S.9
39.4
34.9 |
33
30-
27.5
20-
1
15.9
10-
1
1
l
1
C6M GVP Supra Xetec
| Time Required to Load Workbench
] Time to Build One New Index
Figure 9. Graphs of two tests: The number of seconds taken (1) to load
the Workbench from a cold start and (2) to build a new Index.
Manufacturers' Addresses
Commodore Business
Machines
1200 Wilson Drive
West Chester, PA 19380
215/431-9100
GVP
600 Clark Ave.
King of Prussia, PA 19406
215/337-8770
50 March 1991
Supra Corp.
1133 Commercial
Way, S.E.
.Albany, OR 97321-9944
503/967-9081
Xetec
2804 Arnold Rd.
Salina, KS 67401
913/827-0685
From j). 44,
Commodore A590
Good documentation comes with the A590 hard
drive, but in some other respects— small storage ca-
pacity and low system performance, for example— it
verges on the mediocre. The 20MB drive connects
to the A500 via the system-bus connector. Its features
include a built-in SCSI interface, special DMA trans-
fer circuitry to speed up disk-to-memory transfers,
sockets for up to 2MB of fast RAM, and a pass-
through connection that allows you to daisy-chain
other SCSI devices to the system.
Like the GVP Series 1 1 drive, the A590's case closely
matches the design of the A500, but its appearance
isn't as sleek and low-slung as the GVP design. Inside
is a 20MB drive mounted above a small circuit board
that provides up to 2MB of fast RAM (you can add
RAM in 512K increments). Unlike other hard drives
that provide add-on RAM, the A590's upgrade pro-
cess is more time-consuming because the empty RAM
sockets are mounted beneath the drive. Conse-
quently, you must remove the drive from its mount-
ings to install the new chips.
The A590 is a workhorse. We found that it func-
tioned reliably and without problems during several
months of moderate daily use. Commodore provides
excellent documentation that covers anything you
need to know about the system, from setup to trou-
bleshooting, and more. Unfortunately, the A590
checked in second from the bottom of the pack in
overall svstem performance. This, coupled with its
small storage capacity (20MB) and moderately high
price, would suggest that you look at alternative drives
before including the A590 in your upgrade plans.
Commodore A590
Base Price: S629
Options: 2MB RAM upgi
Autoboot: Yes
Warranty: One year
Performance; Fair
Ease of Installation: Excellent
Documentation: Excellent
Overall: Good ■
liable
\
Custom Starts
HEN THE ALARM clock sounds, you drag yourself
out of bed and launch into your daily routine— a
procedure you've probably honed to maximum ef-
ficiency over the years. You drop to the floor for a
push-up or two and then hit the shower while an
English muffin browns in the toaster and your auto-
time coffee maker kicks into gear.
Your Amiga starts off on its own "morning" routine
when you flip its power switch. This process involves
executing a sequence of files on its system disk:
Mountlist from the devs directory, followed by
Startup-Sequence, StartupII, Shell-Startup, and CLI-
Startup in the S directory. By modifying these files,
Get your computer off to a fast
and efficient start by
customizing your start-up files.
you can tailor your Amiga's environment to ease your
daily work and save yourself some effort.
I will use parts of my own start-up files as samples
to show you how you can customize yours. I'll tell
you why I have included the things that it comprises
and how the various parts work together. I will also
give you some suggestions on how to modify your
system's startup to your own particular needs. These
tips can help, whether you use AmigaDOS 1.3 or 2.0.
Because customizing your chain of start-up files
involves issuing commands, you need to have an
understanding of your system's Command Line In-
terface in order to accomplish the task. For some
background information on working with the CLI,
refer to the two-part info.phile series on scripting in
the Nov. '89 (p. 78) and Dec. '89 (p. 96) issues.
Sermon on the Mountlist
Your system's Mountlist does not load logical devices
itself, but describes them to AmigaDOS so that it can
load them (usually from the Startup-Sequence) via
the MOUNT command. The hard-disk FastFile-
System, the NEWCON: handler, with its command-
history support, and the RAD: Recoverable RAM Disk
are examples of logical devices (as opposed to physical
devices, such as hard and floppy drives) that you may-
want to put in your Mountlist. I recommend you
include an entry for RAD: there.
Once the system is loaded, the first script AmigaDOS
runs is the Startup-Sequence. This should be short,
issuing just the commands necessary to mount RAD:
and NEWCON:, to initialize your PATH and the Shell
or the CLI, and to load the Workbench. After loading
By David T. McClellan
ILLUSTRATED BY ELVVOOD SMITH
AmigaWorld 51
NEWCON: and the resident Shell-Seg (for the Shell),
my Startup-Sequence script executes the StartupII
script (where I do most of my customization) and
pauses until StartupII either finishes or fails:
FAILAT 11 ; Quit II StartupII falls
RUN EXECUTE >NIL: S:Startupll ; Do StartupII
WAIT >NIL: 5 mlns ; Pause til it completes
The first thing my 1.3 AmigaDOS StartupII does is
place the commands I use most frequently— LIST,
CD, DELETE, COPY, and DIR— into memory via
the RESIDENT command. Memory-resident com-
mands execute quickly because .AmigaDOS does not
have to load them from the disk every time it needs
to access them.
My StartupII also temporarily places the MOUNT
and ASSIGN commands in memory. You cannot
make a command memory-resident unless it is
"pure." (Use the LIST command to examine the file's
attributes; if the set of flags following the file name
and size includes the letter p, the command is pure.)
AmigaDOS 2.0 automatically makes a number of
commands resident. These so-called internal com-
mands include ASK, ALIAS, CD, ECHO, IF-ELSE-
ENDIF, RESIDENT, and others. Whichever version
of .AmigaDOS you use, you can benefit from placing
into memory the pure commands that you use most
frequently. If you can afford the memory to do this
(each command requires slightly more memory space
than its file size indicates), you will notice the resulting
time difference — especially when running CLI or
Shell scripts.
Next, StartupII creates a couple of directories in
the RAD: recoverable RAM disk:
Step 1: IF NOT EXISTS RAD:C
MAKEDIR RAO:C
COPY C:EMACS RAD:C
COPY SYS:Utllltles/CMO RAD:C
ENDIF
Step 2: ASSIGN C: RAD:C
PATH SYS:C SYS:UHIIHes ADD
Step 3: IF NOT EXISTS RAD:S
MAKEDIR RAD:S
COPY S:lnlt#? RAD:S
ENDIF
ASSIGN S: RAD:S
Step 1 checks to see if a directory named C exists on
RAD:. If no such directory exists, the code proceeds
to create it. It then copies commands that are not
pure— such as MicroEMACS (my editor of choice),
CMD (printer redirection), and various utilities— to
the C directory. Such commands, because they are
not pure, cannot be resident. Since I use them so
frequently, however, and have sufficient memory, it
is worthwhile to me to load them. If you, too, have
plenty of memory but no hard disk, loading fre-
quently used files keeps you from having to swap
floppies to find them.
The RAD: disk is a real time saver. To determine
its size, edit the RAD: entry in your Mountlist; its size
is specified using the BlocksPerTrack, Surfaces,
LowCyl, and HighCyl entries. Increase or decrease
HighCyl until your RAD: disk is just a little larger
than necessary to accommodate your commands and
scripts (any additional space is wasted.)
The IF NOT EXISTS RAD:C statement lets your
system skip the directory-creation and copying sk-ps
if R\D:C already exists from a previous bootup that
day. RAD: files typically survive a soft reboot, so
including this code means that StartupII will usually
have to copy files to RAD:C only once a day.
Step 2 assigns C: to RAD:C. The C: logical device
is one of the standard places AmigaDOS checks for
commands and is always on your command search
path. This ASSIGN command guarantees that your
system will automatically check RAD:C for com-
mands. The PATH command adds the SYS:C and
Utilities directories to the command search path; if
you have other disk directories of commands you
want to search, tack them to a PATH command here.
Step 3 does the same thing for RAD:S that Step 1
does for RAD:C. It checks for the existence of an S
directory, creates it if one does not exist, copies files
to it, and assigns to it the name S.\ The S: logical
device is where the AmigaDOS EXECUTE command
looks for command scripts, and where a number of
commands such as MicroEMACS look for their own
startups. By copying these startups and scripts to
RAD:S, you speed up the initialization times of the
utilities. You can also keep other scripts in S: for quick
access.
After C: and S: are ready, StartupII assigns a few
other logical devices:
Step t: MAKEDIR RAM:T
ASSIGN T: RAM:T
MAKEDIR RAM:C!ipBoards
ASSIGN CUPS: RAM:CllpBoards
Step 5: MAKEDIR RAM:Env
ASSIGN ENV: RAM:Env
SETENV Editor RAD:C/EMACS
Step 6: ASK "Want to setup the C compiler?'
IF WARN
ASSIGN INCLUDE: SASC:CompactH
PATH SASC:Bln ADD
ENDIF
Step 7: ASK "Want to set up Modula-2?"
IF WARN
STACK 60000
ELSE *■
52 March 1 99 1
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Circle 95 on Header Service card
STACK 16384
END IF
Step 8: IF NOT EXISTS RAD:RexxDir
MAKEDIR RAD:RexxDlr
... ; copy ARexx scripts in here
ENDIF
ASSIGN REXX: RAD:RexxDir
I added the T director)- (Step 4), which compilers
use for temporary scratch space, to RAM: rather than
to RAD: because the RAM disk automatically resizes
itself and because I do not need it to survive a reboot.
I did the same for CLIPS: (which is where the Clip-
board keeps "cuts" for pasting) and ENV: (where
environment variable strings are stored). Because the
RAM disk grows and shrinks as space is used and
freed, it is perfect for temporary storage.
Step 5 puts a value— the name of a text editor—
into the environment variable called Editor. This
value determines which program the MORE com-
mand will invoke if I opt to edit a file 1 am scanning.
AmigaDOS scripts can also use environment variables
in IF and EVAL statements, so these are good places
to temporarily store information for easy accessibility.
After these system-wide ASSIGN commands are in
place, Startupll gets to the utility-specific ones. 1 use
C and Modula-2 compilers a great deal, but not every
day. In step 6, I made the C compiler optional so
that I do not have to load it if I do not need it. My
example in Step 6, SAS C (formerly Lattice C, SAS
Institute), needs four ASSIGN commands (for the
INCLUDE:, QUAD:, LC:, and LIB: logical devices)
and requires that the directory containing the com-
piler be on my search path.
Because assigning these commands requires swap-
ping disks on floppy-only systems, the conditional
load statement lets me avoid unnecessary disk
changes. The ASK statement in Step 6 prompts me
and waits for a yes or no reply. If I enter the letter
y, ASK returns the WARN command to the script and
prompts IF to go ahead with the ASSIGNs. Ifl enter
the letter n, the IF command is bypassed. This type
of statement allows you to make conditional assign-
ments, although you need to stay near the computer
to enter responses while the computer starts up.
Incidentally, you can set up your own logical de-
vices, much as SAS C does, to save yourself routine
typing. Let's say you have a directory of spreadsheets
called Deptl nested two directories deep on your
hard disk. Instead of typing
DH0:Spreadsheets/Personnel/Dept1
to access files in this directory from the CLI or Shell,
set up a device using the following command:
ASSIGN SPD1 : DH0:Spreadsheets/Personnel/Dept1
Then you can get a list of your spreadsheets at any
time simply by entering:
DIR SPD1:
Step 7 goes through a similar process for the Mod-
ula-2 compiler. The one I use most frequently re-
quires 60K of stack to run, so if I decide to load it,
Startupll sets the stack size to that value; otherwise
it uses a stack size of KiK.
Step 8 initializes a RAD: ARexx directory. ARexx
is much more powerful than the CLI language, and
there are a number of third-party programs that can
use it. I put ARexx into RAD: for speed. I could even
invoke an ARexx script for a trickier startup at this
point.
After a few other .ASSIGNS and SETENVs, my
Startupll is almost finished. At last, the following
RESIDENT statements remove the MOUNT and AS-
SIGN commands from memory and free up the space
they occupied. BREAK l C then signals to the Startup-
Sequence that Startupll is complete:
RESIDENT MOUNT remove
RESIDENT ASSIGN remove
BREAK 1 C
Commanding the Command Line
Once your system finishes with Startupll, it moves
on to the Shell-Startup and CLLStartup files. I prefer
the Amiga Shell over the CLI, as the former supports
ALIAS commands, command history, and a definable
prompt. For that reason, I have concentrated on
customizing my Shell-Startup file. Here are a few
lines from it:
PHOMPT "%S> "
ALIAS DEL DELETE
ALIAS RM DELETE
ALIAS LS DIR
ALIAS CLS ECHO "*E[0;0H*E[J ,r
These lines set the Shell's prompt to the current
directory (followed by ">") and establish abbrevia-
tions for some commands. This prompt helps me
keep track of which disk and directory I am in at any
moment (I change directories enough to lose my
place pretty quickly). Because I use MS-DOS and
Unix for work, 1 assign to AmigaDOS commands
nicknames that are similar to their MS-DOS/Unix
counterparts. If you use VM/CMS or Unix, or just
do not like to type, setting ALIAS commands at Shell-
Startup can help you out.
The Shell and various Workbench utilities also al-
low you to do tool-specific initializations via Tooltypes
set with the INFO Workbench menu command, and
to use files in the S directory. You can start up and
control others with ARexx scripts. Have fun exploring
them and your start-up files, but be sure to keep a
copy of an unmodified boot disk until you have every-
thing just as you want it. ■
David T. McCkllan is a contributing editor to .Amiga World.
Write in him at 104 Chevron Circle, Cary, NC27513, or cm
tact him on GEnie at DMCCLELLAN4. t "T>J
Msik
54 March 1991
WHAT TO GET WHEN
YOU'VE OUTGROWN THE
AMIGA 500
BODEGA BAY.
MODULAR EXPANSION CONSOLE
Finally, you can take advantage of
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expand your Amiga 500 with four
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There are three overlapping IBM®
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Fax: (408)378-0397 CALIFORNIA ACCESS
01991 Logical Design Works. Inc. All rights reserved. California Access and IfcxJefp Bay are trademarks of Logical Design Work*. Inc. All other trademark-, or registered trademark* are the properties of their respective holders.
Orcle 4 on Reader Service card.
£_i
Keep on Top of What Your Amiga Can Do. . .
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hy try to figure it oul by yourself? With
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'
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President of
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and his wife.
ACCENT
—ON —
#25
♦
A continuing series
of tips, techniques,
and tricks for
creating more
imaginative Amiga
graphics.
• •
Comic" Touches
You can have serious fun with these techniques for
making a comic-book-style page of images.
By Joel Hagen
RECENTLY, I'VE BEEN using the
Amiga to produce a comics-style book as
an art piece. The pages are not narrative
in format: There are no dialogue bub-
bles, nor any literal continuity. I am
shooting for a more abstract impression
by giving the viewer a sequence of visual
associations. The comics format serves
this concept very well because many im-
ages can be grouped on a page in dy-
namic ways. The shapes, sizes, and
composition of the image boxes are as
important as the images themselves.
My main tools for this project are
DeluxePaint (Electronic Arts), Digi-View
(NewTek), and PIXmate (Progressive Pe-
ripherals). Working in 320x400 inter-
lace mode, I created the illustration
accompanying this column— like many of
my comics-page pieces— to be horizontal
in format. (I do, however, sometimes use
DPaint's Full Page format to create verti-
cal compositions.) I usually output the
finished pages to an HP PaintJet printer
and then mount them in an old photo
album. In some cases, I may even stain
the pages to "age" them.
As source material for my comic frames,
I often use digitized images or previously
created works of my own. Disregarding
the colors in any source images, I create a
palette with color groups that will contrast
and harmonize well on my page. The pal-
ette for the present illustration has an
eight-level gray scale, an eight-level
spread from violet to flesh, a six-level
spread from forest green to salmon, a
four-level blue spread, and a four-level
spread from red to yellow. Color zero is
pure black, while color one is brown. To
establish image areas, I paint white bor-
ders, using a square brush. Holding down
the Shift key constrains the brush move-
ment to straight lines.
Just Remap, Then Zap!
Black-and-white images make particu-
larly good source material, as you can
easily remap them by hand to new color
ranges. You can reduce any image to
black and white in PIXmate by selecting
Extract Gray from the Color menu. For
this project, I further reduced the image
to an eight-level gray scale, using the
Less Colors option. If necessary, you can
reformat the image to the comics-page
resolution.
Moving over to DPaint, always load the
comics page first to establish its palette
and then load the gray-scale image on the
spare screen. From the Picture menu, se-
lect Change Color/Restore Palette to bring
back the comics-page colors; then select
Remap. If your image is in eight-level
gray scale, it will map to the gray scale of
the comics-page palette. If it has more
than eight gray levels, other colors may
also become part of the image.
If you are satisfied with the image
after this remapping, your work is fin-
ished. If you're not, you can remap it to
other palette colors by hand for some in-
teresting effects, as I did with the wom-
an's face and the small red skull in the
illustration.
To remap an eight-level gray image to
the eight-level violet-to-flesh group, se-
lect the darkest gray as background
color with the right mouse button and
the darkest violet as foreground with the
left. From the Change Color submenu,
select Background-To-Foreground,
BG>FG. The dark gray changes instantly
to violet throughout the image. Select
the next darkest gray as background and
the next darkest violet as foreground.
62 March 1991
Now press the a key {DPaint's repeat
key) to speed up the BG>FG remap pro-
cess as you continue through the entire
gray scale.
If you want to map an eight- or six-
teen-color image down to fewer colors,
follow the same process, but change two
or three original levels to each new level
of your smaller range. 1 created the
four-level skull in the illustration from a
sixteen-level original in just this way.
The advantage in hand mapping is selec-
tivity. You can map images to different
color groups to lend variety to the page.
You can also skew shading and high-
lights through your remap decisions.
"Little Boxes, Little Boxes.
One of the easiest ways to compose an im-
age into a box is via the Stencil tool. Fill
the box with a solid color not contained in
adjacent areas. (I usuallv reserve color 1
for this purpose.) Bring up the Stencil re-
quester, click on the chosen color, and
then select Invert followed by Make Sten-
cil. This is now the only area of the page
that can receive an image. Go to the pic-
ture on the swap screen and cut out a
brush larger than the area you intend to
use in the comic. Return to the comics
page by pressing the j key and move the
image around in the Stencil window until
you like the framing. Stamp it down and
toggle off Stencil. Repeat this process for
the other boxes.
With regard to composing the individ-
ual image boxes in our sample illustra-
tion, some specific techniques used may
require further elaboration: The hotel
image and the moose were digitized
mis cormcs-siyie page was CTMtvu in Doiuxoratnt witfi the help of Dlgl-vl
illustration rollos on both automatic and by-hand remapping techniques.
from postcards through the "forced-pal-
ette" techniques presented in an earlier
column (see "Accent on Graphics" #12,
p. 70, Feb. '90). Briefly, I loaded the
comics palette into Digi-View, set Freeze
Palette in the Palette requester, and digi-
tized the cards. In the control panel, I
set Sharpness at + 10 to increase the
color dithering. (If you are familiar with
the earlier column, you will notice that
the comics palette I built also follows the
guidelines I suggested for a forced pal-
ette.) This technique provides pretty fair
color fidelity in digitizing new images.
The fish image (painted in "Accent on
Graphics" #1 1 , p. 40, Jan. '90) was re-
duced in PIXmate from HAM to 32
colors. I used PIXmate's Match Palette
function to map the colors to the comics
palette and then shrank it using tools in
the Display requester. (The Art Depart-
ment from ASDG also performs these
operations quite effectively, and I will be
referring to this excellent new program
more frequently in future columns.)
Bringing the fish into DPaint's spare
screen, I picked it up as a brush, remov-
ing it from its solid-color background. To
emphasize the edges, I selected black as
a foreground color and pressed the o
key to give it a single-pixel outline. I also
used this same outline key on the title
before extruding a drop shadow. I
stamped down the fish last, causing it to
break out of the borders.
You can gel a lot of mileage from us-
ing 32 or even just 16 colors. There is a
good variety of color in our illustration
page, and I did not even make use of
the gray-scale group in the palette. I like
using non-HAM modes for this kind of
project because the pixel-level color pre-
cision suits the comics style. Also, I often
work in 640 x 400 high resolution for
printout, which is not really possible to
do in HAM. Try finishing a sequence of
comics pages as a print project or a
slideshow. ■
Joel Hagen's credits include work in art, as-
tronomy, science fiction, and software develop-
ment. Write to him at 10512 Sawyer, Oak-
dale, CA 95361. Please include a stamped,
self-addressed envelope for a reply.
Amiga World 63
AMIGA
March 15-17
New York City
Formerly AmiEXPO
VIDEO
AmigaWorld Expo brings you the Amiga, the world's first S F^BS S S^JUm* computer! At AmigaWorld Expo you'll find:
•k State of the Art Graphics, Animation. 3D and Business Software A Hardware to Expand your Amiga to its Limits -•:-
:'■■ Magazines. Value-Added Resellers, and Tutorial Videos to Assist You -•'■: Bargains on the Hottest Amiga Software and Hardware
* Amiga Classes, Seminars and Keynote Speakers Giving You Access To the Most Complete Amiga Information Available ik
-■■
EXHIBIT HOURS
Friday. March 15
[:00 PM to 6:00 PM
Saturday. March 16
10:00 AM to 6:00 PM
Sundaj . March 17
10:00 AM to 5:00 PM
¥lP§p
AmigaWorld Expo gives you access to Amiga leaders,
will speak on a major topic of importance and interest.
Friday, 5:00 PM
STEPHEN ROBBINS
Publisher
AmigaWorld Magazine
Saturday, 9:00 PM
TIM JENISON
President
NewTek, Inc.
each and everyone. Each meeting day. a celebrated Amiga leader
Sunday, 12:00 Noon
KAILISH AMBWANI
President
Gold Disk. Inc.
EREE
AmigaWorld Expo Seminars and Panels are all included
and the latest that Amiga developers and users have to offer.
FRIDAY
1:00- 2:30
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11:00- 12:30
4:00 - 5:30
SUNDAY
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AMIGA VIDEO OVERVIEW
AMIGA MULTIMEDIA PANEL
AMIGA TO VIDEO SEMINAR
AMIGA MUSIC/VIDEO SEMINAR
with your admission to the Exhibits. Each day, experience the best
3:30 - 5:00 AMIGA CONNECTIVITY PANEL
1 :30 - 3:00 INSIDE WORKBENCH 2.0 SEMINAR
3:30 - 5:00 NEXT GENERATION AMIGA GRAPHICS
AmigaWorld Expo will also announce the Winners of the 3rd Annual An and Video Contest in our on-going Amiga Artists Theatre. To enter - and
have a chance at prizes from NewTek. Inc.. Gold Disk, Digital Creations, Supra Corporation, ASDG, Impulse, The Zuma Group, Dakota Corporation.
Active Ciruits, Inc., AmigaWorld Magazine, and More! - call us at 1-800-32-AMIGA for the Official Rules and Regulations.
ART CONTEST DEADLINE IS MARCH 1 ST.
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When you Pre-Register to AmigaWorld Expo, you can ■■HHaHHBBBI both money and time. Advance registration will save you $5 off the
on-site fee - and time in line. Call us at 1-800-32-AMIGA with a Visa or MasterCard or return the coupon with a personal check or money order
made out to AmigaWorld Expo. PRE-REGISTRATION DEADLINE IS MARCH 1, 1991.
ONE DAY -$15
TWO DAYS -$20.00
IR IT: DAYS -$25.00
These prices already reflect the $5 discount. Prices are $5 more at the door. No refunds or cancellations after the pre-registration deadline. Your
registration to AmigaWorld Expo includes admission to the Exhibition. Keynote Sessions. Amiga Seminars, and the AmigaWorld Expo Artists
Theatre. Other events may be available for free or a small admission charge.
PLEASE NOTE: You will receive a confirmation of your registration. No tickets will be mailed to you. When arriving at show site, go to Advance
Registration to claim your tickets. If you are registering more than one person, please use a separate coupon for each person.
AmigaWorld Expo is a registered trademark of AmiEXPO. Inc.
Amiga is a registered trademark of Commodore-Amiga. Inc.
AmigaWorld Magazine is a registered trademark of IDG Communications. Inc.
Circle 72 on Reader Service oarrl
AMIGA
EXPO
? NEll
Where the World
omes To See
The Amiga!
New York Hilton and Towers
at Rockefeller Center
to the Amiga and the aspiring Master, AmigaWorld Expo gives you
jsh your Amiga to its limits. With classes for both those
e creative edge.
migaWorld Expo offers two Novice Classes for those beginning with the Amiga and computing in general. Each class is 3 hours long, costs $30 per
;rson and is limited to 50 students.
3 ASIC AMIGA CONCEPTS 1 0-1. Fri. and Sun.: 2-5, Sat.
• Introduction to All Amiga Models • All Peripheral Expansion
• Full Workbench Coverage • Beginning CL1
UNDERSTANDING THE CLI 2-5. Fri. and Sun.; 10-1. Sal.
• Unleash your Amiga's Power • Most Essential CLI Commands
• Exploring Public Domain • The World of Telecommunications
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to efficiently get the most out of your Amiga, you need an | M . Amiga Master Gases are designed to provide information on
nportant professional topics. There are six different topic areas, divided into Introductory (I) and Advanced (II). Each class runs 3 hours, costs S60 per
:rson and is limited to 40 students.
THE AMIGA IN VIDEO Instructor Oran J. Sands 111
VIDEO I 10-1, Friday and Saturday
• Basic Video and Amiga Relationship • Video Hardware
• S-Video vs NTSC • Video Software Overview
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• Continuation of Video I • Optimizing Video Output
• Video Toaster • Pro Video Post • Genlock Comparison
AMIGA ANIMATION STATION Instructor Steve Segal
ANIMATION 1 10-1, Saturday and Sunday
• 2D Character Animation • Digitized Animation
• Storyboarding • Character Design * Recording Your Work
ANIMATION II 2-5, Saturday and Sunday
• 3D Animation • Character Modelling • Frame Requirements
• Texture & Bump Mapping • Solid Modeling ■ Ray Tracing
AMIGA GRAPHICS Instructor: Bradley Schenck
GRAPHICS I 10- 1 , Friday and Saturday
• Basic Graphic Concepts * Anti-aliasing • HAM Painting
• Palette Selection • Brush Painting • Stencils
GRAPHICS II 2-5, Friday and Saturday
• Advanced Graphic Displays ■ Image Processing
• Animation Planning * Beyond Bitmaps • Going to Print
PRESENTATION TECHNIQUES Instructor: Curt Kass
PRES ENTATION I 1 0- 1 , Friday
« Professional Art and Design Applications
• Presenting for Education * Presentable Hardcopy
PRESENTATION II 2-5, Friday
• Finished Artwork Production • Pre-press Approval Proofs
• Package Design Mock-ups • Product Design and Presentation
AMIGA 31) Instructor: Tony Dispoto
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• Optical Disk Recording • 3D Animation •
AMIGA MULTIMEDIA Instructor; Steve Gillmor
MULTIMEDIA I 10-1, Sunday
• Multimedia Defined • Hardware Options and Requirements
• AmigaVision * Foundation • CanDo • Hypermedia
MULTIMEDIA II 2-5, Sunday
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• Multimedia Design • CDTV and CD-Rom Development
jnigaWorld Expo is pleased to offer all attendees these
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OTEL ACCOMODA1 K INS: The New York Hilton & Towers is the show site and headquarters hotel and is located at 1335 Avenue of the
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JRLINES: American Airlines, the official carrier for AmigaWorld Expo is pleased to offer a 5% discount off any fare to New York City. To
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Circle 72 on Reader Service card.
POINTERS
Information and Ideas on Amiga Programming
Info from Icons
By David T. McClellan
PROGRAMS THAT RUN from the CLI have it easy.
Whether written in Modula-2, C, or even assembly,
they get all their arguments from one simple com-
mand line. Users are not too thrilled with this
method, however, as they must either type parame-
ters every time or write a CLI script to run such
programs. Users prefer programs they can start from
the Workbench by clicking on the application. How
does a program keep the user happy and still receive
arguments and other user preferences? It stores in-
formation in the program and data-file icons.
To root out such details, you must understand how
information is stored in an icon. Create and save a
short document file with Notepad, select the file's
icon, and choose Info from the Workbench menu.
The Info requester window opens, listing the type of
the file (project), its default tool (the path to Notepad),
and a scrollable list of Tool Types. The Tool Types
are where your program stores and fetches extra
information. Each Tool Type is in the form:
NAME = string of parameters
As in:
WINDOW = 100, 10,400,100
FILETYPE = notepad |text
NAME is the name of that Tool Type option, and the
string it equals represents the parameters the user
or Notepad set. In the second example, the or-bar
(|) separates two suboptions of the FILETYPE Tool
Type. Now, select Notepad's icon and Info and you
will see similar information— the file's type is Tool, it
has no default tool (as it itself is the tool), and it has
a list of Tool Types.
Modula-2 and Tool Types
The Workbench passes many kinds of information to
a program. In C, the second (argv) argument is
actually a structure full of information. In Benchmark
Modula-2, you receive a similar package in the form
of a WBStartup data structure. This structure tells
the program its own disk path and which icons the
program will receive information from, (I use the
Benchmark Modula-2 MODULES and procedures
in the examples, but the same methods hold true for
the other languages.)
The WBStartup data structure consists of several
useful pointers and fields: the number of arguments
passed in, an array of pointers to WBArg descriptors
for those mouse-selected arguments (icons), a mes-
sage port for communicating with the Workbench, a
pointer to the window that the Workbench opens for
you, and a few more esoteric pointers. Take a close
look at the following:
(* From the Benchmark Modula-2 Manual, Module Work-
bench *)
WBArg = RECORD
waLock : ADDRESS; (* lock descriptor it arg Is file *)
(* not In current directory *)
waName : ADDRESS; (* ptr to name ol tool/ffle/etc. *)
END;
WBStartup = RECORD
smMessage: Message;
smProcess: MsgPortPtr;
smSegment: ADDRESS;
smNumArgs: LONGINT; (* The argument count *)
smTooiWindow : ADDRESS;
smArgUst: WBArgPtr; (* Ptr to list ol WBArg's *)
END;
Each WBArg struct to which the pointers in WBStar-
tup. smArgList point gives the name, and possibly a
directory lock, to a file. The first argument is always
the name of the tool (program) itself; so smNumArgs
always equals at least 1. (That name, by the way, is
the filename without .info.) Using its own tool name
from that first WBArg, and a couple of routines from
the Workbench's icon library (icon. library), your pro-
gram can look up options you stored in its icon with
the Info Workbench menu command.
The program can dig similar information out of
the icons of files passed to it in other WBArgs, as
well. For example, Notepad keeps a preferred win-
dow size, a base font, and file type information in the
icon of each saved document, and uses these when
you start it via a document's icon.
Inside each icon is a DiskObject structure you can
fetch using the icon's name. Part of that DiskObject
is a list of Tool Types the program or Workbench's
Info command sets. To load the DiskObject, your
program calls the procedure GetDiskObject( ) with
the waName field of a WBarg structure. Then you
66 March 1991
can parse the options with two other procedures from
MODULE Workbench: FindToolType( ) and Match-
ToolVaIue( ). FindToolType( ) looks up the string for
a given NAME =Tool Type, while MatchToolValue( )
scans that string for | -separated suboptions and tells
your program whether or not they are set.
For example, say you have a little Modula-2 pro-
gram called Fred with an icon named Fred.info.
Using Info, you stored the following Tool Types in
Fred.info:
SCREEN = 320x200
Print* = iittie|re<i|corw«tt*
Fred wants to find out what screen size it should use
and whether red is in its Prince Tool Type. The quick
set of code fragments below accomplishes this,
MODULE Fred;
(* What you need to Import for Icon mtmglng *)
FROM SYSTEM IMPORT ADDRESS, ADR;
FROM AmlgaDos IMPORT FlleLock, CurrerrtDIn
FROM System IMPORT argc, argv, WBonchMsg;
FROM Libraries IMPORT OpenUbrary, CloseUbrary;
FROM Workbench IMPORT IconName, IconBase,
DlskObjoct, DlskObjectPtr, DIskObJectTypo,
WBArg, WBArgPtr, WBStartupPtr,
GetDlskObJect, FreeDlskObject,
FlndTooiType, MalehToolVoIue;
(* begin main module *)
1 CONST
ScreenOpt = "SCREEN";
PrlnceOpt = "Prince";
rdQpt = "red";
2 VAR
wbArg : WBArgPtr;
wbStartup ; WBStartupPtr;
dObj : DlskObjectPtr;
toorrype : address;
IsRed : CARDINAL;
nArga : INTEGER;
formerDIr : FlIeLock;
BEGIN
3 IF argc = THEN
(* called from Workbench. Open Icon library*)
("look at own opts "J
4 IconBase : = OpenUbrary(ADR(lconName), OD);
IF IconBase = NIL THEN (* We're dead meat Quit ")
CleanQuftf'No icon. library");
END;
wbStartup :=WBenchM*g;
wbArg : = ADDRESS(wbStartup".smAfgUst);
nArgs := wbStartup ".smNumArgs; (*#of 'parameters' *)
(* Now check the program's icon's Tool Types *)
5 IF wbArg ".waLock # NIL THEN(* change dlr to get •)
formerDIr :=CurrentDlrtwbArg".waLock);END;
dOb] := GetDlskObJect (wbArg ".waName);
IF wbArg * .waLock # NIL THEN(* Change back *)
formerDIr : = CurrentDlr{formerDlr);END;
IF dObJ-NIL THEN (• Dead In the water no icon *}
CleanQuft ("No icon ");
END;
6 toorType : = FlndToorType(dOb|".doToon"ypes, ADR
(ScreenOpt));
IF toorrype # NIL THEN
(* Parse screen option string *)
ELSE
(* Supply a default screen *}
END;
toorType : = FlndToorrype(dObJ".doToorTypes,
ADR(PrinceOpt));
IF toolType # NIL THEN
7 IsRed : = MatchToolValue(toolType, ADR(redOpt));
ELSE
IsRed : = 0;END;
IF isRed 1 THEN
(* red was set in Tool Type Prince *)
END;
8 FreeDlskObject (dObp);
CloseUbrary (IconBase "):
First you set up the constants and variables. Step 1
contains string constants needed for FindToolType( )
and MatchToolValue( ). Step 2 holds the variables
for the WBStartup, WBArg, and DiskObject data
structures, as well as a pointer to the byte string
returned by FindToolType( ) (toolType), a CARDI-
NAL to hold the 1 or returned by MatchTool-
Value( ), and a FileLock if the program has to change
directories to load an icon.
In step 3, if a program is called from the Work-
bench, its argc (command line arg count) is 0. If argc »-
AmigaWorld 67
POINTERS
is not zero, Fred was called from the CLI and is
entitled to complain.
Once Fred knows it was started by the Workbench,
it must load icon. library to use the icon functions. To
do so, it calls OpenLibrary( ) for the IconBase at step
4. Should the call fail, Fred calls CIeanQuit( ), a rou-
tine further on in Fred (not shown here) that prints
an error message and exits gracefully. .After icon,
library loads, Fred initializes the WBArg variable
wbArg to the list in wbStartup and loads its own icon.
At step 5, the program checks to see if it needs to
change the current directory to load the file's icon (if
the waName string contains no path). If wbArg.
waLock is not NIL, Fred uses CurrentDir (an Amiga-
DOS function) with wbArg. waLock to change direc-
tories to the icon's home. Then it loads the icon's
DiskObject into dObj and, if necessary, calls Current-
Dir again to switch back to the previous directory.
At step 6, Fred is finally ready to check the SCREEN
Tool Type's setting. It calls FindToolType( ) with a
pointer to the string SCREEN and the DiskObject's
Tool-Type list, in dObj A .doToolTypes. If Find-
ToolType( ) finds SCREEN, it returns a pointer to it
so Fred can parse the size of the screen. If it is
unsuccessful, FindToolType( ) returns NIL, leaving
Fred free to choose a default.
Now, in step 7, Fred must check to see if Prince
exists and contains "red" as a suboption. Fred first
gets the string for Prince with FindToolType( ). Then
the program calls MatchToolValue( ) with the pointer
returned by FindToolType( ) and red. If Match-
ToolValue( ) locates the suboption "red," it returns a
1; if not, it returns 0. Fred records the findings,
performs any other necessary processing, and frees
the DiskObject at step 8. That's all there is to it.
What's Your Type?
You follow the same steps to parse through a datafile's
Tool-Types array. When you find each new Disk-
Object, you should check its type before continuing—
dObj A .doType will be WBProject for data files,
WBTool for programs, WBDrawer for directories,
and other appropriate values. This check prevents
your program from trying to display a drawer as a
HAM image, for example.
To store your own values, you can (carefully) mod-
ify the Tool-Types list, allocating extra memory on
the DiskObject's FreeList and copying values into it.
Next, use the PutDiskObject( ) procedure with
waName and waLock to store the DiskObject back in
its host icon. Try this out to make your programs a
bit more friendly. ■
David T. McClellan is a contributing editor to Amiga World.
Write to him at 104 Chevron Circle, Gary, NC 27513, or
on GEnieas DMCCLELLAN.
w
High quality RGB output for your Amiga
These images arc completely uiire touched photos taken from a stock 1034s RGB monitor.
They are pure RGB, not smeary composite. No other graphics expansion device offers so
much performance and costs so little! And all the software to run it is free. Even upgrades!
There's not enough room to cover all the great features of this system, so here are just a few,
System Features:
• Paint, render, cvt ip s/w
• 18/24 bit "pure" modes
• 256/5 12 color register modes
• RGB pass through
• Screen overlay/underlay
• Screens pull up 'down &
go front. 1 back
• View with any IFF Viewer
• Animate via ANIM or
Page Flipping
• Works with DlgiView™
• Completely bHtter-compatible
• NTSC encoder compatible
• S-VHS encoder compatible
• PAL & NTSC compatible
• Uses only RGB port
• FCC Class B. UL Listed
• Work s w'Md Amiga mon Iters
• Does not ii se Amiga power
Paint Features;
• Custom brushesu.se blitter
• RGB, HSV. HSL. CMY palette
• RGB and HSV spreads
• Extensive ARexx™ support
• 10 Color Cycle /Glow ranges
• Range pong, reverse, stop
• Smooth zoom, rotate or scale
• Area. Edge, outline fill /overfill
• Dithered 24 bit fill mixing
• Ami- alias with any tool or brush
• Loads, shows GIF"^ exactly
• "C 1 " source code available free
• Upgrade from BBS 24 hrs day
• Color or 256 greys painting
• 256 color stencils
• Matte.'CDlor/anti-alias- cycle draw
• Prints via printer device
• Auto enhance std IFF palettes
• Writes IFF24, GIF?" HAM-E
Image Compatibility:
• 24 bit IFF. 24 bit I FF with GLUT
chunks: 2 to 256 color stan-
dard IFF. half bright, HAM.
DKBand QRT trace; RGB8
and RGBN: Targa™; GIFtm ;
Dynamic HlResT" SHAM.
ARZG-. ARZ 1 , AHAM, 18 bit
ScanLab™: UPB8 brushes:
All of the 12 different KAM-E
format image file types.
» Images may be scaled and
converted to 24 bit IFF files.
t Image processing software
Supplied provides edge en-
hancement, blur, various con
volutions, and much more.
BLACK BELT SYSTEMS
Call 1 406 1 367-5509 (or more information. 398 Jon nson Rd.. Glasgow. MT 59230
SALES: [8001 TK-AMIGA International Sales (406) 367-5513
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68 March 1991
Circle 285 on Reader Service card.
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Compatible with Amiga 500/2000/
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• Large scanning width {105mm/4. 13") on one scan and up to
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• Speed Indicator light
• High resolution with 100/200/300/400 DPI selectable
• Ultra high 64 halftone levels for three different halftone
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• Adjustable contrast setting for light and dark Images
• Simple installation - can be ready to scan In just one minute
• Compact Interface plugs Into the cartridge port
PACKAGE INCLUDES: GoldenIMAGE Hand Seamier, Interface
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MASTER 3A-1D
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Multi
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Media
44
Sound" Sound Design
IF YOU DOUBT that sound and music
affect your perception of pictures, try
this: Power up your television and shut
off the volume. Then turn on some other
sound source, such as the radio or a
tape, and just watch and listen for a few
minutes. You will find plenty of things
that do not fit together. You will also
find some surprising moments when the
sound "hits" with the picture, and the
rhythm of the images accents some beat
or line in the music.
When incorporating sounds and music
into your multimedia presentations, you
need what is appropriate rather than in-
congruous. Whether your application is
a simple slide show, a complex anima-
tion with sound effects and music, or a
full-blown interactive piece, the same
general principles and elements of sound
design hold true. Although these guides
are not hard-and-fast rules, it is helpful
to have an understanding of them. Once
you do, you can feel free to break them
at will.
[For more specific details on sampling
techniques, synchronization and the con-
struction and use of sound tracks with
specific presentation programs, please
refer to some of these articles: "Now
Hear This" (Mar. '90, p. 20), "Play It To-
gether, Sam" (1990 Video Sc Animation
72 Mara
By Michael Hanish
Special Issue, p. 68), "Sizzling Sounds"
(Oct. '89, p. 48), and "The 'Sound' of
Music" (May '89, p. 16).]
The Power of the Minority
People take in through their eyes be-
tween 70 and 80 percent of the informa-
tion (hey absorb. Because we are so
visually oriented, we tend either to ig-
nore or lake for granted the effect and
affect (quality) of sound. The impact is
there to be felt, however, in ways both
bold and subtle. To be effective, the
would-be sound designer must begin to
develop a vocabulary of sounds and an
understanding of their qualities and in-
fluence on the listener.
Let's say you are using an interactive
program to learn about railroad routes
across the United States, and when you
click the mouse button to move to the
next display, the program responds with
a banshee scream. Your most probable
reaction is to be startled and confused,
possibly also amused. If the program
had instead responded with a simple
click sound, you would merely have
been reassured that something had
happened.
Every sound carries with it a message.
If that message does not fit the context
of the presentation, the user will be con-
fused, or at least surprised. Suppose a
picture of an explosion appears on the
screen, accompanied by a tiny pop
sound. The contrast is one of the classic
comic effects — perfect if comedy is your
aim, disastrous if it is not.
Placing sound effects in an animation
gives us another context in which to ex-
plore its uses and affects. Consider again
the picture of an explosion. The first or-
der of business is to sample the sound of
an explosion, but how do you choose the
right oner Keep in mind what you are
trying to show and ask yourself: How
large is it? When does the "big bang"
happen? Does the sound happen indoors
or outdoors? In a small or large space?
Is it close or far away? What else is going
on when the explosion happens?
The answers to these and other design
questions will help you determine the
qualities that the sound should have.
The relative proximity of the explosion
determines how loud the sound should
be and where it should be placed in the
siereo spectrum; the nature of the space
will have a bearing on the amount of re-
verberation it should have. We may not
get most of our world picture from our
sense of hearing, but we generally know
instantly if something is not quite right
about a sound. If it does not accurately
reflect what we expect, some part of our
brain immediately brands it as wrong.
Hearing is not just a physical phenom-
enon; for every sound we hear, there are
a range of psychological reactions as
well. The study of this batch of responses
is called psycho-acoustics, and it provides
some very helpful insights into sound
design. There are physical reasons, for
example, why we hear low-pitched tones
as "dark." For our purposes here, the
physical reasons are beside the point; it
is enough to know that low tones suggest i
DynaCADD® for the Commodore Amiga*
Fufly interactive 2D and TRUE 3D
capabilities. All calculations accurate to 16
decimal places Math co-processor
support. Extremely user friendly icon
based interface. Pull-down menus,
mouse, keyboard, function keys and user
definable macro keys. Online context
sensitive documentation. On screen
command help line.
30 View Capabilities
Multiple 3D views can be opened and
modified at any time. Geometric
coordinate planes (GCP) can be changed
instantly. Translation of 3D coordinate
planes. Dynamic rotation along GCP axis
of any view. Vfork can be done in any
combination of views with all views
updating constantly. Automatic generation
of any orthographic view including user
defined auxiliary views. Entities can be
selectively hidden in any view allowing
easy generation of true orthographically
sound views. Other view operations
include; scaling, changing GCP, scrolling,
zooming intuit and zoom to database
extents.
Dimensioning
Auto dimensioning features include:
Mechanical and Architectural formats Full
2D and 3D dimensioning. Absolute
control over dimensioning extents and
text. Optional modification of dimension
text. True horizontal and vertical baseline
and chaining. Circular radius, diameter
and enter line. Automatic linear and
angular tolerancing in any of three
different styles, Text orientation using any
one of the three different systems
(unidirectional, angled or aligned).
Dimension text precision can be set from
to 9 decimal places.
line Weights / Styles
Three line weights for use with all entities
and visual representation both on the
screen and output. Up to 64 user
definable line styles can be selected.
Resident View Control
Sophisticated command nesting allows
the following list of commands to be
accessed at any time: Zoom infout. Zoom
into a window. Scroll or pan the page.
Center the page on a point. Re-size
drawing area instantly. Drawing command
history.
fett/Forns
Professional AGFA/OOMPUGRAPHrC
fonts are included. Text can be changed
from one font to another. True character
kerning, proportional or constant (mono)
character spacing. Left, right or center text
justification. Character width, height, slant,
rotation, pen styles, weights, color and
layer can be set.
Entity types
Base entity types include: POINTS,
LINES, CIRCLES, ARCS, FILLETS,
ELLIPSES, ELLIPTICAL ARCS, TEXT
SOLID, B-SPLINES and BEZIER
CURVES. Multiple entities in BOXES,
POLYGONS, POLYRGURES,
SUB-FIGURES, SECTIONING and
HATCHING. Entities can be either 2D or
3D, 3D entities can be transformed to 2D.
Sectioning / Cross Hatching
Both sectioning and cross hatching
operate in 2D and 3D mode. 3D
sectioning/hatching can be activated on
any user definable plane. Up to 256 hatch
patterns can be easily defined using the
Font Editor. Fourteen pre-defined hatch
patterns are included.
Location and Entity Snap
Location modifiers include:
Absolute X, Y, 2 coordinates. Incremental
X, Y, Z coordinates. Relative polar radius
and angle.
Entity Snap of selected entities by:
END end point, ON directly, ORG center
of a selected entity.
INT intersection of two selected entitiea
Entity Selection
Selecting Entities: One entity, all entities
Entities inside or outside a window.
Entities within a pofywindow. Last entity
insertedAransformed. Entities on a given
layer. Entities of a given color/pen number.
Entities of a given style or weight.
Chained entities Rlter any single or group
of entities
Grid and Axis
Grid / Axis major and minor increments
can be defined. Axis represents a working
sheet of graph paper Grid is used to snap
to specified locations
Entity and Drawing Information
DynaCADD gives you the ability to:
Measure distances (2D & 3D), angles,
perimeters, areas. Verify location, style,
slant, rotation and absolute positioning.
List database extents and drawing
parameters
Entity Transformations
Transformations between 2D or 3D
positions: Move, copy, delete, minor;
stretch, scale, rotate, mask or unmask
existing entities Trim/Divide lines and
arcs. Revolve/Sweep along a vector.
Create array of entities. Construct an entity
offset. Generate points on entities, Modify
entity attributes 3D entity transformation of
any view into 2D entities.
Printer Support
Epson and compatible printers, both 9
and 24 pin. Laser printers, HP LaserJet
series, PostScript compatible and
Encapsulated PostScript. All drivers allow
draft and final output, multi-sheet prints,
scaled and constant ratio prints. Rnal
output utilizes the printers highest
graphics mode.
Plotter Support
Calcomp, Houston Instruments,
Hewlett-Packard, Oine, HPGLand
DMPL compatible devices . Plotter drivers
can be customized for DynaCADD using
MAKEPLOT Hots can be generated at a
constant 1:1 ratio or a drawing can be
automatically scaled to any degree.
Plotting extents can be defined using
drawing page, current window or
database extents. Plotter and Printer
output can be directed to the serial port,
parallel port or to a disk file. Background
plotting and printing allows output while
DynaCADD is in session.
filelartsfer
DynaCADD supports the following file
formats: DXF (In/Out). HPGL, DMPL and
Calcomp (Out). PostScript ■ (Out).
Encapsulated PostScript" (Out). Xerox
Ventura IMG Rles (Out). GEM • IMG and
META Rles (Out). IFF ILBM Rles (Out).
Vector Font Editor
A designer's tool to create and edit vector
fonts using a graphic editor. Editing aids
include: Bezier curves, B-splines,
unlimited number of vector cut and paste
buffers, rotate, stretch, mirror (horizontally
or vertically), move, copy and distort any
character or vector, movable baseline,
ascent line, descent line, automatic
calculation of kerning tables and optional
manual placement of kerning positions.
Definable zoom levels using movable
zoom window. Automatically smooth
vectors Definable grid and snap. Up to
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255 characters
AMIGA' SYSTEM REQUIREMENTS:
Either a 68020 or 68030 based system
with a math cc-processor, 2 mbytes of
RAM and a hard drive. DynaCADD
requires Amiga OS 13 or later.
DynaCADD' is also available for the
MS-DOS 286, 38a 48a PS/2 and 100%
compatible and the Atari SETT computers
DynaCADD is a registered trademark of Ditek
International. Commodore AMIGA is a registered
trademark of Commodore Amiga Inc.. Other
computers or software names are the trademarks
or tradenames of their respective holders.
Specilicat oris are subject to change without notice.
DynaCADD
wr Computer Aided Design and Drafting
THE NEXT GENERATION in 2D and 3D
Computer Aided Design and Drafting
for the Commodore A MIGA
"Dynamite PC Package judged one of this
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CAD/CAM Systems June 1990
• Introductory Special *
For a limited time only SAVE up to
US $ 500.00 off our introductory price of
US $ 995.00. Trade in your existing Amiga
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your purchase of DynaCADD.
This offer is valid in North America only.
Ditek International
2651 John Street, Unit #3
Markham, Ontario, Canada L3R 2W5
TEL: (416) 479 1990 • FAX: (416) 479 1882
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Circle 48 on Reader Service card.
Germany CRP: 07531 56265 France Human Technologies: (1) 46 04 88 71 England Expressworks: (0252) 726 255
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M II L T I M E D
darkness and high tones suggest light.
Those not faint of heart can look into
The Sensations of Tone (Helmholtz, Dover
Publications) or Psychology of Music (Sea-
shore, Dover Publications) for further in-
formation. Another good work, though
out of print and hard to find, is Music of
the Whole Earth (Reck, Scribners).
The premier program for preparing
samples is AudioMasler III (S99.95,
Oxxi), which can take care of all your
editing needs, including setting loop
points, adjusting pitch and volume, and
removing unwanted portions of the
sound. Two areas where AudioMaster
III really shines are in constructing long
sequences out of relatively short samples
(by playing parts of the sample in a spec-
ified order) and in resampling (rerecord-
ing a sound at a lower sampling rale
with no loss of fidelity, which saves con-
siderable memory and loading time).
Adding effects (such as reverb, delay,
echo, flange, and so on) to a sample is
best done in Synthia II (5124.95, The
Other Guys), which, although primarily
an instrument-construction program,
contains a wealth of easy-to-use features.
Getting just the right sound for an ef-
fect can be slow, fussy work. Perhaps the
greatest compliment that can be paid to
such work is that no one notices it.
Something is probably wrong with a
sound when it stands out or is jarring.
On Finding the Right Track
The principles of designing a sound
track for a multimedia piece are basically
the same as those for individual sounds:
You should know the purpose, under-
stand the qualities you are trying to
evoke, and pay attention to the effects of
the sounds and their relationships to the
visuals.
There are as many ways and reasons
to use music in your piece as there are
kinds of pieces, but before we launch
into a survey of them, here is a brief
philosophical aside about the nature of
music and time. It can be said that music
and sound define time. Have you ever
noticed that time seems to pass much
more slowly in silence than it does when
there's a lot of sound and a lot of things
going on? We perceive the passage of
time by noting the number of events that
occur. The steady metronomic ticking of
a clock, if it is the only sound in the
room, can make an hour seem like an
eternity. Speed up the rate of clock's tick
and eternity shrinks to an aeon. If you
want to make it seem as though an event
is passing quickly, set it to a full, busy
piece of music, played at a quick tempo.
As Gene Brawn suggested in the first
installment of Mastering Multimedia
(Oct. '90, p. 80), I recommend that you
consider using a piece of music to reas-
sure the user that all is well while your
presentation is loading, processing infor-
mation, or otherwise working. Without
reassurance, such a wait can be stressful
and seem interminable.
The most common use of music in
presentations is as a kind of underscor-
ing, somewhat akin to highlighting pas-
sages in an article. Every movie and TV
show uses music in this way, so you can
learn a lot of tricks of the trade, good
and bad, by just watching and paying at-
tention. You know the boogeyman is
about to arrive when you hear that low
and ominous rumbling; you know that a
chase scene is about to ensue when per-
cussive, rhythmic music starts pumping;
the big swelling of strings can only mean
a happy ending and love fulfilled.
Using music this way is called tele-
graphing the action, and when it is done
well and subtly, it is a thing of great
beauty and even greater effect. Unfortu-
nately, there are more examples of cliche
out there than inspiration. Keep in mind
that underscore works best when it is
subtle and not constant. Actions need to
be highlighted, but not thrown in the
viewer's face.
The techniques of underscoring have
not changed much since the time of si-
lent movies, when a film's only accom-
paniment was music. Watch "The Kid"
(Charlie Chaplin) or "Steamboat Bill Jr."
(Buster Keaton) to see how those early
masters did it. They were able to point
up action and emotion in the story and
at the same time provide musical How to
keep the scenes together and moving
along. You can see how music foreshad-
ows and makes comments on the action;
you can also feel the power of silence.
Even a two-minute animation can suf-
fer from music saturation. A constant
barrage of sound can leave the viewer no
room to react or take in information. Si-
lence is your friend when designing a
sound track, not something to avoid.
Just as a properly placed sound can di-
rect the viewer's perceptions and emo-
tions, a moment of silence can have a
profound and much-needed effect as a
respite from the action or, through con-
trast, to point it up more strongly.
Contrast is another tool at your dis-
posal. Remember that scene when the two
main characters kissed for the first lime,
but instead of romantic music, you heard
something quietly sharp and discordant as
the camera focused on the man's face? In-
stantly, you knew that he had some other
motive in mind than love. Instead of fol-
lowing the action, music in contrast to our
expectations gives us a deeper insight into
what is going on.
Pictures First, Sounds Second,
Music Third
Once you have finished assembling the
graphic elements of your presentation
(both animated and interactive), it is
time to add sound. By placing the sound
effects before you set the music track,
you will get a clearer idea of what space
is available for music. You must also trig-
ger the sound at the proper moment,
and the means of doing this depend on
the method of presentation you have
chosen for your project. For some soft-
ware suggestions, see "Picking the Right
Program" (Nov. '90, p. 68). To the list
presented in that article, I would add
Animation Station ($99.95, Progressive
Peripherals & Software) because of its ca-
pability for frame-specific triggering of
sounds.
The composition program you use to
prepare your sound track will largely be
a matter of personal taste and the de-
mands of the project. Again, these both
vary so widely that it is impossible to
make specific task-oriented recommen-
dations, but there are a few things to
keep in mind while planning. Will the
presentation be a stand-alone (graphics
and sound running in real time from the
Amiga) or assembled in some other way
(with video or audio tap, or a slide pro-
jector)? Will the sound track play from
the Amiga's internal voices (at the same
time the presentation program is run-
ning), external MIDI sound sources, or
audio tape? Are sound effects incorpo- »-
74 March 1991
FLOPPY DRIVE5
Amaill S150
Applied Engineering
AE 3.5 880k 109
AE 3.5 HD Drive 199
California Access 99
Master 3A 85
MEMORY EXPANSION
Baseboard Ok $109
ICDAdRam540 109
Ram Works 2000 0k 109
Ram Works 2000 2mg 239
Supra 8mb board wffimb 259
Supra 512k for A500 69
1 x 4 Sims CALL
256K x 4 80 Dram CALL
1 mg x 1 80 Dram CALL
3000 memory upgrade CALL
We Have the Best Memory Prices. . .
Call for details'.
■ MANTA-
AUTHORIZED AMIGA SALES & SERVICE CENTER
Citizen Printer*
CSX140. 24 pin $299
CSX200. 9 pin 189
Color Option Available
AMas 5129
Audio Master 3 CALL
Bars & Pipes Pro CALL
Tiger Cub 55
FCE Mid 50012000 49
Music X 99
Perfect Sound 69
DESKTOP /WORD PROC.
Pagestream 2.1 S169
Pen Pal 95
Professional Page 2.0 CALL
Professional Page Upgrade 65
Pro Write 3.0 109
GRAPHICS AND VIDEO
Amigavision $ 89
Animagic 88
Art Department 55
Art Department Pro 149
Broadcast Tiller II 225
Color Splitter 99
Disney Animator 99
Deluxe Paint 3 99
Digimalc 3 27
Digipainl 3 62
Digivie* Cold 4.0 !34
Golden Image Handscanner 275
Imagine 199
Invision Plus 175
Photon Paint 59
Pro-Video Post 195
ProVideo Cold 175
Pro Draw 2.0 129
Sculpt-Animate 4djr. 105
Sharp JX-100 Scanner 699
3-D Professional 299
TV. Text Pro 105
TV. Show 2.0 60
Video Tools on Tap CALL
VIDEO
TOASTER
$ CALLS
Let MANTA upgrade your
Amiga system to take full ad-
vantage of Nevflek's Video
Toaster.
• GVP Accelerator Boards 28-
50 MHZ • Memory Upgrades
• Hard Drive Packages * Re-
movable Media • Time Base
Corrections • Training Tapes
MANTA'i video consultants will
tailor a package for your needs.
Call tor best package prices.
ENTERTAINMENT
Awsome S36
Cadaver 35
Captive 35
Corporation 35
DasBoot 32
Dragon's Lair 2 40
Drakkhen 36
Dungeon Master 2 CALL
Falcon — 32
Finest Hour 37
F-19 Stealth 37
Golden Ax 31
Midwinter 28
Monday Night Football 36
Pirates 29
Shadow Warrior 36
HARD DRIVES
CVP
A500HD40mg CALL
A50OHD10Omg CALL
A2000 Series II Condi 225
CVP Accelerators CALL
Maxtor 200 mg 819
Supra
20mb 500XP w!512k 539
40mb SOOXP w/512k 639
SYQUEST * *M9
44 mg / Removable Drive
Full Amiga Service
Center - Including Parts
• Fatter Agnus ■ Manuals
• Enhanced Chip Set
• Power Supplies • 8520
Chips • Keyboard
Many Here Titles In Stock.
New Arrivals Daily!
Wordsync Interface 119
Quantum 40Q 349
Quantum 105Q CALL
Other Drive Packages available.
Call for best pricing.
MISC. HARDWARE
At Once CALL
DC TV 399
BodegoBay 319
AD Speed. 219
Firecracker 1219
Shadow of Beast 2 37
Time Warp 37
TV. Sports Football 33
Unreal 30
Wings 34
Wrath of Demon 31
FAX:
(201) 542-3654
IN N J. Coll:
(201) 542-4608
ORDER TOLL-FREE
1-800-477-7706
Walk-in lYaffic
115 Route 35
Eatontown, NJ 07724
OPEN 7 DAYS
"terms: VlSAfMC, Discover, certified checks and money orders welcome. School & Corporate Purchase accepted. Most items shipped
1-2 business days. Return* — al! items ictumed must have RMA I before returning. Defective products exchanged for same item
only. Hardwire items will be replaced or repaired AM returned items subject to restocking fee. Shipping nonrefundable. Ca3l for com*
pkig details. Amiga computers sold to walk-in traffic only. Prices may differ in retail location — Software Concepts, Eatontown.
MONITORS
NEC Multisync 3D S599
Seiko CM 1440 575
Seiko CM 1450 699
Panasync 1381 419
Sony .CALL
Flicker Fixer 235
Flicker Free Video CALL
GENLOCKS
AmiCen 99
SuperCen 629
SuperCen 2000s 1395
MagniGen CALL
MiniGen 205
Neriki Imagenusta 1649
Crete 175 on Reader Service card.
Become a part of the
AmigaWorld Programming Team
We're looking for quality programs to support the growth of the AmigaWorld
product line and we need your help.
We offer competitive payment and an opportunity for fame.
■ GAMES ■ ANIMATION ■ 3D ■ UTILITIES ■ CLIP ART
! AMIGAVISION APPLICATIONS ■ OTHER STAND-ALONE APPLICATIONS
Send your submissions
or contact us for
guidelines:
Amiga Product Submissions
Mare-Anne Jarvela
(603) 924-0100
80 Elm Street, Peterborough, NH 03458
AmigaWorld 75
MULTIMEDIA
rated into the sound track?
For information on synchronizing the
presentation with external sound mod-
ules, see "Mastering Multimedia" (Jan.
'91, p. 76). Sound-track synchronization
can be formidable. Keep your eyes and
ears open for several things: memory re-
quirements (if the presentation is to be a
stand-alone, keep the samples small for
efficient storage and execution); proces-
Manufacturers' Addresses
Dover Publications
Scribners
180 VarickSt.
MacMillan Distribution Center
New York, NY 10014
Front and Brown Streets
212/255-3755
Riverside, NJ 08075
609/461-6500
Oxxi, Inc.
800/257-5755
PO Box 90309
Long Beach, CA 90809
The Other Guys
213/427-1227
PO Box H
Logan, UT 84321
Progressive Peripherals 8e Software
801/753-7620
464 Kalamath St.
800/942-9402
Denver, CO 80204
303/825-4144
sor use (playing a sound track and ef-
fects while simultaneously running an
animation can slow both); and, of course,
timing. It is very helpful to make an out-
line (flowchart or storyboard) of the
presentation, with notes as to where
sound effects and music occur. Time the
show to see where in the sound track
you want "hits" to occur, where the
mood should change, and where there
should be silence.
Finally, try to avoid picking your fa-
vorite piece of music for a sound track
just because you like it. Ask yourself how
you want the audience to react and
whether your choice will produce the de-
sired effect. Above all, take the time to
experiment and try something com-
pletely different. Sometimes experiments
surprise you, producing more effective
results than anything you could have
planned! ■
Michael Han ish frequently writes for Amiga-
World on multimedia matters. Write to him
c/o Amiga World Editorial Dept., SO Elm
St., Peterborough, NH 03458.
What is toast without jam?
sum: c
BEAVHRTON. OR
<J7(KX>
(503) «t>.2tl22
Pro Video Post adds real jam. Now
that you can toast with your Amiga.
• Real- Time title generation
• Real- Time display acquisition
• 100-2,600 on-line titles
• Over 100 transitional effects
PLUS DVE's
• On/y 120K per 100 titles
• Anti- Aliased fonts
• Muiti-Colored fonts
• Fast & Easy user interface
• Multiple font attributes on a line
Pro Video Post character generator software
will ease your video-titling efforts and move you
into the '90s
Pro Video Post is a trademark ol ShereH Syslems. Inc Amiga is a registered trademark of Commodore- Amiga. Inc
76 March 1991
Circle 269 on Reader Service card.
WE
840 N.W. 57th Court, Ft. Lauderdale, Florida 33309 tt INFO? (305) 491-0398 FAX (305) 772 -0,334^
SHIPPING: Visa, MasterCard, American Express - $5 for up to 3 pieces; add $1 for each additional piece.
L C.O.D. (cash only) - $9 for up to 3 pieces; add $1 for each additional piece. OUTSIDE U.S. - CALL! J
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and the Temple of Doom
Jug
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HARD DRIVES
Quantum ProDrive
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Floppies are a. pain and you've had enough. You need ihe freedom and safety of a spacious hard
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Quantum's 105 meg ProDrive is the centerpiece erf their fourth veneration, 3 1/2-inch drives.
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3033 Accelerator from Great Valle\ Products
Blistering speed is a 68030 running at 33 Mhz, But to you, it's more than jus* speed, it's
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B>IiWALL
Why buy mail order from Briwall?
/. Technical experii.se to help you make the right decision.
Buying the right product isn't easy. The broad selection makes it
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2. Pretested products to help ensure that your purchase works.
Your purchase of any of the products in this ad, or any product
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1 . TechLine. We offer a free technical installation service. We
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3. Briwall Warranty. You're covered for twice as long because
we double the manufacturer's warranty up to two years on the
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4. PLUS, we offer Ioaner hard drives, we do not hold personal
checks, we ship your order in packaging that keeps it safe, and
we offer a formatting and partitioning service for hard drives.
1-800-638-5757
Outside USA: (215) 683-5433
Customer Service (215)683-5433
Tech Support (215) 683-5699
FAX (215) 683-8567
-l Any Visa and MasterCard accepted with NO surcharge
J Your credit card is not charged until your order is shipped
SHIPPING
J All orders received before 3PM will normally be shipped within 2
business days
3 Software shipping charges are $4,50 per order via UPS ground to
anywhere in continental USA
J Hardware shipping charges are $4.50 handling plus actual shipping
and insurance charges
3 All UPS shipments are sent signature required
J 2nd Day Delivery via Federal Express® is available for $12, Next Day
Delivery only $15. (any order up to 20 pounds.)
BRIWALL
P.O. Box 129/58 Noble Street
Kutztown, PA 19530
Order lines are open 24 hours
Store hovrs:Monday - Friday 9AM-6PM, Saturday 9AM-12Noon
Mail order made easy. . . Call for a complete listing. . . Mail order made easy
Series II A500-HD+ from GVP
Dazzling performance from your Amiga 500 is now
available with any of Ihe exciting new A5(l(l expansion
products. You can add memory, storage, speed, or all three.
Installation isn't always easy but we're ready to Kelp you,
jusi call our TcchLinc. And since we pre-tcst your purchase,
when you get it, it works.
The Series I A500-HD+ from GVP is an excellent choice
for expanding your storage and memory capacity. Wilh it
you can add as much as 8 megs of RAM and up to a 100MB
hard drive to your A500. lis game switch lets you play your
favorites with RAM enabled. The external SCSI port makes
room for up to 7 SCSI devices. And its unique design
prepares yourASOO for future options. Our warranty is 2
years. Price wilh a 50MB drive S679.
Got a memory shortage? Take a look at the BASEboard
from Expansion Systems. You can add up to 4 megs of
RAM to yourASOO and you won't have to tie up your
expansion port to do it. Price with 4megs $439.
To really add some zip lo yourASOO. the Mega Midget
Racer from Computer System Associates may be just the
ticket. You gel a choice of a 68030 running at either 28MHz
or33MHz. And wilh the optional 68882 math co-processor,
vour A500 will reallv scream. Price with a 28MHz 68030
$709. Price wilh a 33MHz 6X030 and 6K8X2 $1318.
And California Access offers Bodega Bay. a snazzy new
set-up thai makes vour Amiga 500 look and aci like an
Amiga 2000. Hriwall price $329.
SupraDrive 500XP wilh 40MB hardrive and 2 megs $655
SuprsRAM 500RX call for pricing
Video lousier from NewTek
Tired of knowing more aboul Amiga video than the people
you buy it from? It's not a comforting feeling. The tech-
nology is expanding so rapidly it's hard lo keep tip. So
we've brought in sonic video experts. They can help you
make the righi selections and since all we sell has been
pretested, your purchase arrives ready lo run.
NewTek 's Video Toaster is the most exciting video devel-
opment ever. Digital video effects, character gcneralion.
color processing, dual frame buffering, and production
switching are just part of ail that it can do. But it takes
some savvy lo piece the products you'll need together. We
have compatible TBC's and other products along with the
knowledge lo make it work. Price SI. 449.
Wilh DCTV rrom Digital Creations you can paint, digi-
tize, display, and even animate full color NTSC video
graphics on any I meg Amiga, Price $449.
Mast Colorburst 24-hit graphics hoard $495
Firecracker from Impulse $1379
Dig! View 4.0 from NewTek $139
Courier US I from L'S Robotics
Awesome modem speed is suddenly a wise choice. With the
size of files going up and ihe price-performance ratio coming
down, slow modems just don't make sense. Raw speed is
important but don 1 ! forget about effective through-put And
what about data compression'.' If you have any questions,
we'll be glad lo help. And when you've made your choice,
we'll pre-lesl il and include the cables you need lo make il work.
The Courier HST is a real screamer with effective baud rates of
up to 38.400! And il's intelligent too. It makes automatic data-
rale adjustments even as phone line conditions change so that
vouge! ihe tile inlact ihe first time. Il oilers MNP. Service Class
5 data compression increasing effective throughput up to SOCf-. It
has a superset of the "AT" commands, auto-dial and auto-answer.
2 phone jacks for voice/daia. and 12 front-panel LED indicators.
Briwall warranty is 2 years. Price $635.
Baud Bandit 2400 with MNP levels 2-5 $139
SupraModem 2400 Plus w/MNP lev els 2-5 and V.42brsSl u 9
SupraModem 2400 Plus w/MNP levels 2-5 $159
SupraModem 2400 $111
SuperGen from Digital Creations
Exciting video creations begin wilh a solid genlock. But the
market is changing so fast, it's not an easy choice. The issues
of signal quality, tape format, and even Ihe basic genlock
options needed are lough lo resolve. A dead end choice can
be costly. We help you solve the mystery and offer a
Tech Line lo help you gel it running.
And the SuperGen from Digital Creations is often the perfect
solution. Il touts broadcast quality RS-170A composite
ouipul. two independent dissolve controls, dual video outputs,
and is software controllable, Il has key oulput and a selectable
3.58Mhz Notch Filler. We lesi il before wc send il and offer a
IKO-day warrant) . Price $669.
The SuperGen 2O0OS is one of Ihe besl you can buy. Il
achieves ihe highest quality results and it your production
needs warrant il. call for details. Briwall warranty is 180
days. Price $1,549.
Neriki Desktop YC $1369
Magni 4004S and 4010 $1629
Sharp JXIOO
and
ScanLab 100
Desktop publishing is an art form. And gelling ihe right
picture placed perfectly into your publication is tin exacting
talent. Make it easier by getting Ihe scanner that makes sense
for you. And you can count on us to help you gel II up and
running.
The Sharp JX100 color scanner wilh Scan!. ah 10(1 from
ASDG is an outstanding combination. Willi il you can
process up to 18-bk linages in sizes as large as l2S0hy S00
pixels. And sizing your pictures perfect Ij is easy using the
variable image reduction control. Six dithering techniques
are included and with its special A-RES mode you can
display 4.096 colors in HI-RES! All IFF formais arc-
supported. Price $799.
The Migraph Hand Scanner offers up to 40O dots per inch
and includes excellent touch-up software. Price $360.
Productivity
Even choosing the software you need is difficult these
days. Memory requirements, operating system
compatibility, and version changes can confuse your
purchase decision, We help you son oui ihe issues, and
we help you gel your purchase installed and working
when your order arrives. Just call our Techiinc if you
have any problems. As always, if it's noi quite right,
send it back.
AmigaVision $109
Art Department Professional $149
Audiomastcr HI $65
Broadcast lillci II $249
DcluxeFaint III $99
Disney Animation Studio $119
Imagine development package $224
Professional Page 2.0 $249
ProWrile 3.1 $114
Superplan$99
SAS C V5.I [formerly from Lattice) $205
Entertainment and Education
There's a lime to work and a lime lo play and since ihe
Amiga is the undisputed game machine champion, wc do
carry ihe honest entertainment and educational software.
So call if you're looking for a new litlc.
Barney Bear (Joes to School $23
Distant Suns $46
Dragons I, air 2: Time Warp $39
Dungeon Master 2: Chaos Strikes Back $27
Harpoon $41
Powermungcr $34
SimCi1v$33
Utilities
Hard drives need maintenance, and wheiher for data
security, efficiency, or outright necessity, you know backing
up software and reorganizing hard drives should be part of
your regular routine. Wc carry a complete line of utilities,
and our technical suppon representatives can offer you
assistance in choosing ihe right program for your needs.
Doctor Ami.. $33
Project D V2.0 $33
Quarterback V4.0 S49
Quarterback Tools $59
Xcopy $40
and many more...
Diconix from Kodak
You want your good ideas lo look good loo so you need a
printer thai shows them off. Bui prim resolution, available
printer drivers, and the software you're using all affect which
is best for you. Tell us your needs and we'll be happy lo help.
Like the new Diconix Color 4 inkjei primer from Kodak. Il
produces beautiful results! And it uses plain paper to do il.
Using ihe CMYK four-color approach with a resolution of up
to 192 dois per inch, ihe results are stunning, It handles
cui-sheel or tracior-feed, prints on transpatetu ics. uses
non-smearing ink. and is surprisingly quiet. It's HP PaintJet
compatible. From Briwall Ihe warranty is 2 years. Price SI 149,
For crisp, professional results, consider ihe sturdy Pinwriter
3200 from NEC. lis 24-pinscan chum oui 108 characters of
smooth, near letter quonty cops every second ora full 216
characters of draft copy. 1 1 comes wilh seven built in lypestyles
lo give you Ihe knik you need. And witli its optional paper
feeder, it can handle cut-shed paper as well as tractor-feed.
From Briwall the warranty is 2 \cars. Price $365.
Citizen GSX-140 24-pin with optional (,'olorkil $419
Citizen GSX-200 9-pin with optional Cnlorkil S275
Circle 132 on Reader Service card.
AMIGA power tools! Frog
e*p
erts
Harness the power of the
new AmigaDOS 2!
AmigaWorld Official
AmigaDOS 2 Companion
by Bob Ryan
The Amiga Companion is back —
in a revised and expanded edition
for AmigaDOS 2. It's your expert
guide to the new DOS, filled with
hundreds of instructions, tips &
techniques not found in any other
book. The previous edition
helped over 10,000 users become
Amiga experts.
INSIDE THIS BOOK
• The Amiga OS, including
Workbench, Shell & ARexx
The Workbench GUI
Detailed information on
Workbench menus
The 13 Preference Editors
Workbench tools - system
programs and Commodities
Exchange
The Extras 2 disk
AmigaDOS - handling disks,
files & devices via the shell
Configuring AmigaDOS
Manipulating files with Copy,
Delete, MakeDir, Rename
AmigaDOS command scripts
& short cuts
The ARexx macro language
A fully annotated ARexx
program to customize
Complete index for easy look-
ups & instant access
Over 100 screen shots!
Plus: command references, a
valuable glossary, and an error
code summary for solving
problems more easily!
416 pages, $24.95
Aulhor Bob Ryan is an Amiga expert,
formerly of AmigaWorld - he is currently
at Byte magazine where he is Technical
Editor.
AW391
A^ 1
Available at select bookstores
and software stores nationwide.
Order direct for fast delivery.
Order Now!
Caim(800) 28BOOKS!
That's (800) 282-6657. Or use the
coupon below and order today!
Exclusive Offer for AmigaWorld Readers:
Satisfaction Guaranteed - If you don't get at
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books, simply return either within 10 days, for
a complete refund!
I I
YES! Send me the AmigaWorld books today!
copies oi AmigaWorld Official AmigaDOS
Companion, $24.95
copies of AmigaWorld Official AmigaVision
Handbook, $24.95
Add S3.00 shipping & handling on first book. Shipping &
handling on the second book is FREE!
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book for Air Mail. Domestic Orders: Allow 2-4 weeks for
delivery.
IDG Books Worldwide/Orders
IDG Communications
80 Elm Street
Peterborough, NH 03458
Express your creativity
on the Amiga - with this
complete guide to the
new AmigaVision!
AmigaWorld Official
AmigaVision Handbook
by Louis Wallace
Hot off the presses! The only
authoritative guide to the hottest
program for your Amiga. Heavily
illustrated, with over 150 screen
shots, providing a step-by-step
primer for mastering AmigaVision.
SPECIAL FEATURES
• Section One covers the basics.
Written in an easy-to-follow
style, it features:
What Exactly Multimedia is, the
Art of Authoring, the Basic
Menus, Common Requestors, &
Program Editing Information
• Section Two has detailed
chapters forming a command
reference to Control Commands
covering:
Interrupts, Database Icons, Wait
Icons, Audio Visual Icons, and
Module Icons
• Section Three is dedicated to
Editors, Tools, & Programming,
and goes in-depth with:
- Complex Program Structures
- Video Disk Controller
- Expression Editor
- Database Editor
- Object Editor
• Valuable Appendices are filled
with advice on hardware &
software products best for
AmigaVison, and a Special
Guide to Version 1. 71
• Complete index for easy look-
ups and easy access.
352 pages, $24.95
Author Louis Wallace is Senior Editor,
Technology, of AmigaWorld magazine.
He has specialized in Amiga technology
since the first machines appeared, and
writes for North American and European
magazines.
5»5
&
&
&F&
THE SECOND ANNUAL
iPi«£s
WORLD OF
IN NEW YORK CITY
* STARRING *
THE AMAZING AMIGA
• FEATURING •
AMIGA HARDWARE • AMIGA SOFTWARE
AMIGA ACCESSORIES • SEMINARS • BARGAINS
ifl
Pier 90, New York Passenger Ship Terminal, New York NY
APRIL 5-7, 1991
Friday, Saturday & Sunday, 10 am - 5 pm
-" I
PRE-REGISTRATION (Deadline March 15):
$10 per single day, $25 for all 3 days
REGISTRATION AT THE SHOW:
$15 per single day, $30 for all 3 days
Admission includes exhibits and seminars.
Worfd ol Amiga in New York City is restricted
to persons 1 2 years of age and older.
WORLD OF
AMIGA
IN NEW YORK CITY
Sponsored by Commodore Business Machines.
Produced by The Hunter Group. For more information
call (416) 595-5906 or fax (416) 595-5093.
register me ^ Q $2 otof2 days
p\ease
\
; m \e day
\ A.ODRESS .
| CITY.
I
L- The
STATE.
ZIP.
Make
^,*^«rs>^ , " , fi
Hunter Group
SoSnerldanOrWe,
SuWe
Circle 155 on Reader Service card.
THE GAME PRESERVE
Elvira, Mistress of the Dark
By John Ryan
You've seen her on hue-night
television: Elvira, voluptuous
queen of the B-grade horror
movies. Now you can see the
lovely and captivating Elvira
on your computer.
Elvira, Mistress of the Dark,
is an amalgam of role-playing
and graphic adventure that
places you in a eerie English
castle; a castle inhabited by
hordes of ghoulish adversaries
and, of course, Elvira, playing
the part of the castle's tone
warm-blooded resident. Your
job is to search for six keys to
a special chest. Within the
chest is a magical scroll that
will prevent the former master
of the castle from resurrecting
herself to spread doom across
the region. The problem: The
keys are guarded by a bunch
of nasty folks that would like
to eat you.
From the start, Elvira sets
the mood with gorgeous
graphics that foreshadow
what's in store for you in this
cold, gray manor. Lonely
courtyards, dank corridors,
and tombs set the stage for
this scary adventure. In addi-
tion to the somber, gray atmo-
sphere that the graphics
impart, mood music— appro-
priate to your location— is sure
to put you on the edge of
your seat.
Thankfully, the entire ad-
venture is controlled with a
point-and-click interface that is
both intuitive and pleasing to
look at. A view screen occupy-
ing much of the display is
OPEN ^
CLOSE S
LOCK J
'NLQCKJ
iLOOKINS
[examine]
I MIX j
CONSUME'
USE J
J THROW 1
«A«M :♦ awn y.r^ --^- 1
A-okay, B-grade horror.
your window to a first-person-
perspective world. On either
side of the window are direc-
tional arrows for navigating
the castle and a command
menu for opening, closing,
locking, or unlocking doors
and containers. None of the
other functions require a lot of
guess work, either. Menu
items become active depend-
ing on the situation you cur-
rently face.
Each area of the castle is
guarded by adversaries who
must be dispatched before you
can pass. Guards and mon-
sters vary in strength and abil-
ity. As a result, many areas
within the castle are nearly im-
passable until you hone the
needed fighting skills to defeat
the guardians.
You possess characteristics
such as strength, dexterity,
skill, and life points that in-
crease as you progress. When
you use weapons and armor,
your skill in employing these
items increases through on-
the-job training: The more
monsters you kill off, the bet-
ter you get at lighting and
surviving. When an altercation
occurs, you have the option of
either running away or letting
loose with arrows or magic
spells. If you wail too long,
hand-to-hand combat occurs,
and the only way out is either
through victory or your own
death. Hand-to-hand combat
allows you to lunge, hack,
thrust, or parry, and the com-
puter tells you which you can
do— decided by your health,
dexterity and skill level.
If you are the queasy type,*-
Crib Notes
By Peter Olafson
THIS MONTH FINDS a party of ad-
venturers standing In the darkness at
the edge of Dungeon Master (S39.95,
FTL). They have found the Ffrestafl on
Level 7 and the Power Gem on Level
14 and figured out that they go to-
gether, but not what to do with them.
Use the staff and the bauble to get
nasty with the Dark Lord on Level 13.
He can't be touched by spells or or-
dinary weapons, but he can be very
nicely "fluxcaged" — enclosed in
forcefields— with the firestaff. As
Chaos has a gift of slipping through
imperfectly constructed fluxcage nets,
use war cries to chase him into a
corner, where you'll need a minimum
number of cages, and lock him in.
Your staff does more than cage
mages, but I'll let you sort out the rest
More cries from the depths:
Paul Diaz of Houston, Texas, asks if
the RA key he's found has any signif-
icance. Yes, Paul, the tour RA keys (on
Levels 3, 7, 9, and 12) are vital to the
liberation of the firestaff. Don't leave
home without them. (Virtually every-
thing in Dungeon Master Is useful in
some context— except lock picks.)
Bob Leonard of Hemet, California,
doesn't say exactly where he's stuck,
but his description suggests Level 8—
a bad one. A full walk-through would
be too elaborate for the column, but
I can say a couple of things. Many
levels in DM don't really require map-
ping. This one benefits from it. The
Arena, as it's known, abounds in se-
cret doors with obscure triggers; a
map might help you get the big pic-
ture. One of the more devious doors
is in the long corridor at the bottom
of the maze. Follow It for 26 steps,
then turn around and twiddle your
thumbs for a minute. A secret door
82 March 1991
73
(THE)
^■ss^^
D
OF THE AZTECS
\
-.-T?
For 400 years no-one has dared
to take up the toughest
challenge man has ever knovvr
-to find Quetzacotl's GOLD O
THE AZTECSINo-onehasdaret
that is until today. Bret Conrad,
ex Special Forces Commander
(and all round great guy) is
bored. His combat training has
made mortal danger a way of
life, and since he was forced into
retirement for being a liability to
himself and his men, he's been
looking for a death defying
mission that he can really get his
teeth into.
This time the odds are really
stacked against him -and you in
one of the biggest, most
fascinating adventure games
ever devised!
3 man years of development.
> 7,000 frames of animation.
i 140 hero actions.
■
• 18,000 individual pieces of
graphics.
• 600K of music and soun
effects. Hh
I
1
-
■■(
"m
7 GOLD IS THE PASSION-
DEATH IS THE PROBABILITY!
■:•■.■'? ■---
8 megabytes of code and
data.
1 Over 80 screens of non-
action and devious puz
IT'S GOT TO BE GOOD TO BE GOLD!
mwm&mzm
inthoHjreofttr intended To be ilkislrjlive of
the Rame play and noilhe screw graphic* which
vary considerably beiwcrrt different, lumult in
quality and app#arji! j . and ire subject 1o lb*
cmnpuier* ifir< ifltjiiimv.
To Order:
See your local retail
or call 1-800-245-774
rjtgColrJnrihrAjtctvC 1S»0. 1991 MnttfcASufthurc. AH
right* rtU'r>eJ. Minuucturnl arxl distrttmird irmlt-r
IkfiKr hi U.S. i;i)10 I IMI it I) Unit* 23, Hollord Was,
HdltWd, -Birmingham, BGTAX, EntfUnd. t opi^ti? tuh-tkt-.
on (hit program. Unjulhof i>i'ii I) r indenting, difruiiun.
fuihlic luiiiirmante, coptin^ ur rf n-iurdin^, hfrmg.
..-.ism:, footing and »clfjrtg under dm pichangr or rc-
purihW Mhi'fiu' in am nunntT strict!* prohibited.
Otoe 76 6^ Reader Service card.'
U.S. GOLD LTD.
550 South Winchester
Boulevard, Suite 200.
San Jose CA 95128.
Tel: (408) 246 6607
AVAILABLE ON:
CBM AMIGA,
ATARI ST &
IBM PC
k^Haaun
GAME
P R E 8
V E
then you may want to pass on
this game. There's a lot of
blood, guts, and gore, just as
in a slasher movie. True to the
genre that made the real El-
vira famous, you'll be submit-
ted to the spectacle of severed
heads, slashed necks, plucked
eyes, and more.
This is a huge game that
spans five floppy disks; a hard
drive will make your life much
easier. The game's size directly
relates to the hours of puzzles,
thrills, frightening encounters,
and butchery you're sure to
experience. If you can't han-
dle the blood, then you're free
to do what any six-year-old
would do: Turn your head.
Don't turn away from the
screen for too long, however,
or you may not have a head to
turn. ($59.95, Accolade, 550 S.
Winchester Bind, Suite 200, San
Jose, CA 95128, 408/985-1700.
One megabyte required.)
PowerMonger
By Peter Olafson
In Populous, you led a God's
life. PowerMonger, Electronic
Arts' astonishing sequel, brings
you back down to earth.
You're in the army now, not
behind the clouds, and a vast,
lively world is out there for
the taking.
The difference is that you
don't just influence your fol-
lowers, as in the earlier game,
but command them. Each of
the 195 rectangular segments
of territory is static— no vol-
cano-making here— but the tit-
tle animated people inhabiting
it can be persuaded, intimi-
dated, killed outright, and,
once subdued, bossed
around. . .at least as far as a
full stomach will take them.
From a humble beginning
with 15 soldiers in a lonely
tower, you must gather an
army, supplies, and lieuten-
ants, devise and appropriate
weapons, and— by guile and
force— take control of two-
thirds of each region's popula-
tion. Naturally, that popula-
tion doesn't simply cave in; by
the time you come to the first
sizable town, you may find
your force considerably over-
matched. Better to talk or
barter, perhaps.
You carry out your actions
with the mouse in a splendid
three-dimensional landscape
abutted on two sides by about
20 icons and on a third by
shifty-eyed warriors represent-
ing you and your subcom-
Command your followers and conquer the rest.
manders. Populous's broad,
durable good looks have been
replaced by greater detail and
finesse. Sheep wander the hill-
sides. Pigeons fly the skies.
Seasons change, and commu-
nities follow the year's cycle.
The command set is simple
but flexible, as it is tailored to
context. For even more con-
trol, you can choose among
three levels of aggressiveness.
What's truly God-like in
PowerMonger is your control
over perspective and access to
detailed information. You can
rotate the landscape in both
directions and scroll across it
in eight; zoom in and out
through seven levels of detail;
and summon three topo-
graphical overlays. Glicking
on the query icon and an
object summons a staggering
amount of detail. Every char-
acter has a history. Births are
announced. When the little
people die, their souls fly
up to heaven, and you can
click on them, too.
Wondrous and hypnotic as
all this is, PowerMonger has a
good-sized learning curve, and
it's a good deal tougher than
Populous. In that game, you
were an eagle, soaring over
your domain, darting down to
make adjustments to the land-
scape, but always having time
to ride the wind and take
prideful stock of your crea-
tion. Rest on your laurels in
PowerMonger, and you'll
watch your followers walk
away in droves.
Consequently, the game can
get rather labor-intensive. I'd
have liked an option to assign
a portion of the army to per-
form automated or semi-auto- »
should open. (It you go too far, you're
leleported back to the start.) Keep at
it; the key to the exit door can be
found on this level.
By the way, one of the dead-end
down stairways you've stumbled onto
here is the famous back or "express"
stairs to the bottom level. I figure de-
livery boys use it to carry meat to the
dragon. (You need a key at the bot-
tom, natch.)
Finally, Lawrence K. Schwendeman
writes that he's stuck before a closed
door bracketed by lorceflelds In The
Coward's Way section of Level 6. The
forceflelds are flashing to lo ports, but
they might as well be solid walls for
the difficulty parties have In penetrat-
ing them, They are rigged so that you
can step into them when they're off
and past them before they come on
again. It takes a lot of patience and
practice, but you can get through.
• Kenneth Russell of New York City
sent In six questions about Shadow
of the Beast II (Psygnosls, $59.99),
echoing waitings and lamentations
heard from others. Yes, that thin,
grassy strip ahead to the right of the
starting point (through the pygmy for-
est) is indeed the entrance to a tun-
nel—specifically a tunnel to the Crys-
tal Caverns. It can be cleared using a
time-honored arcade game technique
(stomp on It until It breaks), but before
you head downtown, you'll need an Item
that can be had from the green monster
at the top of the stairs to the right.
Do destroy the large rock you'll find
by the acid pool, but not by dropping
it In the acid, as you need part of it.
Instead, drop it on the far side of the
pool, where it will break on a spike.
What's left Is the key to using that
"broken" elevator.
The business with the sleeping de-
mon and the caged monster In the pit
Is one ol the toughest spots in the
game. The key is to get into the pit
without bothering the sleeper; it
seems to be a matter of positioning
on chain and beside the table. Then
cream him, and while he's gathering
his wits, hit the lower switch and jump
back on the chain. (If the demon first
hits the upper switch to raise the
chain, you'll have to restart. The pit
Is Inescapable, and the monster Is *
84 March 1991
THE LEADER IN AMIGA DESKTOP VIDEO
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Complete with tips, specs, systems, and
a full (including games) price list.
800BE-AMM
CUSTOMER SERVICE: 41 5"3 64"971 4
FACSIMILE (FAX): 415-365-2073
2682D Middlefield Rd
Redwood City, CA 94036
Circle 26 on Reader Service card.
GAME
PRESERVE
mated supply duty. Power-
Monger is far loo much fun to
spend it rummaging around
barns hunting up tomorrow's
breakfast. (S49.95, Electronic
Arts, 1820 Gateway Dr., San
Mateo, CA 94404,415/571-
7171. No special requirements.)
Awesome
By Rob Lawrence
Never have I encountered a
game so aptly named as Awe-
some. The graphics are awe-
some, the animation is
awesome, and the music is—
you guessed it! A typically im-
pressive Psygnosis master-
piece, this game truly lives up
to its title.
A three-disk odyssey, Awe-
some was developed alongside
Shadow of the Beast and Beast
II, and many of the trade-
marks of that famed duo are
apparent in this game as well.
The differences here are the
space-age setting and the
story, which, unlike the action,
is fairly simple. In a nutshell,
your job is to do some serious
planet hopping to obtain
money and fuel for your es-
cape from a galaxy that's
about to become toast. As you
journey between worlds, you'll
have to ward off suicidal pi-
rale craft, smash asteroids, va-
porize space serpents, and
then deal with the hoards that
await you on the surface of
each planet.
You have a top-down per-
spective in most of the space
sequences, except that it's a »-
practically Invincible.)
No single password will take you
past the dragon head guarding the
gate (o Barloom. Like some other In-
game Instructions, this one varies
from game to game. You should get
the right password by freeing Ish-
ram's guest. He's sacked out, and
you'll need to give him a nudge.
The jug you'll find In the Karamoon
Oasis will prove useful as a mickey a
bit later, after you're captured. (Yes,
captured.) The proprietor will utter
banalities about characters In the
game, but he never told me anything
I didn't already know. Yes, It does look
as though there's more to the right
side of the Inn, but if so, it's nothing
crucial to the completion of the game.
On the other hand, the old man Is
a critical element In your quest to de-
feat Zelek. You'll find his ring nearby
after you escape your cell In the gob-
lin realm. To help you, he also needs
an item you should get from Barloom
after killing Ishram.
• James Scott of Beverly Hills, Califor-
nia, is also fishing for a hint to help
Leisure Suit Larry get across the pir-
anha-infested river on Montoonyt Is-
land. I suspect It's a matter of "vine"-
tuning. You'll need to start near the big
gray rock, and instruct Larry to swing
on a vine. Once he's up, have him
swing on the next vine, and so on. Oh,
and don't forget to tell him to let go
when he reaches the near shore.
• Errata: Back in the November '90
issue, I had tipster Graham Kinsey
suggesting a 200 mph jump speed on
"The Ski Jump" track in Sfunf Track
Racer (MicroProse, $39.95). In fact, he
was referring to "The Big Ramp"
track. Anyway, the tip is also good for
The Ski Jump, and try around 170
mph lor the shorter jumps on the
other side of The Big Ramp.
If you need help with a game before
then, you can reach me at 12 W. 104th
St., Apt. 3E, New York, NY 10025, or
via E-mail as P.OLAFSON on GEnie
and as Peteroo on Plink. Send a self-
addressed stamped envelope for a
personal reply. ■
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Be the leader of the pack! Run with the SAS/C Development System for AmigaDOS. For a
free brochure or to order Release 5.10 of the product, call SAS Institute at 919-677-8000,
extension 3042.
SAS and SAS/C are registered trademarks of SAS Instiiule Inc..
Can-. NC. USA.
Other hninil iiiid prixiiirt names are trademarks and reEistered
trademarks of their respective holders.
Circle 40 on Reader Service card.
SAS Institute Inc.
SAS Campus Drive
Cary, NC 27513
The Software Shop, Inc.
Software & Hardware Special
1-800-752-0050
"Give Us the Opportunity to BEAT any advertised price"
GVP-A2000 ACCEL,
MEM&HARDCARDS
A3001-68030-8B2/28MHZ+4MB $1469
A3001-68030-882/33MHZ+4MB 1679
A3O01-6803O-8B2/50MHZ+4MB 2559
GVP-A2000-HC/B+0SRSII 233
GVP-A2000-HC/B+2MG SRSH 328
GVP-A2000-HC/8+4MGSRSII 430
GVP A2000HC/B+6MGSRSH 532
GVP-A200Q HC/8+8MGSRSII 633
GVP-A20uO-HC/8+OtQ-40MG 529
GVP-A2000-HC/B+0+Q-BOMG 706
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GVP-A2000-HC/8t0tO-209MG 1125
GVP-A2O00-HC-SRSII+O-40MG 489
GVP-A2000-HC-SRSII+Q-80MG 666
GVP-A2000-HC-SHSIUO-105MG 699
GVP-A2000-HC-SHSII+Q-170MG 1029
GVP-A2000-HC-SRSII*Q-209MG 1089
GVP-A2000-HC/0 175
A2000 HARD CARDS
Hardlrame 200D S 1 59
Quantum 50mg W/HF2D0D 489
Quanlum 80mg W/HF2000 669
Quantum 105mg W/HF2000 699
Quantum 1 70mg W/HF2000 1 035
209mg Conner W/HF20O0 1 099
Wordsync Supra Controller 129
Quantum 50mg w/wordsync 449
Quantum 60mg w/wordsync 623
Quantum lOSmg w/wordsync 659
Quantum 1 70mg w/wordsync 989
£09mg Conner w/wordsync 1 039
ICD Advantage Controller 139
Quantum 50mg w/ICD Adv. 459
Quantum eOmg w/ICD Adv. 633
Quantum 105mg w/ICD Adv. 699
Quantum 1 700mg w/ICD Adv. 1 009
NEWA500DRIVES&
MEMORY
AD-IDE Controller A500 $118
AD-IDE-A500 w/40rngTeac 459
AD-IDE-A500 80mg Maxtor 649
Supra 500XP-20mg w/51 2K 559
Supra 500XP-20mg w/2mg 649
Supra 500XP-40mg w/51 2K 669
Supra 500XP-40mg w/2mg 759
Quantum 50mg w/GVP 659
Quantum 80mg w/GVP 849
Quantum 105mg w/GVP 899
Adram 540 A500 w/51 2K 1 39
Adram 540 A50Q w/1 mg 159
Adram 540 A500 w/2mg 199
Adram 540 A500 w/4mg 299
BaseBoard 512K 139
BaseBoard 1rnfl 159
BaseBoard 2mg A500 1 79
BaseBoard 4rng A500 299
A1000HARDRIVES&
MEMORY
Quantum 40mg w/Supra $659
Quantum 80mg w/Supra 849
Quantum 1 05mg w/Supra 899
Starboard II 512K 230
Starboard II lmg 259
Starboard II 2mg 359
Starboard OK 21 1
HARDDRIVES
Quantum drive 40mg 11ms ace, 329
Quantum drive 80mg 11ms ace. 495
Quantum drive 105mg 539
Quantum drive 170mg 11ms 869
209mgConer 15ms 914
SYQUEST 44mg w/cartridge 649
Syquest Media 44mg 89
A2000 MEMORY CARDS
Supraram A2000 2mg 211
Supraram A2000 4mg 289
Supraram A2000 6mg
$379
Supraram A2000 Bmg
439
SUP 2mg A2000
215
8UP4mg A20Q0
295
8UP6mg A2000
375
8UP8mg A2000
459
AdRAM A2080 2mg
195
AdRAM A2080 4mg
275
AdRAM A2080 6mg
355
AdRAM A2080 8mg
435
RamWorks 2000 2mg
189
RamWorks 2000 4mg
269
RamWorks 2000 6mg
349
RamWorks 2000 Bmg
429
CHIPS
Dram 1mgx 1 80/100ns
9
Dram lmg Zip 10
10
Dram 256x4 1 B0/1 00ns
9
Sim Module 80/1 00ns
75
SCram 4 x 1 70/80ns Zip
75
ACCESSORIES
6 outlet AC Surge ' 6
A/B.C.D Swilchbox 39
A1000 Sale skin 22
A2000 Sate skin 22
A3000 Sate skin 22
A500 Sale skin 22
Amtrac Trackball 79
Being optical mpuse 1 09
Copy Stand 69
Ece Midi 1000 52
Ece Midi 500 2000 -... 52
Ergo Joystick 17
Gravis Joystick 3 7
Modem cable A1 000 ...... T 5
ModemcabieA200Q/500lS
Mouse pad 9
Printer cablB 2000:5001 ...5
Printer cable A1000 15
Video int A500 a 65
CAD
Draw 2030 183
Home builder cad 129
Home builder choice 53
Home Buildr library 7 9
Intro cad 51
Intro Cad Plus 9 9
Pro-Board 399
Pro-Net 399
Ultra Design 269
X CAD Designer II 97
X-CAD Designer Pro 215
COMMUNICATION
Online 44
Atalk III 65
Online Platinum 67
BBS pC 96
Skyline BBS com 99
DATABASE
Data retrieve 51
Doman V 189
Super base 52
Superbase pers. II 99
Superbase Pro. 3.0 219
DESKTOP PUBLISHING
WORDPROCESSOR
Gold spell II 30
Pro-page template 42
Pro-draw clip art 42
Transcript 47
Text pro 50
Publisher plus 69
Who-What-When 69
Wp library 79
Page seller It 89
Becker text 92
Pen Pal 102
Prownte v3.0 99
Professional Draw 129
Publishers Choice - 69
City Desk 2.0 135
Word Perfect ..149
The Works Platinum 164
Professional Page 175
Excellence! 2.0 179
Gold Disk Office 189
Prolessional page 1,3... 199
Page stream 2.0 199
EDUCATION
Adventure of sirtbad 32
Aesop's fables 3 2
All aOout America 35
Animal kingdom ....32
At Ihe Zoo 27
Decimal dungeon 32
Dinosaur Oiscov. kit 29
Discovery game math ....25
Discovery game spell 25
Fraction action 3 2
Inlellilype 35
Kid talk 35
K i n d e r a in a 32
Learning curve 52
Letters For You 28
Master type 25
Math Odyssey 33
Math talk 3 5
Math talk fraction 35
Math wizard 35
Mavis beacon typing 3 3
Numbers Count 2 8
Project Master 129
Puj2le Story book 2 9
Read & rhyme 3 2
Read-a-rama 32
Rhyming note book 3
Spell bound 2 5
Speller bee 3 5
Tales from Arabia 32
Talking Animator 34
Where in the U,S 35
Where in World C.S 32
Where inEurpe.C.Sdiego3 5
Wo r d m a s t e r 32
World Atlas,. 39
World Odyssey 33
Your family tree 32
FONTS
Calligrapher 85
Fancy 3d fonts 52
Font set 1 22
HeadlmB Fonts 54
Headlines 2 4 7
Inter font 76
Kara Anim font i 35
Kara Anim Font 2 35
Kara fonts color 50
Kara fonts Headline 2 48
Kara fonts subheads 4 8
News letter fonts 29
Page Stream fonts 1-15..29
Profoms I Prof 2 3
Prolonts II decorative 23
Studia font 29
Subheads 4 7
GRAPHICS * VIDEO
DCTV 439
3-Demon 73
3d dptmns 35
3D Professional 299
A n i m a g 1 c 9 5
Animate 3-D 99
Animation editor 39
Animation eflects 32
Animation Flipper 32
Animation multiplane 58
Animation stand 32
Animation Station 69
Animation Studio Ill
Animation Tiller 5 9
Animation w/images 89
Animator apprentices .185
Animotion 65
Architectural Design ,.23
Art Department 59
Broadcast filler II 229
C light 3d editor 39
Caligari 159
Can do 99
Chroma paint 48
Conicsetter 65
Credit text scroile- 29
Deluxe Paint III 102
Deluxe photo lab 102
Deluxe print II 59
Deluxe video III 106
Design 3-D 67
Designasaj'LS 32
Digi pairl 3 69
Digi View 3c d 4.0 131
Digimate III 28
Digiworks 3d 89
Director ~aoe 38
Director's Toolkit 26
Elan Performer 4 I
Express oa.nt III 69
Fantavis on 42
Future desicn 3-d 23
Human design 3-d 23
Int. design sculpt3d 23
Interchange 32
Invision 109
Lights Camera Action 49
Microbot desicn 3-d 2 3
Modeler 3d. " 64
Movie cl os 29
Movie setter 6 5
Page llippe' h 95
Pagerenaer 3-D 105
Photon Pairt 2.0 97
Pixmate 43
Print maste' plus 33
Pro video plus set 1 33
Pro video plus set II 83
Pro Video Post 220
Provided Gold 163
Scene Generator 29
Sculpt 3-d 64
Sculpt Anim. 4D 399
Sculpl-Ammate 4-D Jr 95
Super Clips 22
Tre Ar: Dec: £ c
The Director 46
Turbo silve' 3.0 119
Turbo Sliver Module 20
Tv Text Prof 111
Tv-show 2.0 64
Tv-texl. 64
Video eflects 3d 121
Video scape 3d 120
Video titier 95
Vista 69
2oetrope 89
HARDWARE
A3000 Internal Drive 99
ADFIicker Free Video 349
ADSpeed A500 Accel 249
AE 3,5 External Dr. HD 215
AE External Drive 109
AE Datalmk 20OD MNP5 ....175
AE Datalink Exp. MNP5 269
Air Drive External 99
Amax II Emulator 149
Amigen ,.,..153
Asia 3.5 External Drv 1 15
Baud Bandit leve 5 155
Color Splitter 120
Desktoo budget 46
Easyl A1000 349
Easyl A2O00 379
Easyl A500 345
Flicker lixer 425
Flicker Free Video 359
FramebufferW/capture549
Future sound 129
Internal 3.5dfive A2000.. 89
Mac 3.5 Drive 229
Mac Rom Chip 149
Midi Gold (5001., 60
Migraph Scanner 349
Mini Gen 210
Perfect sound V.3.0 75
Power Supply A500 109
Scanlock 789
Sharp JX 100 Scanner ,789
Super Gen 695
Supergen 2000S 1679
Supra 2400bd internal... 1 49
US Robolics 9600bd HST669
WV1410 Cam.Wilens.,,,199
LANGUAGE UTILITIES
A'C basic , 129
A/C fortran 195
Adapt 79
Arex* 33
Assem pro 65
Ajtec C develooer 195
Aztec C professional 129
BAD disk optimizer 32
Benchmark c lib 62
Benchmark C library 62
Benchmark ilf library 62
Benchmark modula 2... 128
Benchmark simplified 62
Bnchmark SrcLevDebug.62
C.B. Tree 65
Cape 68k 59
Cross Dos 4.0 2 9
Cygnused Professional ...65
Devpac Vrs.2 _ 66
Disk 2 disk 33
Disk master 1.4 .,3 3
Disk mechanic 59
Dissaserabler 1 5
Dos 2 dos 35
Hisofl Basic pro 118
Inovalools #1 54
Lattice Dev. System 5,4.225
Mac 2 Dos 99
Momentum Mail 22
Nag Pius Schedule Assist. 52
Pixel script 104
Power windows v2.5 58
Pro script 3 2
Project D 3 2
Quarterback 4.1 45
Raw copy 1.3 3 9
Source level debugger .65
Super Card A2000 7 9
True basic 6 5
V.I.P ,.,., 3 2
W. shell 33
X-copy II 2 9
MONITORS
MEC 3D multisync 599
Panasonic C1381HI Res499
Sieko cml43Q monitor ..699
Sony mulli-scan MonitOr535
Taxan 1000 20' Ullrasync
2899
Zenith 14' Flat CRT 720
PRINTERS
H24PanasonicPrinter ,349
AlpsAllegro24PIN 425
Cilizen200GX 210
Ci!2enGSX140PRT,Color399
HPpamt jet 1029
NECLC890laserPS 3395
Starnxrainbow 259
SOUND & MUSIC
4-optfeluxe 97
Audipmaster 37
Audipmasterll 67
Backsongbook 27
Bars&Pipes 179
Copy islll 179
D-50 9 9
Deluiemusic 69
Drdrums 28
Drkeys 2 8
DrT'sKeyboard 160
DrT'sMitfiRflC. Studio 47
Dxheaver 97
Dynamicdrums 5 2
Dynamicsiudio 129
FuluresoundA500/A200092
KcsLevelll 225
Matnx6 97
MidiMagic 97
Mt-32 97
Mus-C-X 205
Musicsiuoent 33
Promidistudio 129
Prosounddesigner 125
Sonin 51
SoundOasis 69
SoundOuestTexture 99
Soundsampler 78
SoundTrackVol ..135
Studiomagic 65
Symhia 59
SynihiaPro 199
Texture 97
TigerCub 62
Ulililies2fm i-.aiicsi 43
SPREADSHEET
Advantage 129
Analyzed. , 95
Easy Ledger 189
Financial plus 189
Haicalc 32
MaxiplanSCO 95
Maxiplanplus 126
Money Mentc 65
Nimbus recorc keepe'...95
Phaser 65
Service Industry Acc'l ng22S
Superplan 97
VIPProfessionai 65
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Spotlight on Software
AlOTank Killer 30.99
AMOS (Gams Creator) 59.99
AmigaVislon 89.00
Animation Stuaio 99.00
Apprentice 19,99
Armou'-Geddon 26.99
AudoMoster III 60.00
Awesome 39.00
Barnoy Bear Goes to Space 22.00
Bare & Pipes 165.00
Bars&Pipes Mdfi-Meda Kit 37.99
Bars & Pipes Music Box A or B 37.99
Blitz BASIC 106.00
Broadcast Utler II 229.00
Buck Rogers 35.99
Byte 'N Bock 41.98
Captive 29.99
Carthage 26.99
Chaos Strikes Back 24.99
Chessmaster 2100 36.99
Cross DOS 4.0 24.99
Curse of the Azure Bonds 35.99
Data Tax 45.00
DigiPdntS .". 61.99
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For information or price listinq:
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Star Control 31.99
HmeWarp 35.99
TransWrite 41.99
Ultima V 35.00
Vista Professional 89.00
Wings 36.69
Wrath of the Demon 29.99
[CD, Inc.
AdiDE ,„■...;. i ; ...-Can
AdRAM208Q0K 135,00
AdRAM5400K 115.00
AdRAM 540 2 Megs 215.00
AdSpeed ; „■ 249100
flicker Free Video ;,;.,....„„ ...329,00
lUMX^ut^i.uututLi.ujLiiuii^uiiiuuiiuuiniHml
DigiViewGold 130.00
DinoWars 24.99
Dsk Laboler (Make custom labels) 24.99
Distant Suns 42.99
Drogon Lord 35.00
Dragon Wars 31,99
Duck Tales 26.99
Bectric Thesaurus 31.99
Elvira 35.99
Exceltencel 125.00
F-19Stedth Fighter 3B.00
Fdcon 33.89
Fdcon Mission Disk t2 Flrefight 18.50
FlashBack 45.99
Full Metal Planet 31.99
Harpoon 43.99
Harpoon BaHlsSalK 24.99
Indanopolis 500 34.99
Imagine 195.00
Jack Mddaus Unlimited Golf 34.99
Kara Fonts: AN1M 3 33.89
Killing Game Show 28.50
Lattice CSAS/C 199.00
Lemmings 31.99
Macro Pant (Lake Forest Logic) .... 79.00
Maverick 25.99
McGee and Kerry's Farm 24.99
Monday Nght Footbafl 35.99
Music X Junior 89.99
Obitus (w/ T-Shlrt) 36.00
PagaSheamZ.l 189.00
PageSteam Forms: Business 24.99
P.K.A.S.AR. 4.0 60.00
Pixel 3D 52.99
PowerMonger 35.99
Power Pinball 23.99
Pro Vector 175.00
Pro Write 3.0 95.99
QuarterBock 43.00
QuorterBock Tools 53.00
QuickWrite 49.00
Shadow of 1he Beast I 24.00
Shadow of the Beast II 35.99
Sm City Planning Commission 11.99
Progressive Peripherals
Modem, Baud Bandit MNP 125.00
: ! ;W/ Baud Bandit Software , 155.00
FrameGrabber 535,00
:';;W/2.0S6fiware ,..„..., 58S.00
QicTape .....; 495.00
Double Talk 375.00
Spotlight on Hardware
Accelerator, Sapphire 68020 279.00
ATonce 279.00
AutoLink (Auto Dgitizing Cable) .. 44.00
ColorSpffiler 106.00
Diskettes, Sony Bulk 100 Pock 65.00
fioppy Dr.vo, Internal 500 90.00
Roppy Drive, Internal 2000 90.00
Floppy Drive, AE High Density 195.00
Roppy Drive. AE 880K 95.00
HardCard.GVP 105Q Series 11 0/0 789.00
HardCard, GVP 52Q Series II 8/0 575.00
HardCard. GVP 105Q Series II 8/0 849,00
Harddrive, 40Q Bare 345.00
Harddrlve, Series II 500 40 MB 615.00
Harddrlva, Series II 600 105 MB .. 929.00
Making Music on the Amiga Book 26.00
MegaChlp 2000 Board 235.00
Memory Board, BaseBoard OK .... 1 15,00
Memory Board, 68030 4-Meg 799.00
Memory Board, GVP 8/2 205.00
MIDI Interface, ECE 52.00
Modem, DatoLink 2000 MNP 165.00
Modem, DataUr* Express MNP .. 189.00
Send FAX Option 35.00
Mouse, Konyo Golden tnage 45.00
Mouse, Ndksha 36,99
Supra Corporation
501 Clone,512K 55.C
Floppy Drive, SupraDrive 99.C
Hardcard. 40Q W/ Word/Sync .... 399.C
Hardcard,105Qw/ Word/Sync. 6B9.C
Harddrlve, Supra 500XP 105/2 .... 929.C
Hcrddrive. Supra 600XP 40/2 595.C
Harddrive, Supra 500XP 62/2 ...... 715.C
Memory, SupraRAM 2000 2 Megs 1 95 ,C
Memory, SupraRAM 2000 4 Megs 279.C
Memory, SupraRAM 2000 6 Megs 345.C
Memory. SupraRAM 500RX 3/1.... 135.(
Modem, 2400* (MNP & V.42bls) 1 69.C
Modem, 2400 MNP (Levels 2-5) .. 149.C
Modem , 24003+ (MNP & V.42bis) 1 59,(
SCSI Controler. Word/Sync 119.C
miuiiuiuuimiuiuuimuiiiimiuiiuiiiiuiimil
Perfect Sound 3.0 69.00
Phantom SMPTE Interface 175.00
Power Supply 500 AE Heavy Duty 86.00
Printer, Tl PostScript PS 35 1 899.00
Printer, Tl PostScript PS 17.,,. 1749.00
Printer, HP PaintJet 999.00
Removable Harddrive, Ricoh 799.00
SCSI Controller, GVP Series II 8/0 219.00
Super Agnus Chip 95.00
Trackball, AmTRAC 69.99
Video Master, VIDTek 1075.00
Video Toaster 1495.00
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W255 IW99 Grand view ■ #204 ■ Waukesha, Wl 53188 ■ 9 AM to 5 PM Mon.-Sat.
G A M E P
rear view when you're battling
serpents. The effect is much
like playing Sega's Space Har-
rier. Once you're on the sur-
face of the planet, you skim
rapidly over a massive net-
work of suspended platforms
and walkways, battling aliens
as you go. At the landing site,
you leave the ship to search
on foot for the entrance to the
E S E R V E
nately, however, the sound
effects are mixed in, often
blocking the percussion. The
game is a shoot-'em-up at
heart, but strategy is required
to select weapons and courses.
Difficult? I enjoy a fairly tough
game, but Awesome really put
me through the ringer.
If I were to revise this one,
I'd try to make the space bat-
Shoot fast, shoot often.
underground complex. Once
inside, you can sell cargo, buy-
weapons, take on new con-
tracts, and plot your next
destination.
Awesome's sterling graphics
and animations outshine those
of most coin-ops. Scrolling is
usually multilayer through 360
degrees. The assorted hi-fi
stereo sound tracks are a defi-
nite two thumbs up. Unfortu-
tles less cramped; I crashed
into twice as many ships as I
shot. The manual is quite
brief, copy protection is very
heavy, and disk loads can drag
on. A second drive helps; a
hard drive doesn't. Other than
that, I can't fault the game.
($59,99, Psygnosis Limited, 29
Saint Mary's Court, Brookiine,
MA 02146, 617/731-3553. Joy-
stick required.)
A- 10 Tank Killer
By John Ryan
In A- 10 Tank Killer, the way
that you fly your machine will
determine the success or fail-
ure of the grunts on the
ground.
The A- 10 is a lethal weapon;
battlefield survivability is the
key. Unlike other combat air-
craft, your plane can actually
lose most of its wing, lose an
engine, or take a direct SAM
hit and still live to fly again!
The cockpit is a virtual tita-
nium bathtub that is strong
enough to slop a 30mm shell.
This subsonic aircraft sports
the legendary Avenger cannon
that can spew 30mm depleted
uranium shells at the rate of
4200 a minute. For long-dis- »-
88 March 1991
Orcfe 275 on Reader Service card.
UTILITIES UNLIMITED OF OREGON, inc
P.O.Box 532 North Plains, OR 97133
ORDERS TAKEN 24 HOURS A DAY AT (503) 647-5611 FAX LINE (503) 648-8992
[ $99 95
Super Card AMI II
A MUST FOR ALL AMIGA OWNERS
Now is the time to own the most powerful backup system that ever will be
made. We have searched for a program that this software, hardware package
can not backup, and it is yet to be found. Over 10,000 units sold!!! Please join
our search.
NOW ONLY
NEVER BEFORE 100% BACKUP.
• Easy to use, mouse driven software.
• Most software backed up in 60 seconds!
• Transparent when not in use.
• Fits any Amiga, even the 3000! (Please specify when ordering).
• Backup any 3.5" disk (IBM, ATARI, MAC, AMIGA).
• No soldering required!
• Cross-country BBS support system (Call for # neares! you).
• Backup your original - the day you buy it!
■ Super Card AMI II works on NTSC (60 Hertz) and PAL (50 Hertz) systems.
■ Tested world wide to be the 'one and only' 100% backup system.
Don't wait, one original losl can cost more than (his backup system! We have a full stock on hand
and your system can be on its way to you fast!
Remember, specify the Amiga you have when ordering. A500/1 000/2000/2500/3000 using one or
more external drives, or A2000/2500/3000/ with two internal drives.
AMI-II SOFTWARE UP-DATE
Now Available 1.0 Software
■ Copier files that allow 60 second backup for most programs.
• Easy to use instructions.
• Save those programs onto the copier files for future use.
• Join our automatic up-date list, and never miss another up-date.
AMI SUPER TRACKER
Have you ever wanted to know where
problem tracks are located? Now, with
super tracker AMI you can tell! This
beautiful digital track display simply plugs
into ihe last drive in your Amiga system (all
Amiga computers will work). The head
location (track) side (top
or botton head) and
where write protect
position are all
displayed.
NOW
$
79
95
M.A.S.T. UNIDRIVE
For those of you on a budget. Now is the
time to order this great looking, reliable
and quiet drive.
We at Utilities
Unlimited can offer
this drive for only.
99
95
Add $4.00 Shipping and Handling • Add S3. 50
C.O.D. in U.S.A. only. Add $3.00 to all foreign
shipments. VISA and MasterCard are
accepted.
ENHANCED UNIDRIVE
The only Amiga external floppy drive in the
world that includes Digital Track Display,
Hardware Write Protect Switch and
Hardware Virus
Protect
System.
All this for only
n
$
149
95
ATTENTION TO OUR VALUED CANADIAN FRIENDS . . .
NOW ORDERING PRODUCTS IS EASY. AND FAST DELIVERY. WE HAVE SET
UP A DISTRIBUTOR JUST FOR YOU. PLEASE PLACE YOUR ORDERS BY
DIALING. (519) 272-1528 OR MAIL ORDER TO:
P.O. BOX 311, STRATFORD, ONTARIO, CANADA N5A 6T3.
FOR ANY TECHNICAL ASSISTANCE DIAL (503) 647-9022
THURSDAY & FRIDAY 10:00 A.M. TO 3:00 P.M. PACIFIC TIME!!!
SUPER-CARD UTILITY PACKAGE
Copier Construction Set - Create copier files for
Super-Card AMI II vl.O software.
Disk Anaylzer • Display format and structure
Information of tracks. This will help determine which
mode you should use with Super-Card AMI II.
Drive Speed Checker - Checks drive speeds of
ALL drives.
Drive Alignment Checker - Checks drive alignment
Of ALL drives.
MFM Editor - Read & Write
MFM data. Works in conjunction
with Copier Construction Set to
help create copier files.
39
95
KICK BOARD
When Workbench 2.0 is released, it is estimated that
only 67% of the existing software will work with it.
Nearly at! commercial games will not run under the
new Kickstart ROM. That leaves the consumer
swapping (heir ROMs back and forth in order to run
various software. This Is a terrible inconvience to the
consumer.
Introducing, KICK-BOARD A simple to insta "
board that replaces your ROM inside your Amiga
computer. Remove your old Kickstart ROM from it's
socket and place it in our board. Now, plug the KICK-
BOARD'S ribbon cable Into the empty ROM socket.
That's it! You can add two additional ROMs to the
KICK-BOARD besides your original. Giving you the
total of three possible ROMs to use in your Amiga.
By simply moving the switch provided to one °' ' ne
three positions, you can select one of the available
ROMs. No more compatibility problemsl By using a
ribbon cable assemble, we have insured that this
product will work with all p rocessor accelerators,
which generally cover the
ROM socket completely.
Introductory Price
BOOT DRIVE SELECTOR
Tired of that annoying "Clicking" that your drive
makes whan there is no disk inserted? Have you
ever wanted to boot from one of your external
drives? Did you know that some commercial
programs (generally European games) actually
require your external drives to be disconnected from
your Amigall
Introducing, BOOT DRIVE SELECTOR.... A simple
to install board that fixes all of the above mentioned
problems for good: 1 This unit installs between your
CIA chip and your internal drive. Once installed, the
"Clicking" ( which will eventually wear out your
drive) will be a thing of the past.
What happens if your Internal drive malfunctions?
You are stuck without your computerl Not if you have
this unit installed! Simply select which external you
want to boot from and you again have a usable
system. The external drive you select and your
Internal (DFO) drive actually "Swap" locations,
allowing the normal usage of all drives.
No more removing your external drives for those
programs that require that there be only one drive
online. Simply flip the switch, and presto! All external
drives are disabled! This product will pay for itsalf
without questlanl
Now with Anti-Virus
Circle 74 on Reader Service card.
GET A SECOND OPINION!
Don't just take our word for it. Here's
what the pros say about SketchMaster
drawing tablets from Dakota:
"/ think SketchMaster's great. I learned to draw
with a pencil and I like drawing that way.. .a
mouse feels unnatural in my hand." j dy Rymers
Dallas Mavericks, NBA
"Dakota's a consumer friendly company with
the best cost/performance tablet on the
market today." Ray Adams
KGUN-TV Tuscan, AZ
"Reasonable prices, great software compatibility,
sleek organized set-ups, easy installation, and
no accessories to buy. .it's all in tfie box."
Amazing Computing, Jan '91
SketchMaster has the features you want at the best price.
Q Includes stylus and 4 button cursor.
Q Power supply no! required; connects to serial port. Eliminates
extra cables and saves valuable expansion slots.
□ Exclusive 5 year warranty.
Q Convenient clear overlay to protect and secure drawings.
Q Amiga and IBM software included.
□ 2 popular sizes: 12 x 12 - $449; 12x18- S699,
Call Today! DAKOTA
BOO/325-6825
603/427-0100
CORPORATION
55 Heritage Avenue
Portsmouth, NH 03801
G A M E
P R E S E R V
tance work, you can rely on
"iire-and-forget" Maverick
missiles, a tank commander's
worst nightmare.
Although you can By indi-
vidual sorties, the campaign
mode is A-10's bread and but-
ter; here you must accomplish
seven different missions in
succession. Your success or
failure in each will aflect the
thora of keystrokes. The cock-
pit display is a digitized
version of an actual A- 10.
Your job is close air support,
which often means flying into
a battle zone at tree-top level
while you are executing eva-
sive maneuvers that would
make even the most seasoned
flier cough it up. Terra Firma,
as it seems, is vour worst en-
■»< * ™
o
C
_______
SLOT VIEW
SPEED 210
Irl'W"* m.4 all
Fly carefully, or you'll be the fireball.
outcome of the war raging on
the ground below you. If you
fail to take out a primary ob-
jective, allied ground forces
may face annihilation; conse-
quently, your next mission in
the campaign may also be
more difficult.
You select the missions, re-
ceive your orders, and arm
the A- 10 through a series of
nicely digitized screens. Radio
messages from battlefield com-
manders, other pilots and
your commanding officer flash
periodically on the screen, de-
tailing possible targets and
trouble areas. Other messages
can be emotional pleas for
help by a unit pinned down by
tank fire. You can hear the
sound of explosions and far-
off battles through the low
roar ofthe A-10's engines; if
you don't act in time, a key al-
lied unit— or even the entire
battle— might be lost.
Flying the A- 10 is relatively
easy; gone is the usual ple-
emy. Not paying close atten-
tion to your altitude and pitch
will kill you as surely as any
SAM or MIG.
The graphics are nicely
drawn and convey a real sense
of flight and movement in re-
lation to speed. You can view
your flight from several differ-
ent angles. The game's robust
graphics, however, can also be
an irritant. A stock Amiga sys-
tem just doesn't have the horse-
power to push the high-
speed graphics this simulation
requires. While you can re-
duce the amount of detail,
even the lowest setting can
seem sluggish and unre-
sponsive. A hard drive will
speed up play for you by
shortening disk-access time.
A- 10 is as enjoyable a simu-
lation as I've played in many
months, but it's not without its
annoyances. For example,
there is no option to rearm
the aircraft once the battle be-
gins; if you run out of weap-
90 March 1991
Circle 356 on Reader Service card
A M E
PRESERVE
Software
ons— too bad. Moreover, every
campaign game includes a
mandatory training session
that can take 10-15 minutes to
complete. After 20 such ses-
sions, you will soon tire of this
constraint.
A-10 Tank Killer imparts a
wonderful you-are-there feel-
ing; the outcome of battles
and the fate of troops lie in
your hands. The war rages
on. . . ($49.95, Dynamix, 99 W.
10th, Suite 337, Eugene, OR
97401, 503/343-0772. No spe-
cial requirements.)
Black Gold
By Peter Olafson
Arcade sequences will proba-
bly be around as long as there
are computer games simulat-
ing big business. No one really
wants to linger over a spread-
sheet; it's a little too much like
the real world. You have to
hand it to Black Gold, an oil-
drilling simulation from Elec-
tronic Zoo; it never gels
bogged down with figures.
You run an oil company in
competition with three human
or computer opponents via an
interface clean enough to eat
off. Icons brae kri a graphic ol
your office: a telephone to re-
ceive disaster reports and sup-
ply-contract offers; a briefcase
to tackle oil field fires; a desk
drawer for sabotage against ri-
vals', investigations to protect
against sabatoge; your balance
sheet; a map for a look at the
big picture; a newspaper for
the big event of the moment;
and a computer (where you'll
spend most of your time) for
everything else. Missing,
oddly, are oil tankers and oil
spills. Don't these guys read
the papers?
Black Gold has a good deal
of detail to be tickled with.
You choose a company logo
and your office decor. Plus,
you can choose between four
game lengths. (A requester to
set difficulty levels for the
three arcade games wouldn't
have been a bad idea, either.)
Your computer is an Amiga,
complete with clickable icons
and closable windows — and a
"Games" disk in the floppy
drive. The graphics are almost
all pleasing to the eye, and the
music is jaunty and tuneful to
a fault.
The three action se-
quences — the only real occa-
sions for disk access, by the
way — are basic, colorful, and
playable enough. One that
you'll be repeating a lot at the
start involves simply keeping
your drill bit within a set of
concentric circles. Another has
a little man running all over
creation to dynamite burning
oil rigs, with the amount of
dynamite tuned to the size of
the flames. Best, and most dif-
ficult, is a brisk, pipedream-ish
game in which you must race
the computer to build an oil
line between two points while
avoiding obstacles. All three of
these get monotonous after a
bit, but once the money's flow-
ing, you can pay specialists to
perform two of the tasks.
Gameplay in all three se-
quences, however, is rather re-
moved from real field tasks in
the industry, and the games
aren't sophisticated or authentic
enough to feel like extensions of
the main strategic portion of the
game. They are interludes
rather than true subgames.
After a few hours of keeping
my drill bit centered, I was
hungry for a spreadsheet.
($39.95, Electronic Zoo, 3431-A
Benson Ave., Baltimore, MD
21227, 301/646-5031. Ne spe-
cial requirements.) ■
KNOWLEDGES
OPERATORS
• FAST SERVICE
• low patci
rdwa re
Bamgy Bear : a
Carmen Ssnclegc !s"i)
Distant Suns
PhEE catalog KSlwSpk..
/ McGee
Taking An nator
Taking Coloring Book
S22
S3!
ps
$25
Pi
S19
Memory-A500 | Memory-A2000
Applied Engineering
Ram Woks 500 $69
Golden Image
RC500 512KRAMexp $49
Supra
500(51 2Kw/ckx*)
5O0RX(512Kle8M8)
BaseBcnrd
OK RAM
1MB
2MB
ICD ADRAM
$62
Call
$109
$146
$216
Call
Hard drives-A500
GVP
ASOO-HD8*0/40F
A500-HD8 +0/52Q
ASOO-HDa +OM00Q
Supra
20MB-A500XP
40MB-A5OOXP
105MB-A500XP
Call
$669
Call
$549
$669
Call
Floppy Drives
Applied bnginaanng
660 external $99
1.52MB external $199
Golden Image
Master 3A-1 Floppy Drive $69
Master 3A-1 D Floppy Drive $1 29
Supra
6S0K Eld. 3.5 floppy $99
Chirwn
A2000 internal dri™ $69
2000 RAW. Board CK $109
2000 RAM Board 2MB $199
2000 RAM Boaid 4MB $289
2000 RAM Board 6MB $379
2000 RAM Board 6MB $469
Hard drives-A2000
GVP
HMl Serie s II oonlroller SI 59
HC6+QV0 Series II cntrllr $219
Bum
Wordsync oonlroller $1 19
Hard Drive*
40MB Fuiteu $349
62MB Quantum $379
BOMB Seagate $449
105MB Quantum $669
Accelerators
GVP A2000 Accelerators
A3001-4MBA) $1399
A30334MBA) $1599
A3050-4M&0 $2449
A500 Accelerator
Mega Midget Racer 25M hi $699
AdSpeed $239
AMIGA 500
EXPANSION SET
512KRAMExp.w/ClDck
& 880K External Drive
Jowest i p i r)c9__213^_
Bodega Bay
Amiga 500 Expansion cabinet
New Call
MiniGen
ProGen
Supergen
Supergen 2000S
Video Toaster
$209
$349
S649
Call
Call
Complete Au1omaljc_
Digl-View
$449
Includes:
Digl-Vlev
4.o y J
plus:
Copy
Sta
Pan.
141 D camel -
w/lens, AuKXtmfSj video
switch, and all cables.
mmamsm
AutoDrold $46
Color Splitter $109
Copy Sland $62
DigiDrold $67
Frame Grabber $599
Hand Scanner w/Touchup $269
JX1 00 Scanner w/SoftwareS749
JX300 Scanner w/SoftwareS2 999
Pjn.1410Cam.wAsn9 $199
DCTV $429
Modems
Supra
Supra m extern 2400 external S1 09
Supra modem 24QOw/mnp $1 59
Supramodem 2400zi $115
SupramexJem 2400zi plus Call
Applied Engineering
DalaLink Express ext. Si 69
QaiaLink Exp, MNP-5 $199
DataLink Exp. SendFAX $219
DataUnk 2000 int. $139
Entertainment
A-10 Tank Killer S31
Armour-Gedden $28
Awesome S37
Bans of Cosmic Forge Call
BAT. S34
Bar Games $28
Battle Chess 2 $31
Battle Squadron $25
Buck Rogers $34
Carthage $28
Curse cfSie Azure Bonds S34
David Wolf: Secret Agent S31
[Jays of Thunder $34
Didi Tracy SZB
Dino Wars $25
Dragon Lord $34
Dragon Strike $35
Dragon Wars S31
Dragon's Lair 2 (Time Warp) 543
Drakkhen $37
Duck Tales $28
Dungeon Master 2 $25
Elvira: Mistress of the Dark $37
F-29 Retaliator 534
Faces: Tns3 525
Falcon $31
Falcon Mission 2: Op- Fire. Si 9
Flight ol the Intruder $37
Full Metal Planet S3'.
Globulus $19
Gunboat $31
Immortal $34
IndyoOO $34
J. tfakbus Unfld. Golf S3?
Killing Game Show $26
King's Quest 4 $37
Lemmings Call
Legend ol Faergtiail $25
MTTank Platoon $37
Midwinter $25
Monday Night Ftbll $31
Nltro $26
Nuclear War $34
Obilus $37
Pool of Radiance $34
Populous S34
PowerMonger $34
Power Pinball $25
Secret of Monkey 1st CaJI
Shadow of the Beast 2 $37
Sim City $31
SlarControl $31
Super Off Road $31
Teenage Mutant NiijaTuntes $28
Tetris $22
Treasure Trap $25
Tum'can $25
Ultima V $37
Vene $31
Wings $35
Wizard Wars $28
Wrath of the Demon $37
Input Devices
Midi
ECE Midi
$49
Midi Gold 500
$56
Midi Gold Insider
$65
Phantom SMPTE MIDI
S169
Digitizers
A.MAS.
$133
Audiomaster 3
$62
Perfect Sound 500 3.1
$69
Bolng Optical Mouse
Cordless Mouse
OptoMech. Mouse
Optical Mouse
Mouse Master Switch
BalHandle Joystick
Boss Joystick
Slk Sth Joystick
Tas 50 Joystick
Amtrac Trackball
Kraft Trackball
$94
$89
$37
$59
$29
$25
$15
$7
$17
$71
$59
Bars and Pipes St71
Dslx Music Const. Set S72
Dr. Ts Copyist Pro $172
Dr.TsKCS'Levelll $219
Dr. TsTiaer Cub $56
Productivity
Drawing Tablets
Dakota SketchmslM2xl 2 $399
Dakota Sketchmsir 12x18 $629
SummaGrphcs II Tab let $499
Hardware (misc)
AMAXII $149
AT-Once $299
Flicker Fixer $399
Flicker Fixer's 0E8 2000 $99
HP A500 Powersupply
Advantage
B-Graph
Data Tax
Excellence 2.0
Klndwords 2.0
Page Slream 2,1
PenPal
Prof. Page 2.0
Prowrite 3.1
SuperBase Personal
SuperBase Prol.
WoidPeriect
S119
S122
$49
$125
$62
$185
$66
$229
$89
$50
199
156
9AM - 8PM Monday - Friday. 10AM - 5PM Saturday ESI
1-800-262-0533 Orders only
24 Hour Fa* lint (412) 962-0279
lmcmaLioruil Orders & Customer Service (412) 962-0533
CciapttrBalci, Inc. 1490 N. J/<rmHos< Kil.. HtrmiWgc, PA If US
No One Knows Amiga Better ■ Authorized Commodore Dealer bmce 1 980
AmigaVision
Broadcast Tit ler 2
Deluxe Video III
Director
Pro Video Gold
Pro Video Post
Showmaker
TV Show V2
TV Text Pro
t89
229
§99
$44
$149
$209
$247
$62
$99
Circle 253 on Reader Service card.
AmigaWorld 91
RETAIL Perm Station, Main Concourse
OUTLET: (Beneath Madison Square Garden)
New York City, NY 10001
STORE Mon-Wed9:00am-7pm/Thurs9-8
HOURS: 'Fri 9-3:30/CLOSED Saturday/
Sunday, 9:30am-7pm
FOR CUSTOMER SERVICE CALL:
(718) 692-1148
Mon-Thu rs,9 :00 AM-5PM
Friday, 9:00AM-3PM
24 HOUR FAX #: 718-692-3372
TELEX: 422132MGRANT
WO SURCHARGE FOR CREDIT CARD ORDERS. RUSH SERVICE AVAILABLE UPON REQUEST! CUSTOMER TOLL-FREE TECHNICAL SUPPORT.
26Mhz. 68030 Acellerator for A-2000 $649
GVP 3001 Kil (28 MHz) w/66030, 2MB 68882 $1239
3001 Kil (28Mta.) w/68030, 4MB. 6B882 $1379
GVP 3033 Kit (33 MHz.)w/68030, 4MB, 68862 $1579
GVP 3050 Kil (50Mhz.) w/68030, 4MB, 6B682 $2399
ABOVE KITS w/QUANTUM 40MB... ADD $380
ABOVE KITS w/QUANTUM 80MB ADD $600
ABOVE KITS w/MAXTOR 210MB ADD $970
GVP A-5QQ HD 8*0/42MS $599
A-500 HO 8*0V52M8 Quantum $669
A-500 HD 8+0,'l05MB Quantum $899
RICOH 50MB Removable w/Cart $799
K H Supra
500XP HARD
DRIVES
512K RAM Expandable to 8MB
512K.20M9 $499
512K.40MB $579
512K.105MB $829
2MB, 20MB ...$529
2MB, 40MB ..$629
2MB, 52MB $719
2MB, 105MB $679
2MBTHRUSMB VERSIONS AVAILABLE
SUPRA RAM 2000
1-2,4, 6, 16MB configurations available • Easy to add memory > Works
I on all Amiga® 2000 computer * flt liable Four-Layer Board with Zero
I Walt States 4 Hidden Refresh ■ Installs easily In any Amiga Internal en<
I pans Ion slot • Made in USA
OK $1 08 6MB $359
2MB $195 8MB '. $439
| 4MB $279
SUPRA RAM 500
512K EXPANSION for A-500
®8ift
SUPRA RAM BOORX
512K EXPANDABLE TO 8MB
CALL
$5900
SUPRA 3.5" EXTERNAL
DRIVE
$98
SUPRA WORDSYNC
SCSI INTERFACE
5109
SUPRA MODEM 2400
EXTERNAL wCABLE $96
SUPRA MODEM 2400 2
INTERNAL $114
SUPRA MODEM 2400 MNP $155
SUPRA MODEM 2400 IMNP $119
SUPRA MODEM 2400 PLUS $179
SUPRA MODEM 240Q PLUS....$155
SUPRA MODEM 2400 2
PLUS $159
SUPRA MODEM 8600 PLUS $579
SOFTWARE GL0SE0UTS
GRAPHICS STUDIO $49
FANTAVISIQN $39
DELUXE VI DEO $59
EXPRESS PAIHT $59
PHOTON PAINT $69
COMIC SETTER $49
MOVIE SETTER $49
EXCELLENCE $109
THE WORKS S99
ANALYZE $79
ORGANIZE.- $79
SHAKESPEARE $99
PAGESETTER $59
DRAW 2000 $139
DIGA S49
CAN DO $75
ASSEMPRO $45
VIRUS PROTECTION $39
INTELITYPE $29
AUDIO MASTER II $39
SCULPT ANIMATE 40 Jr......$79
TRUE BASIC $29
TRUE BASIC DEVELOPERS
TOOL KIT $a
PAGESTflEAM V.2.0 $159
VIDEO
TOASTER
IT WILL
CHANGE THE WAY
YOU WORK WITH
COMPUTERS
AND VIDEO!
BUY IT NOW
FOR LESS!
$1449
.4PPLGD
1.52MB HIGH DENSITY
DRIVE
880K FLOPPY DRIVE $95
DATAUNK 2000 W/MNP5 $155
RAM WORKS 2000 OK (Exp. to 8MB) $109
RAM WORKS 500 $65
POWER SUPPLY FOR A-500 $87
MONITOR BLOWOUT!
NEC MULTISYNC HID MONITOR $629
SONY 1304 MULTISYNC $699
SEIKO 1440 MULTISYNC $559
AMIGA 500 8 AMIGA 2000 COMPATIBLE
HARD DRIVE PACKAGES
INCLUDES
CABLES & SOFTWARE
SCSI CONTROLLERS
SEAGATE
DRIVE
ST-138N-1
ST-157N-1
(49MB.28MSI
ST-296N
(BOMB)
ST-1095N
(MMB.J.51
QUANTUM
(40MB)
QUANTUM
M8MB
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AMIGA PERIPHERALS &
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IN STOCK
REVIEWS
From. p. 20.
get you started, plus a 23-page tutorial
explaining the many potential paths and
mathematical principles the program
utilizes.
Rendering an image can take a long
time, depending on the resolution and
whether you have a 68881 or 68882
math coprocessor. The double-precision
Math (IEEE) version of the program
speeds things up greatly (even more so if
you have 32-bit RAM and a 68030 accel-
erator). One of the included tutorials de-
scribes a method for testing your
formulas using only one-quarter of your
screen for viewing. Another way to re-
duce drawing time is to increase the
Sample Delta, although by doing so you
sacrifice image quality. Still, these meth-
ods allow for quick viewing until you get
the hang of it.
Let's Get to the Plot
Essentially, there are three Plot modes-
Simple, Contour, and Perspective. Sim-
ple mode plots functions of one variable,
with values shown as different heights on
screen (useful for discerning mathemati-
cal relationships, but not visually impres-
sive). Contour mode plots functions of
variables with values shown as different
colors. Depending on the formula and
function values, you can create some
amazing images— make sure you save
them. Perspective mode plots functions
of variables in 3-D. These typically take
the longest to plot and are not as re-
warding as Contour plots.
MathVISION offers numerous save op-
tions—Formula, Picture, Text, and Pic-
ture & Formula. Displaying pictures from
just a formula takes a very long time. If
you save your images under the Picture &
Formula option, you will cut down load-
ing and display time drastically. In addi-
tion, you can display your picture via
other programs or modify the formula in
MathVISION to be drawn anew.
There are many other elements of
MathVISION that deserve attention.
The program provides extensive ARexx
implementation, and the manual in-
cludes five pages devoted to writing AR-
exx programs for MathVISION. You can
use ARexx in conjunction with Math-
VISION to plot functions unattended or
to do animations. MathVISION also of-
fers numerous "hooks" — auxiliary
programs that provide additional capa-
bilities. Several of these— including
Mandelbrot, HAM, and Divide and Con-
quer—come with the three-disk package.
If you are a C programmer, you should
have no problem writing any number of
others to suit your needs.
The detailed, 100-page manual offers
plenty of tutorials, while the numerous
ReadMe documents on disk provide
even more explanation of features not
fully covered in the manual. There is
also a glossary, which should be a helpful
for novices, and a reference section cov-
ering all menu options.
While the prospect of having to draw
and color by numbers with mathematical
formulas and functions may not appeal
to some otherwise-creative Amiga artists,
I fervently recommend MathVISION to
all adventurous individuals who wish to
explore the unknown.
The Limelight
I highly recommend both FractalPro
and MathVISION, with each program
sharing the spotlight for different fea-
tures. For Overscan, MathVISION
shines, but for animated fractal imagery,
FractalPro steps into the light with
greater ease of use— unless you are
ARexx-adept at preparing animation
scripts for MathVISION. On numerous
occasions, I received excellent technical
support from both MegageM and Seven
Seas Software, including return calls
when I had to leave a message.
The accompanying illustrations do not
truly reflect the visually stimulating po-
tential of the imagery output of both
these programs, as color cycling and ani-
mated sequences add virtually surreal di-
mensions to your .Amiga screen.
FractalPro
MegageM
1903 Adria
Santa Maria, GA 93454
805/349-1104
S89.95
No special requirements
MathVISION
Seven Seas Software
PO Box 1451
Port Townsend, WA 98368
206/385-1956
$197
No special requirements
McGee
Katies Farm
For the smallest A?niga.philes.
By Doug (and Lauren) Barney
AT AMIGAWORLD, MOST packages for
review are dropped onto our review edi-
tor's desk. While passing by, I happened
across McGee and its sister product, Ka-
tie's Farm, and commandeered the pair.
Knowing my daughter was a few months
below the age recommendation— two to
six years— I was uncertain as to whether
I should share it with her. She does like
computers, however, so I took McGee
home for testing on my trusty A 1000
-Cj'-y^J' YOUR TURM
McGee is wonderful for language for-
mulation; the children love to devise
stories and talk about what's happen-
ing. It holds their attention because
they love to go over the same things
again and again, especially the part
where the mother wakes up momentar-
ily—they keep trying to see if she will
get up!
Arliene Reich
Cfdarhurst, NY
and was curious to see how she would
react.
What a hit! After loading Workbench
and double-clicking the program icon, we
were sitting in front of the title screen
where we first meet a terrific young char-
acter named McGee. Before the screen
fades, the little guy's digitized voice says,
"Hi. I'm McGee." Your mission is to help
McGee make it through his day. After he
gets up and rubs his eyes, your child se-
lects what he will do next. With your
child's assistance, he could say hello to
Bunny Rabbit, ride his horse, throw a ball,
or head into another room,
McGee is entirely mouse-driven and
requires no reading skills. By simply
clicking on one of four boxes at the bot-
tom of the screen, your child selects one
of four possible scenarios. Click on the
box with a picture of a toy, for example,
and the screen changes to display McGee
94 March 1991
REVIEWS
playing with that toy. One section of the
panel is highlighted when the cursor is
over it, making it easy for your child to
control the program herself. It's a simple
concept with uncomplicated execution.
The program's simple, clean graphics
are highly effective. Although rudimen-
tary, the animations are more than ade-
quate for young eyes. The real attraction
is the program's high-quality digitized
voices and sounds.
Down on the Farm
My daughter joined me at the office to
play Katie's Farm because the program
requires 1MB of RAM, and my domestic
A1000 has only a scant 512K. Katie's
Farm offers more choices, more speech,
and more outcomes to individual
choices, selected repeatedly— hence the
larger memory requirement. As you may
have guessed, this second offering in the
McGee series takes place at cousin Ka-
tie's farm. McGee drops by for a visit,
and together they explore the barn and
yard. The mischievous pair climb fences
to gel a look at the horse, wander
through the henhouse gathering eggs
and chasing chicks, and pick raspberries,
although Katie does all the picking while
McGee eats whatever she picks.
Neither program is copy-protected, so
you can install them on your hard
drive— they run a bit slowly from disk.
The manuals for both are almost entirely
devoted to the concepts behind the soft-
ware, which is fine, because you really
don't need much assistance to run the
programs successfully.
Because both programs are available
on the Apple II, Macintosh, and IBM
PC, as well as the Amiga, the) are not
designed to take full advantage of the
Amiga's power, such as the ability to
drive truly sophisticated animation. My
daughter, however, didn't complain.
McGee
Katie's Farm
Lawrence Productions
1800 S. 35th St.
Galesburg, MI 49053
800/421-4157
$39.95 each
One megabyte required for Katie's Farm.
IllumiLink
That rosy glow from control.
By Morton A. Kevelson
THE INEVITABLE HAS finally hap-
pened: Someone has come up with a
way to turn your Amiga into a program-
mable infrared remote controller. Illumi-
Link, from Geodesic Publications, lets
you replace a fistful of hand-held remote
controls for your hi-fi, television, VCR,
and the like with a single, multitasking
.Amiga. You may notice some obvious
disadvantages to this arrangement— not
only is the Amiga a lot bulkier than even
a dozen hand-held remote devices, but it
would take a whole lot of AA batteries to
make the system portable. On the other
hand, the Amiga is not likely to get lost
between your sofa cushions. . ,
IIlumiLink's hardware consists of a
plastic pillbox that plugs into the Amiga's
second joystick port via a sturdy, six-foot,
shielded extension cable. Geodesic has
managed to squeeze a lot of functions
Continued on p. 97.
Picture Vision INTRODUCES THE IMAGEMAKER 96
FREE! 9600 BAUD DATA MODEM
with the purchase of ImageMaker 96
-\.
*<
^
Backg
groi
und oper.
FIVE YEAR
WARRANTY
•"ImageMaker 96 SENDS & RECEIVES fax
documents at 9600 Baud!
Communicate with any fax machine.
•"Fax from within an application!
No extra software is required.
'•"ImageMaker 96 works with any Amiga.
'•"ImageMaker 96 modems can
communicate at 9600 Baud using
PictureVision any communications program.
2006 Hocback Road ■ Suite 7 • Ann Arbor, Michigan 48105
„ hi c ompa tibillty
F" llGr ° U 'ceivedFAX
Rec eive&P" n aph ics
FAXm »xed ^ ouFAX
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it ion
Buv the ImaeeMaker 96 Fax Processor for S299. and a 9600 Baud data modem is vours free. For S69 more cet the optional 2400 Baud modem.
TO ORDER, CALL 1-800-242-3587
For inquires or a sample fax. call 313-971-0207. MCA'ISA/COD/checks accepted, Fax your order! «o313-97i-1205. 30 day money back noriik offer. Free technical support.
Circle 221 on Reader Service card.
Amiga World 95
AmigaWortd is a publication of International Data
Group, the world's largest publisher of computer-
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List of Advertisers
Reader
Service
Number
295
Amiga Warehouse, 111
98
ASDG. CIM
72
AmigaWorld EXPO. S4-65
1
AmigaWorld
Tech Journal, 33
Tool Chest Subscription, 49
AmigaWorld Videos, 56
352
Ampex Systems, Inc. 102
235
Black Belt Systems, 68
132
Brrwall, 78-79
4
California Access, 55
S3
Coast to Coast Technologies, 31
m
Coast to Coast Technologies. 45
253
Computer Basics. 91
*
Computrol Induslries, 111
m
Creative Computers, 57-61
356
Dakota Corp., 90
398
DevWare, Inc., 109
S
Digital Crealions, 39
48
Ditek Inl'l, 73
35
Dr. T's Music Software. 20
HI
GEnie Information Services, 43
26
Go Amigo. 85
ISO
Gold Disk. Inc., 1
m
Grapevine Group. Inc., The, 99
ST, 106
Great Valley Products, Inc., 4
245,127
Great Valley Products, Inc., 5
62. 145
Great Valley Products, Inc.. 7
265. 36
Great Valley Products, Inc.. 11
205
I.DEN Videolronics Corp., 102
234
ICD, Inc., 47
93
L&V Productions, Reg'd, 111
175
Manta, 75
181
MAST.. 105
336
Memory World, 106
287
Memory World. 110
229
Michaelangelo Productions, 111
95
Micro-Systems Software. Inc., 53
'
Montgomery Grant, 92-93
38
New Horizons Software. 9
102
NewTek, Inc., Cll
119
NewTek, Inc. CIV
221
Picture Vision, 95
310
Psygnosis. 15
267
Ramco Computer Supplies, 110
45
Roctec Electronics, Inc., 29
248
Roger Coats, 103
275
Safe Harbor. 88
40
SAS Institute, 86
.7:9
Sherefl Systems, 76
238
Sideline Software. 77
56
Sir-Tech Software, Inc., 2
340
SMC Software Publishers, 111
211
SoftLogik Corp., 21
FYI
Reader
Service
Number
261
Software Hut, 110
226
Software Support Inl'l 100
19
Spirit Technology Corp., 101
*
Supra Corp., 17
*
Supra Corp.. 19
251
Tensor Productions, 111
ft
The AAmiga Center, 98
151
The Hunter Group. Inc., 81
•34
The Software Shop, 87
76
US Gold, 83
74
Utilities Unlimited, 89
346
Virtual Realities Laboratory, 97
304
Visionsoft. 110
16
Vortex Computersysteme GmbH. 35
%
Xetec, Inc., 37
* This advertiser prefers to be
contacted directlv
This index is provided as an
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or omissions.
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lems they may have with advertisers. However, AmigaWorld does not assume any liability for ad-
vertiser's claims. Readers are advised to contact AmigaWorld before dealing with these companies:
Micro Computer Services; Computer Mart. C Ltd, and Ingenuity, Inc. are out of business.
96 March 1991
REVIEWS
From p. 95.
into this diminutive package. The unit
contains one infrared (IR) light-emitting
diode (LED) lo generate the signals your
equipment senses and another LED that
glows with a visible yellow light to let
you visually confirm that the unit is
active.
Geodesic designed IllumiLink to re-
cord and play back IR control signals
modulated at 40 KHz. The unit's I R de-
tector senses the signals from your indi-
vidual remote controls so you can
program your Amiga to reproduce them.
The package also includes a stand-alone
IR LED, complete with a phono plug
and attachment velcro, for remote instal-
lation. You can plug this LED into a
miniature stereo headphone jack on the
side of the pillbox via a suitable cable
and adapter available from Radio Shack.
The pillbox also has a standard modu-
lar telephone jack and built-in tone de-
coder, giving you remote control over
your Amiga via a cordless telephone. II
you do not have a cordless phone, it is
possible to use a standard touch-tone in-
strument as a remote unit by following
^^
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— ma ton.
Let Amiga be your remote controller.
the manual's instructions. (The modular
telephone jack on the IllumiLink is not
intended to connect with a live tele-
phone line.)
Your Own Devices
IllumiLink's software consists of two
modules, the IR Sampler program and
the Amiga In Ira Red (AIR) Windows pro-
gram. The IR Sampler allows you to re-
cord and modify signals from a remote
device so that IllumiLink can duplicate
its function. The recording process is
similar to that of conventional universal
remote controls. Simply place the remote
opposite IllumiLink and press a function
button to instruct the Amiga to record
either continuously or in single bursts.
Finally, adjust the recording signal's tim-
ing until you obtain reliable results.
The AIR Windows program uses a vis-
ual display through which you control
your devices. This IFF brush is set up in
a fashion similar to your hand-held de-
vice, with on-screen buttons that you
program so that they correspond to the
buttons on your device. You can also
create a brush from scratch with any
standard Amiga paint program such as
DeluxePaint (Electronic Arts). In the be-
ginning, you should probably use one of
the sample brushes provided. AIR Win-
dows makes it easy to designate active
areas on the remote that will respond
when you click on them. To program the
emulation, record a command with the
IR Sampler and then transfer your re-
cording to one of the buttons in the AIR
Window. The process is fairly straightfor-
ward, and you should be able to master ►
1k=
Vista£>ro
y JL 3 Megs —
m
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Vistapro displays in 24 bit, high res, interlace, or HAM. Images
may also be printed with a print function.
Vistapro saves images as IFF, IFF 24, Turbo Silver objects (com-
patible with Imagine), and in 24 bit RGB for frame buffer out-
put.
Overscan may be selected in all display modes.
Script support for 4 different animation modes: IFF, IFF 24,
RGB, and Vistapro's proprietary VANIM mode. An animation
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^-C&4264'[V\sU and Vistapro compatible)
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Variable focal length "camera" lens, unlimited number of light-
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Vistapro can load and save colormaps.
User-defined palette, night sky, tree line, sea level, snow level,
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24 bit images can be viewed on Toaster, DCTV, Ham-E Board,
and Mimelics Frame Buffer.
Inexpensive upgrade available for registered Vista owners
=^1
Circle 346 on Reader Service card.
AmigaWorld 91
TH MMIGA
CEtTTER
Formerly The 64 Store
CALL TOLL FREE
1-800-388-2700
10 AM to 6 PM Mori - Sat
2000 INTERNAL DRIVE . 99.00
3000 INTERNAL DRIVE II 9.00
3D PROFESSIONAL . . . 275.50
500 POWER SUPPLY . . . 96 25
A.M.A S. 140,00
A-1 TANK KILLER. 31.25
AMAXII 156.60
A-TALK 3 6£S0
ADAPT 75.00
ADVANTAGE 1.1 , 125.00
AM-THACK TRACKBALL . 75.00
AREX/ REF MANUAL .. 31.25
AUDIO-MASTER til . 62.50
AUTO SCRIPT 50.00
AWESOME 37,50
BARSi PIPES 167,50
BROADCAST TITLED II 24400
CALGARJ CONSUMER . 151.25
CAN DOI 93.75
CHAMP. OF KRYNN .... 34.50
COMIC SETTER 49.00
COMIC SETTER CUP ART 9 95
MEDIA PHILE KIT 45.00
MICROFICHE FILER * . 115.00
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MOVIE SETTER 49.00
MUSIC BOX A or B . ... 45.00
MUSIC X 167.50
NIGHT HUNTER 2365
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OFFICE 105.00
ONLINE PLATINUM . . 43.75
PAGE FUPPEH PLJS ; A 86.75
PAGE RENDER . . . 99.00
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PAGESTREAM FONTS . 25.00
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PIXEL SCRIPT 99.00
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DISTANT SUNS 43.75
DOS 2 DOS 34.25
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SCANLOGK 685.00
SCULPT ANIMATE 4D JR 92.50
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STAR CONTROL 31.25
SUPERBASE PRO .... 236.25
SUPERGEN CALL
SUPERPLAN 93.75
SUPRA RAM 500^512K . 79.00
SUPRA 2400 MODEM . . 123.75
Over 2500 items in stack
FACT II 21.95
FALCON MISSION 0ISK 2 18 75
FORMS IN FLIGHT 11 . . . 79.00
FRAME GRABBER 57995
GO I 31.25
GOLD DISK TYPE 37.50
GRAPHIC STARTER KIT 49.95
GRAVIS MOUSESTICK . . 79.00
HARPOON 40.50
HOME BUILDERS CAD 124.95
ILLUMILINK 95.00
IMAGINE 216.75
INDY500 34.50
INTERCHANGE 31.25
INTERFONT 74.95
KARA ANIM FONTS 31.25
KARA FONT HEADLINE . 43.75
LOOM 43.75
M (MUSIC COMPOSING) 124.50
M-1 TANK PLATOON . . . 37.50
MAC-2-DOS 93,75
THE IMMORTAL 37.50
THE KILLING GAME SHO 31.25
THE DIRECTOR 43.75
THE DIRECTOR TOOLKIT 24.05
THE ACCOUNTANT . . . 167.50
TIGER CUB 75.00
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TOP FORM 65.00
TRANS WRITE 43.75
TRUE BASIC 49.95
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ULTIMA V 37.50
ULTRA DESIGN 225.00
VIDEO TOASTER CALL
VIDEOSCAPE 3D 125.00
WINGS 34.50
WORDPERFECT 161.00
WRATH OF DEMON 31.25
X-10 SECURITY SYSTEM 56.00
X-10 AMIGA SOFTWARE 27.00
X-CAD PROFESSIONAL 343.00
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R E V I E \Y S
it with just a little practice.
I found that the system functioned re-
liably and was easy to set up. The oper-
ating range of IllumiLink, however, was
limited to a distance of about three feet
between the pillhox and the controlled
appliance. By comparison, most of the
original remote controls I tried func-
tioned reliably even at distances some-
what greater than ten feet.
Preprogrammed AIR Windows oper-
ate in two ways. You can use the direct
approach and click on various buttons
on the screen, or, better still, you can
link a collection of hot-key commands to
various buttons and then iconify the AIR
Window. You program the hot-key com-
mands by including them in the Tool-
Types list saved with the AIR Windows'
Workbench icon. Now, you can still con-
trol the AIR Window from the keyboard
'YOUR TURiX!
^\J7 :
1 like using IllumiLink to control various
Amiga workstations, from a wireless tele-
phone or Bars&-Pipes to AmigaVision
and the Video Toaster. It performs with-
out a glitch. The manual is very informa-
tive, giving numerous examples for a
variety of applications. This too! is indis-
pensable for anyone invoked in interac-
tive multimedia presentations or live
electronic performance.
Rick Longenecker
Atlanta, Georgia
while not having it clutter up your
Workbench screen.
If you wish, you can tie IllumiLink's
wireless telephone interface to an AIR
Window. This lets you use the Amiga to
control equipment with the keypad of a
wireless telephone without proximity to
either the Amiga or the controlled equip-
ment. There are many levels to Illumi-
Link's phone mode. The most simple
(albeit restrictive) limits input to single-
key commands, while a higher operating
level supports up to 100 multiple-key
commands. In still another, you can em-
ulate mouse movements with your wire-
less telephone.
There is a lot more to IllumiLink than
meets the eye, especially considering that
the system fully supports ARexx. The
package includes a number of sample
scripts that provide a basis for using
IllumiLink as the interface for multime-
dia presentations. With the appropriate
remotely controlled hardware and
Amiga software, it could be used to con-
trol presentations involving MIDI equip-
ment and laser-disk players. One sample
script even lets you use AmigaVision and
a suitable VCR to manage single-frame
recording.
At the very least, IllumiLink lets you
turn your Amiga into a programmable,
multipurpose remote control. If this is
sufficient for your purposes, there is a
simpler and less expensive version,
called AirLink, which is similar to
IllumiLink except that it lacks the tele-
phone interface. If you have the neces-
sary ARexx programming skills to
integrate IllumiLink into a multimedia
system, then this package may be just the
bargain you have been looking for.
IllumiLink
AirLink
Geodesic Publications
PO Box 956068
Duluth, GA 30136
404/822-0566
S100 (IllumiLink)
S50 (AirLink)
No special requirements
AmigaDOS Hyper-Help
Active assistance a.s.a.p.
By Steve Pietrowicz
MANY AMIGA OWNERS find the CLI
and Shell intimidating upon first inspec-
tion because there are so many different
commands to remember. If your mem-
ory fails you, you must fall back on your
manual— providing you can successfully
locate it. If your work area is as orga-
nized as mine, that could take lime.
I have often wished that Commodore
would supply an electronic manual you
could access while working in the CLI,
but unfortunately, no such beast lurks
inside your new machine's box. In an at-
tempt to fill this void, Graphic Expres-
sions developed .AmigaDOS Hyper-Help,
an on-line hypertext reference.
Once installed and running, Hyper-
Help lets you easily access information
Circle 61 on Reader Servce card.
98 March 1991
REVIEWS
regarding any AmigaDOS command
through a series of help screens. Each
help page lists command functions, op-
tions, examples, and other helpful nota-
tions. Most of the descriptions provided
are sufficiently detailed, but they can be
a bit confusing to someone unfamiliar
with the terminology. The program's ex-
amples, however, help to eliminate some
of this confusion.
Don't Jump to Conclusions
As you may have guessed by its name,
Hyper-Help utilizes hypertext technol-
ogy to link certain words on each screen
to other help pages. When you double-
click on a word, Hyper-Help automati-
cally jumps to a new page associated
with that word.
While this hyper-text feature does
make it easy to look up associated infor-
mation, Hyper-Help's implementation
falls short. If you click on an AmigaDOS
command name, the program displays
the page for that command. If you click
on a word that is not a command, how-
ever, you might end up on a page with
no apparent connection to the word you
selected. For example, clicking on the
word "applies" on the Diskchange page
takes you to the Status page, which
probably will not provide you with the
help you are looking for. Fortunately,
Hyper-Help has a "Flashback" feature,
that takes you back to the previous
screen so you can try a different track.
Command options are also keywords,
which adds to the confusion. Clicking on
the word "to" on any screen, for in-
stance, always takes you to the join
screen, even though Join is not the only
command with an option called "to."
Unfortunately, it is not always apparent
which words are special hypertext key-
words. If all keywords were a different
color from the rest of the text, or if they
all were capitalized, there would be a lot
less confusion.
When you boot Hyper-Help, the pro-
gram loads its database into RAM and
protects it from becoming accidentally
deleted. You can, however, dump the
database to disk if you are running short
of RAM. Hyper-Help looks up informa-
tion fairly quickly, even when running
from a floppy disk.
Out the Window
Through easy-to-use pull-down menus,
you can select any of Hyper-Help's com-
mand help pages as well as handy refer-
ence material for using control keys and
CLI/Shell features. You can even start a
new CLI or Shell session directly from
such a menu.
If the help information you are view-
ing extends for more than one page, you
must use your mouse to scroll ahead.
This is inconvenient, however, and
makes it difficult to control the scroll
rate accurately. A scroll bar would have
made things much simpler.
Once activated, Hyper-Help's window
remains open until you exit the pro-
gram. Although you can resize the win-
dow, it still remains on the Workbench
screen, where it can easily get in your
way when you are working on something
else. An iconification feature that would
let you turn the window into an icon
-C^JynJ^YOVK TURN!
Commodore would be a lot belter oft if
it included Hyper-Help with its ma-
chines. I found the program to be a big
help, and I really enjoyed using it. It
can really help a beginner out in a
hurry.
Gary Smith
Sacramento, California
when Hyper-Help wasn't in use would
remedy the situation. An even better way
to avoid clutter on the screen would be
to utilize the Help key on the keyboard
to call up the program.
Hyper-Help is not copy-protected, and
you can install it on a hard drive quite
easily by using the installation script pro-
vided. The program's supplied user
"manual" is just two pages of informa-
tion, but it is adequate to get the pro-
gram running.
New Amiga owners confused about how
to use the CLI or Shell would benefit
from a look at this program— but keep
the program's limitations in mind.
AmigDOS Hyper- Help
Graphic Expressions
PO Box 1 10028
NuUey, NJ 07110
201/661-0408
S34.95
No special requirements. »-
^ AMIGA UPGRADES ^
^ • AMIGA CHIP 2000 UPGRADE ; ^
MegaChip 2000— Itiis is the Amiga upgrade Commo-
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• ENHANCED CHIP SET »
1 MB FATTER AGNUS (B372A) upgrade for AS00/
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Comes with new Commodore step-nv-ste p instructions
and free AGN US chip puller. S99.50
AMIGA 1000 REJUVENATOR BOARD
Tap the ultimate power of your A1000, Upgrade to 1he
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slot. Solderless installation (replaces daughterboard).
100% compatibility. $479.00 complete (PAL or NTSC)
• A500 "BIG FOOT" POWER SUPPLY '
Ynur orioinal Amiga 500 power supply is really a tiny
"35 watt" supply. By adding anything more than the
51 2K plug-in board overtaxes the capacity of the "sup-
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memory or "ADD-ONS." $94.95
■ KICK-BOARD ASSEMBLY •
2.0 Workbench is released, but it is estimated that only
67% of the existing software will work with it. That
leaves the computer owner swapping their ROMs back
and forth in order to run various software. KICK-
BOARD. . ,A simple-to-install board that replaces your
ROM inside your Amiga computer. You can add two
additional ROMs. You can select any one of 3 ROMs.
$37.95 (Same as above, but keyboard controlled $94.50.}
INSIDER II
(1.5 MB FOR THE A1 000)
Simple plug-in board — battery clack/calendar — simple,
fast and compatible. No soldering — 1 year warranty.
$199.95 (0K)
• REPLACEMENT/UPGRADE •
CHIPS & PARTS
8372 (2MB AGNUS) $119.95
B520ACIA 17.95
8364 PAULA 29.95
8362 DEMISE 1/2 Brt -.29.95
5719GARY 17.95
1.3 ROM 29.95
2.0 ROM... CALL
1 x4 MG/80 Zip (A3000). ..49.95
68000/16 MHZ 35.00
68010/8 MHZ , 35.00
68020/16 MHZ 75,00
68030/25 MHZ 289.00
68881/20 MHZ 79.00
68882/25 MHZ S225.00
68882/16 MHZ 129.00
256x4/80 DIP 6.95
1 MGx 1/100 6.95
A500 P/S 55 watts 69.95
A500 P/S 150 watts 94.50
A500 Service Manual 29.95
A500 Keyboard 109.50
A2000 Hvy Dty P/S 147,00
A2000 Keyboard 114.95
A2000 Service Manual 35.75
Keyboard for A1 000 1 29.95
Amiga Diagnostician Bk... 14.95
• Important Catalog Announcement •
We have a new, FREE 34 page catalog of specialty items for
Amiga, Commodore and IBM. This Free catalog contains; Low-
Cost Chips, Upgrades, Diagnostics. Tutorial Video Tapes, Inter'
faces. IBM Upgrades. Cables, Heavy Duty Power Supplies and
other super products you won't find anywhere else. (Dealers, use
your letterhead.) Prices Subject to Change.
THE GRAPEVINE GROUP, INC.
3 CHESTNUT STREET
— SUFFERN, NY 10901
_^_ 1-800-292-7445 • 914-357-2424
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Circle 164 on Reader Servce card.
AmigaWorld 99
REVIEWS
TAKE YOUR TURN!
We want to know what you like and
don't like about your new Amiga hard-
ware and software. Some products we
are looking at for future issues are:
AdSCSI 2000 with Q40S (ICD)
Baby (MicroSystems Software)
Electric Thesaurus (Soft Wood)
Home Front (Designing Minds)
Imagine (Impulse)
Norgen (Norris Software)
Phantom (Dr. Ts Music Software)
Pro Video Post (Shereff Systems)
Quarterback Tools (Central Coast
Software)
VidControl (Integral Systems)
Video Tools (Eschalon Development)
Your Family Tree (MicroMaster)
To comment on these, write us (Your
Turn, AmigaWorM Editorial, 80 Elm St.,
Peterborough, NH 03458) or call (800/
441-4403, ext. 156). Write or call at any
time concerning other new releases.
BACKTALK
n. CANDID RESPONSES TO AM1GAWORLD REVIEWS
Back to the Drawing Board
Your review of the SketchMaster
drawing tablet [Jan. '91, p. 23] should
be an embarrassment for your staff.
Opinions are one thing; misleading
your readers is another. Your review
is riddled with factual errors and in-
consistencies—not to mention gram-
matical miscues. We are not upset
with the unfavorable opinion of our
product, but we believe that if Gene
Brawn had made the effort to be ac-
curate, he might have had a different
opinion of our product.
The review slates that each puck
has three buttons and a crosshair. In
fact, both R&DL's and Dakota's pucks
have four extremely obvious buttons
and two crosshairs. Your reviewer
states that SketchMaster has an exter-
nal power supply. Nothing in our sys-
tem even resembles a power supply. A
tablet that does not require a power
supply is a very strong selling fea-
ture—as our advertisement with your
publication highlights.
The second paragraph begins with
"Apparently, the tablet gets extra
power from the serial port. . ." The
tablet gets nil of its power from the
serial port, on all models. The A 1000
requires a special cable with a built-in
resistor (available upon request from
Dakota). It simply plugs into our se-
rial cable, and then to the AlOOO's se-
rial port. Nothing is ever mentioned
in our setup instructions about "add-
ing a resistor to the power pin on the
serial cable." Mr Brawn's condescend-
ing comment about the soldering iron
wouldn't be necessary were he truly
concerned about writing an accurate
review.
We dispute the claim of a software *■
MAVERICK V2 for the AMIGA
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own custom copiers, accessible fight from the main control panel, just as il they were
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When you're ready to spend your hard earned money tor an Amiga backup utilily,
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The Backup Buddy' drive (sold ONLY to registered Maverick
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special magic on. We've added our own custom engineered
speed control circuitry to create a unique new tool.
Used alone, the Backup Buddy' is as fast, reliable, and compat-
ible as any other Amiga external disk drive. But, used with the
Maverick Amiga, the Backup Buddy becomes the newest
weapon in the Archival Utility System arsenal, easily letting you
backup titles that could NEVER be reliably duplicate before now!
The Backup Buddy' is another demonstration of our commit-
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THE Backup Buddy' DISK DRIVE
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to registered Maverick Amiga owners.
SOFTWARE SUPPORT INTERNATIONAL
2700 N.E. ANDRESEN ROAD • SUITE A-10 • VANCOUVER, WASHINGTON 98661
Write or call us for more information or our current
catalog listing 1000's of items for your computer
1-800-356-1179
1 00 March 1991
Circle 226 on Reader Service card
SPIRIT SPRING SPECIALS!
$50 OFF
ONLY $348
Regularly $398
Special Price Includes 2MB RAM on the
board. Can be expanded in 2MB incre-
ments to SMB.
Each 2MB Additional Mammy SI ZB
2MB X-RAM™
Travelin' RAM"...FOR A500. and A1000...
migrates to A2000!
External 8MB RAM Board
Perfect "Plan Ahead" RAM board for people who are consider-
ing upgrading to an Amiga A2G00. X-RAM is enclosed in an
Amiga matching metal chassis that connects to the side bus
expansion port. To use it in an A2000 simply remove it from the
chassis and plug it into the A2000 100-pin expansion bus.
FREE RAM!
ONLY $549
A $709 VALUE
ON IN-MATE™ AT OK PRICE
Goes Inside Amiga 500
Also Inside A2000
SN-MATE plugs into the 68000 processor socket in the
A500 or A2000. It'll move with you if you move up and
not use up A2000 expansion slots.
SCSI FEATURES
• AutobODl and Fast File Sys-
tem partitions.
• Non-DMA with transfer rates
up to 500 Kbytes.
• Supports up to 6 SCSI devi-
ces and Tape Backup.
RAM FEATURES
• Up to 8MB zero wait state fast
RAM.
• Autocontig at boot time.
• Socketed Zip configuration
expandable from OK:
1.0 S 2.0MB with 256K x4
20-pin Zip DRAM
4.0 & 8.0MB with IMeg x 4
20-pin Zip DRAM
PLUS
• Socketed for 68881 Math Coprocessor.
• Uses less than 700 ma power with on
board CMOS MC68000 microprocessor.
• Simple, solderless plug-in installation
• Includes software support disk with
lest and utility programs.
»6>W}
Before You Buy A Genlock Find Out About Our
Exceptional "STUDIO A™" Genlocking Video System!
NEW SUPER-FAST HARD DRIVE BACKUP!
BYTE'N'BACK™
)NLY $49
Regularly $69
Faster... only 55 Sees per disk (no verify).
Stores more files per disk... 935K.
Asynchronus scan mode.
FREE updates to registered owners.
A500 RAM MEMORIES
512K MEMORY (A501 clone) INSIDE A500
"TRAPPER" OK S 44
With 512K memory S 76
2MB MEMORY INSIDE A500
"SIN-500"OK S199
With 0.5MB memory S239
Each 0.5MB additional memory S 40
8MB MEMORY FOR A500... Migrates to A2000
"X-RAM" OK S270
With 2.0MB memory SPECIAL! S348
Each 2.0MB additional memory $128
A1000 RAM MEMORY
1.5MB MEMORY BOARD A1000
1N1000OK S199
With 0.5MB memory S231
Each 0.5MB additional memory S 32
8MB MEMORY FOR A1000... Migrates to A2000
"X-RAM" OK S270
With 2.0MB memory SPECIAL! S348
Each 2.0MB additional memory $128
A200Q RAM MEMORY
8MB MEMORY FOR A2000
"0CTABYTE"0K S192
With 2.0MB memory $320
Each 2.0MB additional memory $128
FLOPPY DISK DRIVES!
AIR DRIVE EXTERNAL FOR ALL AMIGAS
A1010 0NLYS99
Low protile, low power, 36" cable, pass thru, on/off
switch.
AIR DRIVE INTERNAL FOR A2000
A2010 ONLY $89
Direct replacement or 2nd drive with dust door and
mounting kit.
AIR DRIVE INTERNAL FOR A3000
A3020 ONLY $105
Direct replacement or 2nd drive, LED and compatible
button.
ST-506 HARD DRIVE INTERFACE PACKAGES!
DRIVE NOT INCLUDED
FOR A5D0 and A10U0
"HDA-506" SYSTEM ONLY $399
FOR A2000
"SLOT MACHINE" HARD CARD SYSTEM . . Only $299
GET THE SPIRIT! ORDER AND INFORMATION TOLL FREE 1-800-433-7572
VISA, MASTERCARD & AMERICAN EXPRESS cards accepted. SHIPPING AND HANDLING EXTRA. COD accepted, add $3.50. All products shipped UPS
2nd day unless otherwise requested. All prices U.S. dollars, domestic U.S. sales only. Prices and specifications subject to change withoul notice. Prices of
products containing RAM memory may vary due to fluctuations in the DRAM market.
Spirit Technology Corporation, 220 West 2950 South, Salt Lake City, Utah 841 15
Phone: (801) 485-4233, FAX: (801) 485-6957, U.S.A. Sales: (800) 421-6045
^TECHNOLOGY
AMIGA is a registered Trademark of Commodore/Amiga. Inc.. IN -MATE. AX-S. Octabyte. InlerJok. Trapper. Studio A, Slot Machine and M IDI -Star are Trademarks ol Spirit Technology Corp ; BYTE'N'BACK is a Trademark ol
Bytes and Pieces {Europe! Ltd.: AIR DRIVE is a Trademark of Advanced Integration Research.
ALL SPIRIT PRODUCTS ARE BACKED WITH ONE YEAR WARRANTY AND EXCEPTIONAL TECHNICAL SUPPORT. Circle 19 on Reader Service card.
R E V I E W S
bug that causes tKe screen cursor "to
go crazy" in hi-res screens.
Mr. Brawn states that the mouse
does not work w r hen the stylus is con-
nected. All Mr. Brawn had to do was
simply move the stylus or puck out of
the active area of the tablet, and the
mouse would work fine. This is
clearly stated in our instructions—
twice. He also neglected SketchMaster
when discussing overscan
accommodation.
John Savage
Dakota Corporation
Unfortunately, I made two errors in my
review of SketchMaster (version 1.2).
First, 1 stated that the unit required a
power supply; it does not. Second, I said
that the mouse is disabled when the stylus
is in use. In fact, the mouse functions nor-
mally when the stylus is removed from the
active area of the pad. 1 sincerely regret
these errors.
On the other hand, 1 retested Sketch-
Master and once again encountered a soft-
ware bug that caused the cursor to "go
crazy" in DeluxePaint's hi-res mode near
coordinates 390(x), 300(y). The problem
seems to depend on how long the tablet is
used, rather than the result of any particu-
lar sequence of commands. This happened
every time I used the tablet.
The only documentation included with
my SketchMaster was a text file on the
software disk. This section from the fde's
Appendix A prompted my "condescending"
remarks about soldering irons:
"Because of power-supply differences
between the A-WOO ami other Amiga
models, a special adapter is required in or-
der to use the SketchMaster with an
A-1000. An ordinary gender-changer will
not work, although it will do no harm. (A
circuit-path diagram follows for the tech-
nically inclined.')
"The resistor is mandatory! Failure to
use it WILL blow your SketchMaster and
may damage the +12i> in your Amiga!
Dakota Corporation and Chesapeake Soft-
ware Systems make no warranties, express
or otherwise, regarding the use of this in-
formation." There is no mention that the
necessary cable is available from the Da-
kota Corporation.
Frankly, my problems with the software
and the inadequate "manual" conspired
against SketchMaster. Despite my errors,
my opinion of the product I tested is
unchanged.
Gene Brawn
Editor's note:
As a result of hurrying Gene Brawn's
draw-tablets review through the edit process,
two errors were introduced. Both the R&DL
and Dakota pucks do indeed have four but-
tons, not three. Also, the line on p. 24 un-
der the APraDraw section that reads, "Easyl
and AProDraw also accommodate over-
scan" should instead read, "Easyl and
SketchMaster. . .". Sorry, Gene.
Yak kity yak. . .do talk back! Send
your comments on reviews to Back
Talk, AmigaWorld Editorial, 80 Elm
St., Peterborough, NH 03458. Letters
may be edited for space and clarity. ■
LESKQ
®
PERFORMANCE YOU CAN RELY ON
AT A PRICE YOU CAN AFFORD
IVT-7 TIME BASE CORRECTOR
With Full Frame Memory
♦ S-VHS, Hi8, Composite inputs and
outputs
♦ Full frame memory allows non-
synchronous inputs with a simple
video input connection
♦ Ideal for Video Toaster and pro-
sumer VCR applications
To find out the IVT-7's affordable
price, contact your nearest I. DEN
dealer.
For technical details call
« 1-8Q0-874-IDEN
In CA (619) 492-9239
I.DEN VIDEOTRONICS CORP.
9620 Chesapeake Dr., Ste. 204
San Diego, CA 92123
Video Toaster is a
registered trademark of NewTek Inc.
Qz. commodore
AMIGA.
MEMORY CHIP
256K x 4-80 DIP
S8.00
256K x 4-80 ZIPP
59.50
256K x 4-80 (Sialic for A3000)
$10.00
1 MGx 8-80 SIMM
$79.00
t MG x 4-80 (Static for A30O0)
• $44.95
NEW FATTER AGNUS
$99.95
Amiga Mouse
$49.00
External Hi Density 1 .52 MG Dr.
$199.00
1.5 MG Insider Board for A1000
$299.00
Keyboard for A1000
$139.95
A20O0 Power Supply
$139.95
Power Supplv A500 (Heavy Duly)
S99.95
4 MG Base Board (for A500 w/2 MG)
$249.95
4 MG Base Board {for A500 w/4 MG)
$349.00
Amiga Janus 2.0
529.95
SiifiA
2 MG Expandable to 8 MG
•$210.00
4 MG Expandable to 8 MG
5349.00
4(1 MG Hardcard
5549.00
40 MG HD (ASM w/5 12K)
5699.00
GVP
40MGHDforA500
5699.00
40 MG Hard Card
SJ99.O0
100 MG Hard Card
5899.00
A30Q1 4/0 28 MHz
$1699.00
GOLD DISK
Design 3D
539.95
Movicsetter
S39.95
Special sale this month while supplies
last.
ASI
Ampex Systems, Inc.
(Not affiliated with Ampcx Corp,)
5344 JIMMY CARTER BLVD.
NORCROSS.GA300U3
{Orders Only) (800) 962-4489 • Fax (404) 263-7852
{Information & Prices) (404) 263-9190
Circle 352 on Reader Service card
1
MOVING?
•r '::
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is
Problem?
s : jj
Get help with your
K'
subscription by calling
Ssitiilf:
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our new toll free number:
::::'...
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i> "
In Colorado: 1 -447- 9330
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1;
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lliii:
I!
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:::::::
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If possible, please have
your mailing label in
is
~':':':::
: Front of you as well as
*•<;
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iiiiiliii
Ode 205 on Reader Service card
(TWt&WtWSTIET^^
I'm gonna make you a deal
you can't refuse...
You need to buy something
for your system — right? So
you're gonna check out all the
other MOBs (Mail Order
Businesses) and see
what they gotta say. ^ *
Then you give me a call.
If I can't beat the other
MOBs best advertised
price in this magazine,
I'm gonna send you a
check for $3.*
How can you refuse?
Orders ortlv: 1-800-438-2883
FAX: 1-619-274-2440
15% ($15/min. restocking fee on
refunded items only)
Price auotes & technical su>
1-619-274-1253
8am-5pm PST Monday-Friday
'iMlllMMll-A* G "Aili-
P.O. Box 171466
San Diego, CA 92197
Cirde 248 on Reader Setvies card.
in limitations a,
ust be published i
2. We reserve the right to question misprints.
3. Limited to items we carry & stock on hand, excluding games.
4. Management reserves the right to make final decision.
We accept the following methods of payment:
• School Purchase Order • VISA & MasterCard
• Bank Wires • Certified Checks • Money Orders ■ NO C.O.Ds
Sony, No Software Refunds
■ Sorry, no shipping, handling, or insurance refunds
* We really appreciate your business!
WHAT'S NEW?
The March winds blow fair for Amiga shoppers. Check out
the latest products for your A-machine.
Compiled by John Wolfskill
SoundMaster Breaks CD Sound Barrier
Oxxi/ Aegis now offers Sound-
Master (SI 79), an 8-bit digital,
audio-sampling, hardware/soft-
ware combination for all Ami-
gas. Based on analog-to-digital
(A/D) frequency-conversion
technology, Soundmaster is
one of the fastest sound digi-
tizers available for the Amiga.
The stand-alone unit boasts
audio-sampling frequency
rates of up to 56K, which is a
notch above compact-disc
standards.
SoundMaster comes with a
built-in dynamic microphone,
dual audio inputs, and two
microphone inputs. A slider
bar allows you to adjust the
sampling volume, and a light
warns when your input vol-
ume is too high. The unit at-
taches to the Amiga's parallel
port with a 3-foot cable. Con-
trol for SoundMaster's hard-
SoundMaster has slider-bar control of audio-sampling frequency.
ware comes from Aegis Audio-
Master III, a digital sound
and waveform editor, which is
also included in the package.
Customers who already own
the AudioMaster III software
can upgrade to SoundMaster
for S99. (Oxxi, PO Box 90309,
Long Beach, CA 90809, 213/
427-1227.) R8# 502.
AND THEN SOME
Video Tools (S299.9S) has been created
specifically for the video professional.
The multi-program package includes util-
ities for every production need, including
those for creating subtitles and credits,
a teleprompter, an image presenter, and
a program called Ascension, which is a
multimedia presentation tool with both
point-and-click and script-based user in-
terfaces. Other utilities include a side text
scroller, a video pattern generator, color-
bar and safe-area generators, and a
video slate. Nine color fonts and a va-
riety of graphic brushes complement the
collection. (Eschaton Development, 110/
2 Renaissance Square, New Westmin-
ster, B.C., Canada V3M 6K3, 604/520-
1543.) RS#S05.
Scrunch those pesky disk space
bandits with Powerpacker Professional
(S29.95), a command- and data-file com-
pactor for all Amigas. The program com-
parts program and data files, which
makes it possible to store about 40 per-
cent more data on your floppy or hard
disk drive. This version packs files up
to 50 times faster than earlier versions.
In addition, it supports overlay files and
file encryption. Other utilities provided
with the package are a screen-text file i
Genlock/Encoder Boards Go 3000
Magni systems recently an-
nounced two new genlock/en-
coder boards for the Amiga
3000. The company's NTSC
Model 4004 ($1995) and PAL
Model 4005 (S2I65) genlocks
are now fully compatible with
the Amiga 3000. Both models
provide broadcast-quality RS-
170A video encoding, plus the
ability to perform fades, wipes,
chroma keys, and overlays by
using a remote-control box. In
addition, both boards offer
support for S-VHS component
(Y/C) video signals, and oper-
ate in all Amiga graphics
modes. Model 4000 genlock
owners can gain Model 3000
compatibility by sending their
boards to Magni Systems for a
factory modification. (Magni
Systems, 9500 S.W. Gemini
Drive, Beaverton, OR 97005,
800/624-6465.) /t$# 504.
Have Card, Will Travel
.Amiga 500 and 1000 owners
can give themselves a leg up on
inflation with Spirit Technolo-
gy's new XRAM (S270) card.
Billed as the {raveling RAM
card, XRAM is designed so you
can take il with you when you
step up to an .Amiga 2000. The
8MB R>\M expansion board is
housed in an external chassis
that plugs directly into the
A500 or 1000's 86-pin bus ex-
pansion slot. Its 100-pin design
allows it to serve double duty as
an A2000 expansion card when
you remove it from the chassis
and place it in a standard
A2000 expansion slot. The
board has sockets for 8MB of
R\M, which you can expand in
2MB increments by using 1MB
memory chips, (Spirit Technol-
ogy, 220 West 2950 South, Salt
Lake City, UT 841 15, 801/485-
4233; 800/433-7572.) R$#503.
104 March 1991
POCKET TIGER
Pocket Size 1" high External Hard Drive
Our Tiger range use hi- 45MB 105 MB
quality Fujitsu (the sbc-
ond largest computer tpjyy ■pDao
company in the world)
19 msec drives - last,
reliable, low power &
cost effective.
'Pocket drives are Ihfi
smallest external units
available V'lnch high.
■All Tigers may be combined wilh MAS , T s new a bi I (450K,sec, $49)
o- 16 bit ( >950K/sec,$99) bus-based SCSI controllers. Ask lor our
combo deal wilh Starblazer.
'All Tigers Autoboot, AutomDunt, and come with a simple to use (rant
end graphics interlace for easy partitioning. Tigers make excellent
second drives plugged into A590. Btc.
90MB $599
136MB $699
182MB $899
"TINY TIGER"
V
Tiny Tiger with Iront panel LE D displ ay is extra S49
A2000 SCSI INTERFACES
FIREBALL - True DMA Controller for sustained
speed when multitasking $1 49.
TWOfer - For maximum flexibility try our two for one
controller. The one card has logic for either an 8 or 1 6
bit interface. For the budget minded, an 8 bit control-
ler with 450K transfer for only $89 is great value. The
speed freaks will love the 1 6 bit interface - >950K for
only $129. Naturally, you can upgrade from 8 to 16 bit.
FUJITSU HARD DRIVES:
45 megabyte $299
90 megabyte $499
136 megabyte $599
182 megabytes $799
340 megabyte $1599
570 megabytes S1999
1.2 Gigabytes $3299
Please add $1 50 tor external 340/670/1 .26 drives.
Syquest External (includes cartridge) $699
Syquest Internal $549 Cartridge$89
ENHANCED UNIDRIVE
The drive wilh all the leatures
Digital Track Display
" Hardware write- protect
* Hardware Virus Protect
' On-Oft switches
' Pass -thru
" Low Power
$149
COLORBURST $499
"FANTASTICALLY FANTABULOUS"
The Product That Amazed Visitors To Our Booths At The L.A. & Cologne Ami Expos
YES! Every single pixel on your Amiga screen can be any of 16.8
million colors. Now you can have color equal to that of a Mac and
more flexibility. Colorburst is not HAM or Y-C mixing, it is pure 24 bit
RGB ■ there is no blurring or loss of definition with colorburst.
Colorburst plugs into every Amiga and goes between the RGB
connector and the standard Amiga monitor.
■ Broadcast Quality Video for PAL S NTSC
' RG&B Dynamic White Balance correction.
* The Two Amiga hardware playlields can be set on TWO 24 bit
playfields lor a total ol FOUR Playlields, The tranparency ol each
pixel can be set pixel by pixel.
' Real lime image processing is a reality.
" Hi Resolution - up to 780 x 560 pixels - supports full overscan.
" Dynamic Real Time Amiga Graphics Overlay.
* Includes 24 bit Paint Package & Loaders for Digiview, Sculpt, etc.
* 1.5 Megabytes of additional on board chip RAM.
" Colorburst can be written to by the Biitter for hi-speed graphics.
' Colorburst car store up to 4 x 1 6 million colour frames at once & can
do real time animation on 4096 colors out of a 1 6 million palette.
i " Real time Horizontal and Vertical Scrolling.
'\ ^ May be used with any Genlock.
Colorburst has many applications - one important video applica-
tion is as a Professional frame by frame Video Paintbox, Editing
and Special Effects Machine. Its low price makes it affordable
to most Amiga owners. The Toaster is an excellent accessory
to use with Colorburst, although there are many more uses than
as a front end Video Paintbox to Toaster type effects. Call for
our free color brochure or send $10 (refundable with pur.
chase) for a Video of this spectacular product. /
'\
BLITZ BASIC
The Program To Control Your
Custom AMIGA Hardware
IT'S NEW! IT'S ULTRA FAST! ITS EASY TO USE!
The ideal tool for anyone from beginner to profes-
sional to get the Amiga to do graphical gymnastics
' Lightning fast compiler ■ up to 16.500 lines ol code a minute
' Rewrite of Amiga Graphics Libraries
* Integrated Editor/Compiler
* Special Effects e.g. Fade in/Fade Out
" Commands to handle IFF and Anim Brushes, and Sound
' Direct access to, and control of. Sprites, Biitter, Audio Hardware
* Supports Dual Playlield, HAM and EHB
* Queue system makes Blits very simple to use
* Unlimited screens ■ memory dependent
4 Vertical interrupt command for smooth animation *t"1 4Q
" Double buffering, page flipping with ease t ' ~*^
■ Includes Sound Sequencer
* Machine language sub-routines can be added
* Spectacular graphics can be generated with minimal commands
Now anyone can produce QUALITY COMMERCIAL CODE.
Order your demo for $5 showing VECTOR BALLS CALCULATED
IN REAL TIME. This program alone should convince you of the
POWER OF BLITZ BASIC The source listing will convince yau ol
the SIMPLICITY.
Demo also available through M.A.S.T. BBS (702)359-0132/0137
brainSTorm
It had to happen and here it is!
The MAST ATARI Emulator
Make your Atari friends envious - now your Amiga
emuiates yet another computer, this time Ihe ATARI .
brainSTorm is a software/hardware combination
from MAST Germany that runs 98% of Atari software
(approx.), including MIDI support, it even emulates
the Atari Keyboard click! All programs should run
except the very small percentage that do direct DMA
or program the MFP. It supports:
* 8mb Fast RAM. 2mb chip ram $99
* all ST resolutions including color ^
" full page monitor emulation with scrolling.
* Amiga serial & parallel ports.
* ail Amiga drives (df0-df3) simultaneously
" two ST's at same time in one Amiga!
* almost ST speed, text is 1 20% faster, disk 1 08%.
* hardware emulates the ST custom chips, has
sockets for Atari Roms. and does addr. translation.
* Atari PD support on our BBS.
Atari is a TM of Atari Computers.
STARBLAZER A500/1000
external RAM+SCSI+Accelerator box
This compact unit fits snugly
beside your A500 or A1 000.
Donl let its liny size deceive
you - it contains a mighty
powerhouse of peripherals.
The Starblazer base unit
includes an 6 bit SCSI Inter-
face rated at 450K for S1 29.
When you need memory you
can add up to EIGHT Mega-
bytes. The memory is ex-
panded 2Mb at at lime using liny Tx 1 " memory boards that use the
latest technology Four Megabit HAM Chips. Starblazer memory can
be configured as 1 6 or 32 bil wide. Each 2 Mb module lists at $1 99.
If B bit SCSI isn't fast enough, simply replace the interface with our
1 6 bit WordM ASTer interface ■ another plug-In module that gives
transfers in excess of 950k Bytes - fcr only S89. A 14 Mhz 6B000 ac-
celerator can be added that has full speed access to the a Mb RAM ,
almost doubling Amiga performance - $89. A 16 Mhz(S299) or 25
HHz($399) 68030 accelerator module will shortly be available.
6B040 support is a future option. Starblazer passes the bus through
for those of you with unusual requirements not taken care of tiy this
amazingly flexible little product.
JNIDRIVE - The NO FRILLS QUALITY External
Drive for those on a budget S99
MINIMEGSA500/A1000
Two megabyte external true fast RAM.
MEW PRICE $249.
MICROMEGS - low power A501
clone, including clock $69.
M.A.S.T. Memory And Storage Technology 1395 Greg St Sparks NV 89431 Tel (702) 3590444 FAX (702) 359 0831
Australia (02) 281 741 1 Germany (0221 ) 771 091 8 Austria (03) 1 6 373763 Sweden (40) 1 9071
All' advertised products are in production and available for export, however FCC approval may still be pending on new items as you read this ad - they cannot ship in the USA until approved.
Circle 101 on Reader Service card.
S.A.M. $199
MAST Combination
SMPTE Time Code Reader
and MIDI Interface.
This economically priced unit features a SMPTE to
MIDI Time Code Converter with SMPTE IN & SMPTE
OUT, Some competitors tie up your favourite com-
puter by having it do most of the work, leaving less
time for multitasking and requiring special software
support. In contrast SAM has its own dedicated
microcontroller with none of these disadvantages.
This Professional product has many features:
' Because it converts to industry standard MIDI Time Code it
works wilh any MIDI software that supports MTC.
' SMPTE IN and OUT.
* One MIDI IN and FOUR MIDI OUT.
* Sena! THRU - this can be controlled with Software or by a front
panel switch!
" Dedicated micro-chip reduces Amiga overhead.
' 24.25,30 & 30 drop frame.
' Reads and Writes Time Code both Forwards & Backwards.
' Can handle tape speeds 0.25% normal speed to 2X (+20%)
v norma! speed, It features extensive error correction.
J
W il A T
NEW?
reader, an IFF and HAM image viewer,
and a program that allows you to display
ANIM files directly from a compacted file.
{Jumpdisk, 1493 Mt. View Ave., Chico,
CA 95926, 916/343.7658.) RS#506.
Want to see a bunch of cool char-
acters? Then check out the new fonts
from CV Designs Computer Video. The
Cool Colorfonts Collection ($40)
comes as a three-disk set with character
sizes (60 to 85 lines) that complement
existing fonts available with CV's own
Video Visions line of fontware, as well
as those in other font, paint, and titling
packages. Individual disks in the collec-
tion are available for SI 6.95 each. (CV
Designs Computer Video, 61 Clewley
Road, Medford, MA 02155, 617/391-
9224.) flS#507.
Turn on your blinker and go for the
passing lane with TurboText ($99), a
fast and easy-to-use text editor for the
Amiga. In addition to a wide range of
text-editing options. TurboText offers a
truckload of advanced functions, includ-
ing an ARexx port, programmer's cal-
culator, hexadecimal editing window,
outliner, text templates, keyboard re-
mapping, and more. If you don't like the
way the program looks and feels, you
can change it, because Turbotext em-
ulates popular Amiga, UNIX and PC text
editors such as* TxEd + . CygnusEd,
MicroMACS, and OEdit, (Oxxi, PO Box
90309, Long Beach, CA 90809, 213/427-
1227.) RS#508.
There's lots of news this month from
Progressive Peripherals & Software. The
company recently rolled out three new
products that should interest Amiga
users. For that warm and fuzzy feeling,
try QlcTape (S599). an external tape
backup drive for all Amrgas. The external
drive connects to the floppy-drive port,
supports 40MB and 60MB mini-tape car-
tridges, and provides muflitape support
that should take the pain out of backing
up large hard drives. QicTape comes
wrlh a 40MB tape cartridge, point-and-
ctick backup software, and a compre-
hensive user manual.
Teach your Amiga to talk Mac with
DoubleTalk ($449.95), an AppleTalk-
compatible network card for the Amiga
500, 2000. and 3000. The system comes
with an interface card, phone jack, net-
work adapter, software, and manual.
Progressive also has expanded the
power and versatility of its 3-D Profes-
sional modeler with the 3-D Profes-
sional Ray-Tracing System. The add-
on module produces umbras and pen-
umbras for rendering fuzzy shadows. It
also renders Diurrnu ui imperfect trans-
parencies, reflections and refractions, all
of which provide more realism in 3-D
rendered objects. The upgrade is free
to all registered users, and will be in-
cluded as standard fare in all future ver-
sions of 3D Professional. (Progressive
Peripherals & Software, 464 Kalamath
St., Denver, CO 80204, 303/825-4144.)
flS*509.
LableDex ($74.95) solves the thorny
problem of organizing and managing
names, addresses, phone and fax num-
bers, floppy-disk libraries, and the other
hard-to-remember stuff you accumulate
at work. The program searches, sorts,
and even dials the phone for you. The
ARexx-compatible program can also cat-
alog your disks and print 37 2 -lnch disk
labels. The program supports HP Las-
erjet, Postscript, Epson, and other print-
ers. (EasyScript! Software, 10006
Covington Drive, Huntsville. AL 35803,
205/881-6297.) RS#5T0.
Structured drawing programs for the
Amiga are in short supply and high de-
mand, so the release of ProVector 2.0
($299.95) should be a welcome sight for
Amiga artists. Three major additions to
the object-oriented drawing package are
multiple-level undo, a drawing layering
system, and the ability to flow text along
a path, such as a curve. ProVector cre-
ates drawings compatible with all pop-
ular Amiga desktop-publishing formats,
allows you to draw in 256 colors, in-
cludes a multiple-window cut-and-paste
option, and plots "Super" bitmaps for
larger-than-screen drawings. The pro-
gram supports any Amiga (preferences)
printer. (Taliesin, PO Box 1671. Ft. Col-
lins, CO 80522, 303/484-7321.) HS#5f2.
. . .Plus Games Galore
Tetris fans will find a new challenge in
FACES..TRS III (S39.95) by Soviet mas-
ter programmer Alexey Pajitnov. Like Tet-
ris, the game presents players with the
task of maneuvering and positioning fall-
ing objects. This time the blocks rep-
resent human face segments. As the
objects fall randomly from the top of the
screen the challenge is to stack them
in the correct order to form a human
face. Hot Dogski!
Operation: Flrefight, Falcon Mis-
sion Disk II (S29.95) is now available
as an enhancement disk for Falcon F-
16. Twelve new missions present new
challenges, strategy, and adventure for
F-16 aficionados. The missions are de-
signed for successive play, with the ob-
jective of defending the player's home
territory. (Spectrum Holobyte, 2061
Challenger Drive, Alameda, CA 95401,
415/522-3584.) fiS#5!3.
Deep strategy and ship-to-ship com-
bat are the order of the day in Star
Controls ($49.95), a game of galactic
conquest that combines elements of
strategic challenge and arcade action.
It's cleverly designed so that players
who want only starship-to-starship space
battle can forgo scheming and step-by-
step planning and get right down to
business, (Accolade, 550 Winchester
Blvd., Suite 200, San Jose. CA 95128,
408/985-1700.) RS#5I5.
When the Sun goes down, the world
belongs to Night Hunter ($34.95), a
goulish and fright-filled arcade adventure
that promises to scare the bejeepers out
of you. In this one, you get to be the
bad guy for a change. You can even
play the role of Dracula himself. But if
you're squeamish, steer a wide course
around this one. (Electronic Arts, 1810
Gateway Drive, San Mateo, CA 94404,
800/245-4525.) RS&516.
Nothing eludes its hairy grasp. In
Wrath of the Demons ($59.93), the king
needs your help to defend the realm,
rescue the princess, and rid the land of
the evil demon. Stand by for sensory
overload, gang. This one comes with 600
action screens, 1400 frames of anima-
tion, over 3 megabytes of graphics data,
and (count 'em) 100 sleazy monsters.
Mercy! (ReadySoft, 30 Wertheim Court,
Unit 2, Richmond Hill, Ontario, Canada
L43 1B9, 416/731^175.) RS#5J7. ■
The Experts — We Speak AMIGA
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KX-P1695
for Panasonic Printers f or
Only S20.00 w/instructions $50.00
Memory Board
HP Laser Board
1 meg-$1 15.00 2 meg-$1 65.00
4 meg— $248.00
8-UP BOARDS
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Baseboard 2 meg — $239.00
Supra 2 meg — $21 9.00
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68010 S/50 Mhz 35.00
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68881 32 MhZ 69.00
56 Mhz 75.00
20 Mhz 50.00
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33 Mhz 275.00
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D-RAM
256 *: 1 150ns 2 00 ea
256 x 1 120ns 2 50 63,
258 x 1 80ns _ 3 00 ea.
i meg x i 60"s 700ea.
256x4 lOOns 7 00 ea
2S6x4e0ns ?S0ea
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256x4 lOOmops 7 SO ea
64x4l00n& 300ea
1x4 Dips 59 95ea.
ZIP Sockets Available
FATTER AGNUS 95.00
1 3 Kicksiart ROM 29,95
1 meg x B Simm 80ns 59,00
l meg k B Simm 120ns 50.00
For Amiga 3000 1 x 4 Static Zips 49 95
256 x 4 60ns Siatic Zips 9.50
106 March 1991
Circle 336 on Reader Service card-
THE
PD PROSPECTOR
Listen to the music on the nets.
Compiled by Tim Walsh
For the latest in music and sound files, it will pay you to check the current Favorites, with file numbers and library locations listed for
networks; you never know what goodies you'll find. Here are some quick reference.
People/Link
CompuServe
GEnie
Instruments for Deluxe Music Construc-
tion Set (AmigaZone Section 7; scan for
files uploaded by User ID "OSS346").
Chimes, harp, spaceflute, electric bass —
you name it, it's probably there.
MODTRACK6.LZH (AmigaZone Section
7, File #249 17). A hefty (200K + ) file that
contains four large music modules for
IntuiTracker 1.1 .
I NTU ITRACKER 1 . 1 . LZH (AmigaZone
Section 7, File #24749). Player for Sound
Tracker and NoiseTracker (see Compu-
Serve). Shareware, $10.
SCARLATTI- (LI 04, LI 18, L164, L465,
L474).LZH (AmigaZone Section 7, File#s
25290-25294). If you appreciate fine pi-
ano music, then you'll enjoy these small
files for DMCS.
Looking for one of the all-time best DMCS
scores? PLink's Amiga Chairman Harv La-
ser recommends his favorite, SUNRISE.
ARC (File #1 1566), by Rick Sterling.
LISTEN. LZH (AmigaArts, Library 7). Erik
C. Quackenbush's Listen version 1.2 plays
any disk file as a sound sample.
TEM.LZH (AmigaArts, Library 7). Robert
Slater's The Effects Machine. Option-laden
sound editor that even plays sounds
backwards.
NOISE2.LZH (AmigaArts, Library 7).
NoiseTracker version 2. 1 . Adds provisions
for MIDI and supports eight voices on
Super Agnus-equipped machines.
XTPLAY.ZIP (AmigaArts, Library 7).
XTracker Module Player, version 3.0.
Plays SoundTracker and NoiseTracker
modules.
CompuServe's Amiga experts Steve Pie-
trowicz and Betty Clay both acknowledge
that music and sound files are the hot
downloads nowadays, with files available
by the dozen. Visit AmigaArts and find the
players in Library 7, the sound files in
Library 5.
MED213.LZH (Library 7, File #9814).
Version 2.13 of MED— yet another full-
featured music and sound editor.
TAILWIND.LZH (Library 7, File #9759).
A stand-alone piece of meticulously com-
posed stereo music that opens a window
and plavs in the background.
SOFTHUNTER.LZH (Library 7, File
#9647). A popular download on most
Amiga nets, Softhunter is another back-
ground music composition.
SCARYORGAN.ZIP (Library 6, File
#9313). This large (470K) IFF sound sam-
ple is Bach's Toccata and Fugue in D mi-
nor, better known as the "scary" organ
music in classic movies.
GEnie is acknowledged as the undisputed
champ in providing Amiga sound and mu-
sic files. Sadistic humor probably accounts
for Mrs. Fletcher's digitized plea for help,
R\LLEN.LZH (Library 6, File #9082)
being one of the top downloads.
Prospector's Perch: Amiga music and sound: the low cost alternative.
AMIGAS STAND APART from some
other personal computers when
you're making music because they re-
quire no sound boxes or other hard-
ware attachments. Making your Amiga
sing is inexpensive, too. Unless you
have a specific application where you
need a MIDI keyboard, sound and mu-
sic editors are in ready supply on the
networks.
Download a lew, run some RCA-
type cables to your monitor, or else
use Commodore's low-cost A10
Stereo Speaker System, or something
similar, and you're In business.
The above listings show that the
networks provide your Amiga with the
tiles needed to make music, special-
effect sounds, and digitized speech.
Now that AmigaVision accompanies
each new Amiga sold, there's an ur-.
gent rush among Amiga computerists
to build their sound libraries.
On a final note, when seeking PD
software, don't forget the alternative
sources. These Include Amiga-spe-
cific publications, BBSs, user groups,
Amiga dealers, and mail-order firms.
Just find a place where Amiga enthu-
siasts gather, and you'll find a source
for PD disk collections.
If you're Interested In establishing
an account on any of the above net-
works, here are the voice numbers to
call to get under way:
American People/Link: BOO/524-0100
CompuServe: 800/848-8199
614/457-8650 from within Ohio
GEnie: 800.638-9636
Next month: A genuine, freely dis-
tributable smorgasbord! ■
ArmgaWorld 107
HELP KEY
While some think he should SLEEP on the job, Lou's always
ready to answer your questions.
Pause Follow-Up
Several people wrote to comment on
the "Pesky Pause" (Dec. '90, p. 156) ques-
tion and its Amiga Basic program answer.
These folks correctly pointed out that the
Amiga Basic SLEEP command would
have handled the problem as well as the
routine I suggested, and it would have
been simpler to implement! You are all
quite right; thanks for writing.
On a related note, Ron Cardinale (of
San Francisco, California) wrote to dis-
cuss the issue of using the TIMER com-
mand. He mentioned that there is a
potential flaw in using the TIMER in
programs that control other equipment
because the TIMER resets to zero at
midnight. That means TIMER has a pos-
sible range of values between and
86399. So if you are measuring elapsed
time using TIMER, at the witching hour,
your program could fail to accurately re-
port the interval or respond accordingly.
If this situation might happen in your
applications, you should add some extra
code. Ron suggested using the following:
TIMEDELAY = 10
STARTTIME = TIMER
LABEL:
T = TIMER-STARTTIME
IF T<0 THEN T = T + B6400
IF T<TIMEDELAY THEN LABEL
Disc O' Video
Q: I am thinking of buying AmigaVision and
developing some multimedia applications that
use video from a laser disc. Which laser-disc
players are supported In AmigaVision? Also, I
want a large monitor to display the output
and was wondering if I would need a special
monitor.
V. Masayesve, Jr.
Hotevilla, Arizona
By Louis R, Wallace
A: The current version of AmigaVision is
version I.53G. It comes with direct sup-
port for the following laser-disc players:
Phillips 405, 410 and 835
Pioneer 2200, 4200, 6000 and 6010
Sony 1200, 1500, 1550 and 2000
Sony Umatic9 (-'/.,-inch tape)
Drivers for other laser-disc players are
under development. I have even heard
that a driver for the new PC- VCR is
being considered. (The PC-VCR is a
VCR designed by NEC to be computer-
controlled.) 1 was recently told by Hill
Teller of Ainigo Business Computers
(192 Laurel, East Worthpon, NY 11731,
516/757-7334) that the company has de-
veloped an AmigaVision driver and cable
for the Pioneer LD-V2000 laser-disc
player. The Pioneer 2000 is normally an
infrared-controlled player, but. Amigo
Business Machines created its own hard-
ware interface and AmigaVision-compati-
ble software. The list price of the system
with player, cable, and software is S649.
As for the monitor, you can use just
about any monitor that supports NTSC
and stereo (or mono) sound. Which one
you choose depends on the model of
genlock you are using and what its
video-out options are.
Random Help
Q: / WTOte a program in Amiga Basic that
asks the user to guess a number. The user en-
ters a guess, and then the computer says if it
is too high, too low, or the correct number. I
want to add a random number generator, but
can't figure out how to do it. Please help!
M. Smith
Sausalito, California
A: Two commands in Amiga Basic are
associated with random numbers. RND
returns a random number between
and 1, while RANDOMIZE TIMER gen-
erates a random number sequence based
on the current value returned by the
TIMER command.
In your program, issue the RANDOM-
IZE TIMER command early to create a
new and unique random number se-
quence. Then use the RND command to
generate the random numbers you need.
For example, suppose you want to gen-
erate a random integer between and
40. In your program you would use a
statement such as:
X = INT(RNDMO)
If you wanted to get fancy, you could
write the routine as a subroutine that ac-
cepted values determining the upper
and lower limits of I he range of numbers
lo generate. Then .ill you would tin is
call the routine with the required param-
eters, and it would return a random
number within the desired range. As in:
RANDOMIZE TIMER
LOWER = 20
UPPER =50
GOSUB MAKERANDOM
'program specific code here
'returns random number as value
MAKERANDOM:
VALUE = INT(RND*(UPPER - LOWER) +
LOWER + .5)
RETURN
Keep Those Questions
Coming
Having trouble with a program? Con-
fused about a command"- Send your
pleas to Help Key, AmigaWorld Editorial
Dept., 80 Elm St., Peterborough, NH
03458. ■
108 March 1991
$4.95* ea
10-24 Disks
$3.95* ea
25+ Disks
Anti-Virus Free on ail orders
with 15 or more disks!
Public Domain Library
We are the Ofltcal Public Domain Library of Antic Amiga Plus, we have been the Offical PD library
of Amiga World. Find out why these magazines choose us! Each of our disks are jam packed with
nothing but the best programs. The first two letters on each disk indicate the orientation of the disk; DD#
intermediate to advanced - often contains source, WB# general interest - most programs can be run from
the workbench, and FD# games and entertainment. Order our disk based catalog and receive a coupon
for a FREE volume on your next purchase. We always use only SONY disks!
WB79: Home & Business Accounting - Includes
Ckbacct - the most complete checkbook accouMlng
program going, tCDCalc ■ this well done calculator
has a very large display and operates Irom the
Keyboard or mouse. Mileage master - monitor your
automobile mileage with this mileage log, Grammar -
a grammar checker, and Worldttme - the time
displayed in 50 global cities.
New Disks
F046: Adventure Game artd Trek Trivia - 'his dish was $vt>mrn©d
directly to us by George Ekoussard George has creaied a well
done graphic adventure game, foaded wriiri lots of interesting
puzzles and ctiaifenges, similar m concept to Lain and hack. Also
contains Trek Trivia, an outstanding, and wery Challenging £$l of
StarTrek Invia questions
FD47: ArcadB Games Contains OownHtll - a demanding
compute'' slalom ski game. MicroP-ac ■ a Workbench mmi-pacman
game. CrackOut ■ a break out done. Jet ■ a superb aerial dogfight
game, AmegaRace - an interesting asteroids type ol game, and
WmdyDay ■ a tirvque arcade shoot em up.
FD4S: Puzzles Contains CWP a very well done lull featured
Cross word pu22le game and generator, Concentration • like the
card game r Hollywood trivia • a very large set ol tirva queslions on
topics including StarTrek trig. HitchHifcer's Guide, Indian Jones,
StarsWars, WASH, and more
FD49;Chaos Cheats Ths d sfc contalnfl an ftwtylttna you warned
to know about cheat set for Chaos Strikes Back, including lult
maps, speils, ob;ec: ocations. super characters and more
WB76: Applicatrons * This disk contains St«ck.ery - a often
requested knitting design program. Lotto - a rather complete lottery
tracking and prediction utility, SSS ■ this screen caplure program
can grab almost any screen including games. Today ■ a personal
calender. Tarot - lodune teller, and -Grammar -grammar checker
WB77: AV Demo ■ a well done Amiga Vision Demo program.
WB78: AV~- On this disk are two Amiga Vis>on programs (bubbler,
sync) written by Lou Wallace, chief lechmcai editor of Amiga World.
These programs are marvelous examples of how too's with AV
DD75: Intermediate Utilities ConMan (vl 3e) this very popular
Shell and cli replacement now also works on an ASOOQ's, BinTape.
MWTape - two scsi tape arcbivers. Password ■ system wide
password protection. Woodward ■ displays software attempts to
open aiiy file or libraries [great for finding cut why a program Bxits
early], Also CliAnywnere. DosError, Eco, Execute' , Gstart, Jmenu,,
Journalab. LockDevice. MadBianher, and PS
DD76: Viewers 4 Readers This disk contains MVSfflJ ol the most
popular lexl readers and graphic viewers, including several ANSI
display programs lor adding ANSI graphics lo your tail files,
Additions tD the ever popular PowerPacKer series (see dd54J
including pplib. ppmrjre. ppshow. and ppl/po Also FViaw and
MulliView. two paint display programs, L^ggi - a mulli Font editor,
and more. Many of these program can be used fiom the
Workbench.
Other Great Disks
FD5; Tactical Games - BullRun ■ a Civil war battle game. Metro ■
you play the role of a city planner. Build wisely and your system will
be a success, but poor planning will lead to disaster and financial
rum Very very habit forming.
FD6: GAMES! - This disk is check full ol games including:
Checkers, Clue. Gold ■ A new slide the prates puzzle, Jeopard • An
enhanced version of Risk, RushHour ■ Surprisingly addicting, and
SpaceWar - Best described as a cross between Combat-Tanks and
aste rends -
FD7: PACMAN ■ This disk contains several pacman type games
including: PacMan87, Ma^Man and Zonix
FD9: Maria - This has great graphic controls, multiple spells.
similar ip Lam and Hack Flay time several weeks'
FDtO: HackLlte A dungeon adventure game. Considered a
must have classic This is the second release of this game on the
Amiga Great Amiga graphic mtertace Pray time several weeks'
FD12A.FD12B: Star Trek. The Gam* ■ This is by far the bast Star
Trek game ever written lo* any computer H features mouse control.
good graphics, digitized sound effects and great gameplay Counts
as 2 disks Flea 1Mb and two drives (or hd).
FD13: Board Games - contains multiplaye' Monopoly. Dominoes,
ParaiO'ds, and others
FD14; Dungeon Master Hints and Arcade Games - DM maps,
spetls, item location and hints and more, also on this disk, HbaU -
.in ar*ano d breakout type game, Trm ■ a O* type clone.
FDlB: Strategy Games Includes Diplomacy and Empros. both
great conquer and rule m li I ii player games similar m concept to
Simoty and Populace Also includes blackbox, heals, and others
FD17: Educational Games This disk includes several games for
the younger members including geography, math, science, and
word games, also includes Wheel of Fortune
FD20: Tactical Games MechForce!3 72i. A game trial simulates
combat between two or more gianl, robot-iike machines Simple
words can I begin to give you the feel of piloting 3 30 - 40 loot tall.
fire breathng. earth shaking CQ'OSSUS that obeys your every whim
FD29: Shoolem up's WWII - youre the pdoi 0! a WWII plane
hying through enemy |ernto T y , you've just been spotted, good luck
on you mission. SpKiller - try and penetrate enemy lines with this
Pame. and Reiaiiatai another great game
D32:Fllght Simulator ■ Includes an instrument flight simulator lor
a DC 10
FD33: Arcade Games Frreddy a mario brothers type of game,
Gerbils a target practice game, PipeLme a German interpretation
of Pipe Dreams. Tron a light cycles VBtsion. and wetroids a
wonderful version of asteroids witn a hilariOLS twist
FD37a & b:Tactical Games Empire (2..?w) This great game
comes highly recommended- Now with a full-featured graphic fron: end.
FD3S:Games Cnbbage Master - A great cribbage game and tutor.
Spades a well done card came. ChmeseCheckers- A computer version
ot this classic, fuzz - a slide p>ece puziie game and construction set.
FD39a A b:Toblas Star Trek ■ Thi$ is a new. completely ditfeient version
of Star Trek than fhat found on FD12, This one was created by the
German author Tc-bias Now with English instructrons- Very Excellent")
Counts as two di$ks. Requires 512k memory, a 500. 2000 or Pal
FD4Q:Arcade ■ MiddleEast - a timely arcade game ol death and
destruction set in Iraq, BackToTheFulurell ■ a very playable demo
version of this soon to be released comnerciaf game. City - a missile
command clone.
FD42:Games - Includes SpaceWarS - a remake of this origins Amiga
classic. Trippin ■ a lascinating board game of intrigue, strategy, and
player manipulation. Dominion - an engrossing stralegy game of galactic
war and conquest Frog - a frogger type clone, and Manes ■ a very
challenging Hrattfly board game.
WB4:Telecommumnlcatlon ■ This disk contains seweral excellent pd
communication programs designed to get ycu on line quickly anc easily.
Access {1 42) -Avery n:ce ANSI term program based on Comm vt.34.
but with the addiion of :ranster protocols, Comrn (l 34) - Last version
of one of the oes: pubic ccma r ccrsn-Lr :a!c.™s D.'srrarrs eve- made or>
the Amiga, Handshake (2 12a) Handshake is a Full featured
VT52'100'102220
Was ■ Fonts tt\ Several fonts (35) for the Amiga, also included a<-e live
PageStream fcn;s.and S^owFont - a font Cisulay pro^-am
WB7: Clip Art - This disk is foaded with black and white clip art. Art
includes, trees watches, looEs. US and State maps, and more.
WB10:Vlrus Killers ■ The latest and best VirusX(4.0). Kv(2.1). and
ZeroVirusfl 3)
W&12: Dts.k Utilities H Thrs great disH is iaaced wtn wonderful utilities
for everything including making disk abels. cisk cataloging, disk
Oplimning. disS ard file recovery, arcn v.rg and organizing, and all sorts
o! file anc directory manipulation. Incudes SID. greatly reduces CLI use
WB13;: Printer Drivers and Generator ■ over 7fj different onvers. and if
these aorvi do it, w.tn PnDrvGen you can make your own.
WB1S: Business - This bisk contains a spreadsheet, a database, a
0-0)601 time management program and financial analysis (Siocks).
WB16: Business - This dJSR contains an inventory manager, a loan
analysis program, a great calendar scheduiar, a rolodex program, and
pennywise a good "Cash Book" accounting lor home or office
WB18: WordText Processors ■ This oisk contains the best editors.
IncludesJextPius (v2 2e) a full featured *ord processor. Dmefvt 35J a
great programmers editor with strong macro teaT_ures.TexED[v2.8! an
enhanced Emacs type editor, and a spell cracker,
WB20: General interest ■ DiskSaiv V 1 .-12 a 0;5k recovery program for all
Amiga file systems. FixDisk Vl .0 another file recovery program with
features Di$kSalv doesn't have, 3DLockt gives a 3D apoearance to your
WorkBench, Clean Vl .01 a program to de-fragment memory, Tracer -
trace any part of an image,
WB23: Graphics and Plotting Plot {20b) a three dimensional
mathematical function plotter. Can plot any user defined lunction.
Be?Surf2 ■ produce awesome pictures of objects one could turn on a
laihe. Can also map if! image files onto any surface that it can draw. Now
compatible with most 3D packages, and VScreen - makes a virtual
screen anywhere, great for DTP .
WB2S:Educational ■ On this disk are two programs that can generate
maps ol dilterihg :ypes. World Data Base uses the CIA 5 database to
generate detailed maps Df any entered user global coordinates Also
Paradox a great demonstration of Albe't Einstein General Theory of
H^'atvty.
WB26: Disk Utilities #2 WrBackup. KwickBackup - two well done
utilities to help with harddisk and floppy oisk, backups. FileMast - a binary
fife editor, Laoelpmter - Disk label printer with very powerful features.
WB27: Nagei ■ 26-Paincfc Nagei pictures of beautiful women
WB29: Graphics and Sound ■ This disk r-as several differenl Mandelbrot
type programs lor generating stunning graphics. Includes,
Wandel Mountains • a realistic terrain generator, F'acgen - generated
recursive fractals from user input. Mancelbroi and Tmandel - :wo last
mandelbrat generators, also Mc-sira ■ the best IFF display program to
date, will display ALL tFF"s including Dynamic HAM, ard Sound - a great
IFF sound tfayer w.11 day anything, iry ins dsk,. you H love if
WB33:Clrcull Board Design - several terrific routines for the electronic
enthusiast. Including PCBtool - a circuit board design tool, LogicLab -
circuit logic tester, and Mead (3 26) a well done new release ol this PD
CAD program, now comes wrth predrawn common circuit components for
insertion into schematics
WB36: Graphics • On "his disk aie several programs ;o create stunning
orapMcfll images Including, MPath creates swirling galaxy images.
Roses ■ produce an unlimited number of variations ol images t
symmetrically similar to a rose, SimGen ■ disolay those spectacular
images as part of your workbenck screen, and RayShade - a very good
raytraemg program, create your own beautiful 3d graphics
WBM: Plotting and Graphics Ptobiy is the most powerful full featured
plotting package Used by many colleges and universities A welcome
addition 10 our library i Highly recommended Plans ■ a incredibly well
done Computer Arded Drafting program, very full featured Te&selator -
a program met helps generates fartastc looking, recursive M C- Ecsher
WB39: Music ■ Intuitracker ss an German offer ol an exquisitely well
done program that allows you to play mgs'C on your Amiga with CD like
controls. Lets you strip oui music from your tavorrte games or others
and include them in yrjyr muSic library
WB40: Music ■ "CP on a disk". 90 minutes ol modem muse on this well
presented collection
WB41: Music ■ MED an incredibly well done, lull leatured music eoitor
Create yflj' own stunning music cirectly on your the Amiga Similar to
SoundTracker but better Very powerful, easy to use program
WB43:Businoss This disk contains AnalyhCalC probably the most
powerful spreadsheet program on tne Amiga A full featured spreadsheet
with many leatures expected in a commercial package
WB53:Graphics The disk contains C-iighi - The easiest to use
rayiracmg we have Seen to date This one started out life as a full
featured commercial product similar 10 Sculpt3d. Raylracing programs
can generate stunning, realistically shaded obiects Also, sMovie - a Ml
featured video lext fitler similar to ProVideo. Broadcast Titter Great
video scroll ng, wipes, special ellects. and mom
WB5fl:Prln1lng - This disK contains several routines lo help with the
chore of printing, Includes Gothic ■ Finally a Banner punter for ihe PDI
PrintStudio -a well implemented all-purpose pnrilunuiility wilh a very
comfortable graphic interface and many advanced features. Lila ■ wilh
ease, print ASCII files lo a PostScript printer, arid many more,
WB55:Appllcation - XCopylll ■ a full featured disk copier, make backups
of write protected disks RoadRoute ■ find the quickest route from one
city to another, highway description included, Diary - a diar/ program like
"Dougy Howard M.D", Cal ■ a calendar program, Magman - a database
tailored to maintain records on articles and publications.
WB71 :CB4 Emulation ■ The A64 Package is a complete, very powerfull.
Commodore 64 emulator
DD47: Pascal ■ TW» disk contains everything needed to program in
Pascal Includes. A68k (1 2) 68C0O assembler, Blink linking software
and PCQ fi .0> a modest Pascal suo set compiler.
DIMS: C Compiler ■ contains zc(l.Ol) fully K&R, zccH.Ol froni end,
A68k(t j] assembler, Blmx linker.
OD51 : Circuit Analysis Aspice {2.3) A full teatured program for electric
circuit analysis.
DD52: Scientific - Includes Elements - an incredibly we:i done periodic
table program with source, Scientific plotting - over 600^ ol Lattice C
source rout nes that can be included in your own programs
OD54: Compression ■ This disk is loaded with ALL ot the best file
compassion programs and aids for the Amiga. Many ol Ihe programs
Can be used by ihe new user. Includes Arc(2-3). Lhartu OK
Lhwarp[l,03j„ Pfcax[l -0}. PowerPacker[2,3a> a must have by all.
Zip(l 0)„ Warp|2.04|, and Zoo(2 OJ Also iFrcrunch an excellent
compress. on for IFF dies.
DDSS: ARP - On this disk you will find the complete ArpRel3 release
including the full user docs, the full Developers guide, and Conman (1 ,4]
ARP is the of cal Am gaDOS Resource Pro.ect (ARP) release 1 .3. ARP
makes many improvements lo ArmgaDOS and makes your system
easier to use from the CLI
DD57: Advanced Utilities Msr- i-e Crcssdos, copies ties to and
from MS-DOS. Pai-NTSC ■ convei any pa' program 10 NTSC and vice
versa, Also several utilities that improve your startup- sequence, plus 25
more programs
DD62: Basle and Xachome • Cursor - a full featured Amiga Basic
compiler, sbasic and Itexi - several wonderful routines to help m basic
S-Qgrame'S. and Xscheme - an interpreted object oriented language
D65 C Tutorials Several well done tutorials on now to program the
Amiga Includes tutorials and working examples on Device drivers, IFF
reads and writes, Sound implementation. Arcade game design and
implementation, Double Buffering, and others A must nave for Amiga
Pro3 r 3iTiTners.
DD7"I:C compiler ■ This disk conlams Dice, Matthew Dillons full
featured, powedul C compiler and environment system
*
SONY Blank Disks:
DSDD 3 5'
1 10 for $8.90 (.89 cents ea)
25 for $18.90 (.76 cents ea)
50 for $34.90 (.70 cents ea)
100 for S68.00 (.68 cents ea)
No shipping charge on USA blank disk orders. Canada
and Mexico add $10 each. Other foreign add $.50 ea..
Anti-Virus
Now Only $19.95
&&&■& , INFO Sep 89
•••• , Amiga Resource Oct89
Anti-Vinjs(c) is not Public Domain
Payment Enclosed
Please charge my
Visa
Master charge
Account #_
Signature .
Name
Please senrjme thelrilJowing:
Enter disk id {Ex. DD17, FD5, WB3}
Following 09f sapping In
mart casts No snipping
cnarcM vHl.i'rt US*. Canaoa
Ada i 25 aacri Faregn a0o
5 SO dc duk lor Jir mid
duliviry P»]fm#riT -n US
furnJi A minimum or S2C.0O
fujulrati 6
r-n-uir tin
_Exp_
Total disks x $
. each S_
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City
ST
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Disked based catalog (add S2.50) S_
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I
DevWare, 1 2528 Kirkham Court, Suite 1 1 -A1 2, Poway, CA 92064
Orders Only PleaSe! 800 879-0759 Support* Questions 61S 679-2325 Fax 619 679-2887
Circle 396 on Reader Service card.
InfoMarket
COLOR RIBBONS & PAPER
Colors: Black, Red. Blue. Green, Brown, Purple, Yaltow
Ribbons: T-Shlrt
Price Each Black Color Ribbons
Brother M1 1 09
Citizen 200/GSX 140
Citizen GSX 1 40 4 color
Okidata 182/192
Panasonic 1190/1124
SeikoshaSPHOO/1600
Star NX10O0
Star NX10O0 4-color
S4.95
4,00
5.00
5.00
4.S0
3.50
S5.95
5.50
7.50
7.00
6.00
4.50
6.25
$7.00
7.50
7.50
6.75
10.00
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Colors: Black. Red, Blue, Graen, Brown, Purple, Yellow
Color Paper
Bright Pack:
Pastel Pack:
Cofor Certificate Paper:
Coior Banner Paper:
200 shts assorted
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91/2x11 $8.90/pk
100 sheets S9.95/pk
45 ft/roll $8.95/roll
Mln. orders: $25,00. Minimum SSH: $4.50. CaB for Dther ribbons
and supplies. Price & spec, are subject to change w/oul notice.
RAMCO COMPUTER SUPPLIES
PO Box 475. Manteno. IL 60950 U.S.A.
USA 800-522-6922 or 815-468-8081
(Canada) 800-621-5444
Authorized Amiga Service Center-
Special offer on the Enhanced Chip set and new 2,0 Operating
system software. At ad time pricing is still tentative so call for
detailed information and pricing.
****Special offer — We will install the new ECS for free with the
purchase of the chips and software (S75.00 value). All you have
to do is pay shipping.
Amiga 500 repair — $124.95 + shfpping * Amiga 2000 repair —
$1 89.95 + shipping * We also do all warranty repairs or Amiga
systems bought from Authorized Dealers. Our turn around time
is 1 to 3 days on ECS Installation and repairs. Other Specials.
Amigavisson t W.W SupwGen 20G0S gentoc* ..11769.00
A2000 Power Supply 143.00 Supra External Drive 119.00
S520Chip 1H.50
Fatter Agny$Chrp, -90.00
Janus Library 2.0 27.00
A500 Keyboard 112.00
A2000 Keyboard .118.00
1.3 KickstartflOM 29-00
Supra SOI RAM Exp. 35.00
Heavy Duty A500 Paw Sup. „.. 1 1 9.00
AJI Supra 5000XP HD in stodt ...Call
All RAM Chips In stodi Call
All Baseboard con tig in stock Call
All Qunnltim Drives In slock Call
Many other products In stock Including over 600 software
titles. H you are In the area please atop by to see the
complete line of Amiga computers.
0=
Software Hut, Inc. *»
,5 2534 S. Broad St. Wk
Philadelphia. PA 19145
— — io oreercaii
■"■ (800) 848-0079
m». In PA or for information
all (215)462-2268
Pw*M cal *o« cnrpMa dwts on lh»M iiwi end to dm m mut&u.^vn nmHi
Circle 267 on Reader Service card.
Circle 361 on Reader Service card.
EXPAND!
EXPAND! EXPAND!
MEMORY
DMT
2MB
4MB
8MB
1 s 8-SII SIMM
$55.00
11(1
210
400
36x4-80
6.50
lot
200
384
lMxl-80
6.50
104
200
384
256 X 1-80
1.75
112
192
384
256I4-S0SCZIP
9.50
152
296
576
1MI4-80SCZIP
45.00
180
360
680
[CD AdRAM 540
109
199
299
ICD AdRAM 2080
119
199
279
429
RAM WORKS 2000
109
189
269
429
IVS META 4
—
259
349
GVP [I HO80M HD
549
649
749
929
AdSCSl 2080/40M HD
449
549
649
829
AEHD 3.5" DRIVE
189
ICDAdSPEED
239
DL EXPRtiSSMNP/FAX
DL 21)01 1/MNP/FAX
199
159
ICD AdI
FLICK F
)E
REEV....
329
TRUMP SIX) PRO/40M/HD 519
AdRAM 560D/2MB
199
SUPRA5O0XP/4OM/512K
629
AM1GAVISION,. ...
.89
ORDERS 800-735-2633
Visa/ MC/COD
Information: 40S-626-2633 Fax 408-626-0532
VISIONSOFT
POBox
22517 • Carmcl, CA 93922
Circle 354 on Reader Sendee card.
3.5" FLOPPY DISK DRIVE SPECIAL!
External for all Amlgas
i'°R° ONLY*99
DRIVE
Shipping & handling extra. Low
profile, 36" cable, pass-thru, on/off switch.
ONLY $ 89
Internal for A2000
A2010
A.I.R.
DRIVE
Shipping & handling extra. Direct
replacement or 2nd drive, w/dust door
and mounting kit.
Use major credit cards or COD. Price in US dollars
ORDER TOLL FREE: 1-800-433-7572
SPIRIT
MORE MEMORY FOR LESS
NEW (or Amiga 3000
STATIC ZIPS
1 meg x 4 — only
256 x 4 — 80ns, S3. 50 ea.
$49.95 each
FPU Malh Co-processor
68881 — 20 MHz
$50.00 each
32K Buffer Chip
Panasonic Primer
1124, 1524, 1624, 1180,1191
Only
$20.00
w/instnictions
Memory Board
HP Laser Printer
1 meg $115. 2 meg $165. 4 meg $249
MEMORY WORLD
2476 Croyden Court
Bensalem, PA 1 9020
Arm: Amiga Dept.
215-741-6225
Fax 215-741-6229
Add 13.00 S1H Add $6.00 2nd Day Add $4-00 COD
VISA / MC / Check / COD
NATIONAL DISKETTES
SONY 3.5" DSDD .51
GENERIC 3.5" DSDD .39
(MIN. 100)
800-345-8619 OR 415-490-4163
CALL mil BEST PR1CIM OH ALL DISKETTES
MONTHLY DISK MAGAZINE
FOR FAMILIES WITH KIDS 5-12. AN EDUCATIONAL FUN PACKAGEI
Demo $5. Any 1-Drive Amiga. Point a Click. Speech. Games. Illustrated Stories.
Science. Coloring Book. To Do. Space News. Music. Morel No Shareware or PD.
U.S.A, $3676ma,$667YR. CANADA $40/6mo. $73VYR. OTHER $44/6mo. S81/YR,
INFORMATION 916-944-4282 U.S.A. & CANADA ORDERS ONLY 800-634-2952
VISA/MasterCard. Include Phone #. NoC.O.D. Money Orders U.S.$ Payable To:
SIGNS ETC. BY D. KNOX, BOX 628, CARMICHAEL CA 95609, U.S.A.
BIGFOOT.
DUAL SWITCHING. FAN COOLED
lilffl! POWER SUPPLY For
AMIGA 500. WILLPOWER 5
HARD OR FLOPPY DRIVES'
$129.95
FwML COMMODORES & AKIIGAS
Joystick/Mouse Switch
CONNECT 2 OEVICES TO ONE
POUT S SELECT wiih SWITCH.
$29.95 AMERICAN MADE
MODEL PP-256
PRINTER BUFFER FOR
ALL AMIGA COMPUTERS
FASTER PRINTING 0UTFVTI
CUTS GHAPHICS
PRINTING TIME BY 70%
$149.95
CALL YOUR DEALER OR MICRO R4D NOW! 308-745-1243 FAX 308-745-1 246
137 NO. lt> ST, LOUP CITY. NEBRASKA 68853
jAMICg^"
NEW — AMIGA UPGRADE
■MEGACHIP 2000 • The #1 AMIGA 2000 UPGRADE •
AMIG/V "
TTtia la the Amiga upgrade Commodore never wanted to a« reach the general public.
Now utilrze the power of the Amiga 3000 ny actually purhhg Into your A2000 the new 2MB AGNUS chip [same chip
used in A3000]. Take advantage ot doubling your 'RAW' to custom chips. Utilize to the fullest Amiga multitasking,
graphics and sound capabilities Excellent for displaying advanced animation s ot graphics.
- Double your chip RAM . Simple plug-in Installation, no soldering (plug in board)
* Great tot multimedia applications and desktop publishing ■ Double the length of samples when dialling sound
- Upgrades your A2000 to the latest technology • Includrjs trae AGNUS chip puller
■ Fully compatible with Workbench 2.0 and DEMISE • I year warranty $339.00 Before Rebate
«***' Bm THE GRAPEVINE GROUP. INC. —J— 4m.
Wo Ship ■■ ■™S 3 CHESTNUT ST. SUFFERN. NY 10901 — **■' p„pes subject
Workfw.de FAX 91 4-357-6243 ■ Order Toll Free 600-292-7445 » 91 4-357-2424 to chance
SIZZLING SOFTWARE
We offer the Best In Public Domain and Adult-Oriented Software.
Over 250 Disks in Slock, Prices as Low as $3 per Disk.
Free Brochures, visa, MasterCard Accepted. Our Disks are Loaded!
3-Disk Adult Sampler: Send $10, Signed Statement of Age (18+) to;
CLEARLIGHT SOFTWARE
POBOX 1411, DEPT. A
MILWAUKEE, Wl 53201
MSMicroEd
Educational Software K thru Adult
ALL CURRICULA^ AREAS • INCLUDES REUGI0US PROGRAMS
ALSO C.L.A.S.-USES ENGLISH COMMANDS-
LET YOUR AMIGA WRITE YOUR PROGRAMS FOR YOU
ASK ABOUT OUR PROGRAMS FOR COMMODORE'S® NEW CDTV
MicroEd. Incorporated, PO Box 24750 Edina, MN 55424
612-929-2242
110 March 1991
InfoMarket
7H2B3W98
800 EM?-9MS
Aamiga Warehouse
] TH-JB3-W99
BO0WZMO5
I544fl FT.UKPAH UR , CI1INO HILLS, CA. 01 709
MASTER 3A-1 Disk Drive
$79.95
GOLDENIMAGE
HAND SCANNER MASTEH3A-1D
RC500 (A501 clone) 2-B MB BOARD (A2000)
OPTICAL MOUSE
OPTO-MECHANICAL
WE WILL BEAT ANY ADVERTISED PRICE1
AND JUST ABOUT ALL UHRDVEKTISED PRICES ALSO.
MEMORY UPGRADES
DRAMS
w.i ijwim«v?[}
?«*■■ ■ (KVIOCHKhTQ
:Mj4- 10Q'Ba-70
2*3*4 i rriMi -> - Zip
IM* 1 IWmOTD
SIMMS
QvP SIMMS TOOi
A3000 STATIC ZJPS
tx4-80i7C ,.1*2.95
256*4 80 W93
TOR SOFTWARE QQ TQ
FQRHAPDWME CALL
ff\\y p wrihm tixm ■ large
tanfutnj » h * r i YOU *ra
j.ilt nir'i-i" Hi. vt:
AMIGA L.rtwifi. fail.
ft-./, th.: rr-n AMIfiA 1 .
eihI in™ in La uu> Ihum
IKITJIJ^ATIONAL ORDERS
SAME DAY HHeTINO
Un ■ REO. BLUE. GROUND
CjDH. aeTCEFTED ALONG
WITH
jgj
1 -800-942-9505
Circle 295 on Reader Service card.
SHADOWMAKER
Convert any Amiga compatible font into an
anliaiiased font complete with professional
shadow generation in less than 1 minute.
The result is a broadcast quality ColorFont
useable in Deluxe Paint III and hundreds of
other software packages. Incredibly easy to use!
To order, send a cheque or money order for
$19.99 US, shipping and handling included to:
L & V Productions Reg'd
110 Columbus Ave Moncton,
New Brunswick Canada EIA-5E4
Phone:506-532-0094 Fax:506-859-2709
Circle 93 on Reader Service card.
Cl-RAM
for A500 & A2000
CI -RAM fits under the 68000 CPU
CI-RAM uses wait states, hidden refresh
CI-RAM uses no ports or expansion slots
CI-RAM comes with 2, 4, 6. or 8
Megabytes of Fast RAM
Cl-RAM is upgradable to 4, 6, or 8Megs
Cl-RAM utilizes a VLSI RAM controller
Cl-RAM with 2Meg is only 199.95 ST*" 1
For wore information and latest prices please call:
—— f— -TCOMPUTROL
■"" [ [industries
Dealer inquiries invited
1S-1S ]]rd STBBBT
ASTORIA. NY 11106
18001 477-2131
am tu-uao
Hi: <ji» nt-nn
MEMORY FOR LESS
DRAM BLOWOUT!!
256x1 150n,s $ 1.
256x1 120n.s t
1 megx t BOn.s 6
256x1 100n.s 6.
256x4 BOn.S 6.
256x4 BOn.s. zips... 8
256x4 100n.s. zips. 7
64x4 100n.S 3
Paula/ Denise 56,
1 meg x 8 Simm B0n5 55.
ZIP Sockets Available
50 ea
75 ea
50 ea
25 ea.
50 ea.
00 ea.
50 ea,
00
50 ea,
00 ea.
FATTER AGNUS ....
95.00
1.3 Klckslort ROM .
29.95
For Amiga 3000
1 x 4 Static Zips
.49.95
256 x 4 BOn.S
Static Zips
.. 8.50
CPUs
68000 16 Mhz S 35.00
68010 8/10 Mhz 35.00
68020 16 Mhz 75.00
20 Mhz 109.00
33 Mhz 199.00
66030 25 Mhz 2B9.00
33 Mhz 345.00
Math Cos
68881 12 Mhz 69,00
16 Mhz 75.00
20 Mhz 69,00
68882 25 Mhz 225.00
33 Mhz 275.00
All Crystals 10.00ea.
APO/FPO. AK *. HI. Fcvegn
Call tor shipping charges
SPIRIT BOARDS
IN 10O0
SIN 500
X-RAM 500/1000
6K
S199
ST 99
S219
'/•meg
521 5
$235
2 meg
MEMORY WORLD
2476 CROYDEN COURT/™
BENSALEM, PA 19020 tHM?
ATTN: AMIGA DEPT.
1 meg 1 % meg
S230 S231
S270 $309 $319
— — S339
215-741-6225
FAX 215-741-6229
I Add 13.00 S&H Add S4-D0 COO
VISA IHCt CHECK I COD
Circle 287 on Reader Service card.
NEW!!
ULTRA HIGH RESOLUTION
35mm COLOR SLIDES
from your COLOR POSTSCRIPT or BITMAP Paint Files (IFF or HAM)
Over 4000-line Resolution ■ NO Scanlines ■ NO Curvalure Distortion • Brilliant Color
HAMMOND PHOTOGRAPHIC
SERVICES
213-390-3010
Call or Write tor o/der term, price list 4 sample:
11280 Washington Place
Culver City, California 90230
3der!
ble Study for (he Amiga
" All 66 Books of the Bible in A5CII Format
' Supports Amiga Speech
" Variable Length Screen Dump to Disk or Printer
• Now with SuperSearch!- Fast Word/Phrase Search
Tool, Search One Book, Two Books or the Entire Bible!
• Large Concord a nee /Reference file (-300,000 Characters)
' 7 Disk Set with No copy protection
• Works with any Amiga
• KJV $49.95, NIV 574.95 or both for only £99.95
Although a mammoth undertaking, BibleReaderf
performs without ,i hitch !".... "Remarkably last"
l( you want to organize a study sessicin.-
orjust explore the Bible this, program is ideal"
Guy Wnght, tanner Editor of Amiga World.-...
A very good buy"
RussCreoilJ. COMPUTE!'* Ami?.* Rreourcejuru! 1990
EasyScript! Software
10006 Covington Drive
HumsvLllc. AL 35803 l^^lrfMk
105)831^29 y/SA > C-Z3
ATTN: DIGITIZERS!
THIS INFO-PACKED VIDEO WILL HELP YOU ON
THE WAY TO
ACHEIVE PROFESSIONAL
RESULTS USING THE KEY TECHNIQUES NOT
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TO CASH IN ON YOUR INVESTMENT!
WANNA WORK IN VIDEO??
THIS INTOPACKE D VIDEO MADE BY A HOLLY-
WOOD PRODUCTION COMPANY, SHOWS THE
INS AND OUTS OF THE VIDEO BUSINESS USING
THE AMIGA COMPUTER! COVERS ABSOLUTELY
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SHOOTING TO EDITING TO TITLING.
$19.95 kacii or 534.95 for both
ADD 2.50 PER TAIM-: SMI
CALL US AT: 1-800-800-7404
FAX US AT: 213-874-9460
OR SEND ORDERS TO:MJCHAELANGELO PRODUCTIONS
17SS EL CERRITO PL #403
LOS ANGELES, CA. 90024
Circle 229 on Reader Service card.
Unleash the True Power of Your Amiga
with the Ultimate Interactive Hypermedia Software
CyberScape
\ J Interactive Mucic and Video Performances
V Kinetic Sculptures and Cybernetic Arts
^M -I Interactive t • oil mr; and Training
V V:'i-j,ii Reality Conalructione
•1 Hypermedia Presentation
•1 Imeracrjve Video Gamee
Object Ounamlca £mnt Trlgnfrlng
VCoI/s/on Detection and'Mol'nn Control -J Timed Sequences
V Object Hold and 'fWmm ■/ Sctia Transitions
V Objocl Herarchms V Score Keeping
GrapNc* Sound
V Supports AX Vidoo Medea with Overscan V Outputs MIDI Events
V Ctt Animation and Cobr Transitions / Ptayt IFF Sampled Sound
■/ Loads IFF Pictures and Bnjshas V fllefj S/ntietired Speteh
Output mpul
V Supports ARaxx Massages V Sia^ortl rj'«/» Lhgihar
V Supports Serial and Parallat Output V Supports Second Ktoueo
CyberScape Intrcducbry Piice S216 50
Afso AvailoWe;
VIDkMlce (livel* inlarfeoel SS5 00
MtOI-Mloe (MIDI interlece) UiJX
OICI-MIc* {PcwerSlneentertace) S6000
Please send your check or money order to:
Tenaoj Production*
260 Mafcild* Drive No. B
Ooleta. CaJilnniaUttT
T„ B05.6SS'S245
Faa: S05685-2994
Where Creativity Meets Technology
Circle 251 on Reader Service card.
FREE
6 DISKS FULL OF SOFTWARE
TRY US!
Get 6/3.5" disks full of our best
selling NO VIRUS software for
AMIGA® COMPUTERS.
Animation - Business - Games
Education - Utilities - Finance
PAY ONLY $5.00 SHIPPING/HANDLING
SATISFACTION GUARANTEED SINCE 1985
SMC SOFTWARE PUBLISHERS
call today
619 942-9998
Circle 340 on Reader Servra card.
AmigaWorld 111
EAR TO THE WALL
Quepasa, UnixWorld? We found a quick
peek in L'nixWorld's December issue mail
column rewarding: "Editor's note: Tile
second-largest pile of mail we've ever re-
ceived results from our exclusion of the
Commodore Amiga when discussing the
topic of multimedia in the August issue."
Following the notation were two letters
from Amiga users who scolded the mul-
liplatform for ignoring the Amiga's multi-
tasking capabilities that are necessary for
seamless multimedia productions.
Push-button prince. We erred recently:
On page 86 of our January 1991 issue,
we said that Broderbund's swashbuckling
adventure, the Prince of Persia, requires
a joystick. It does not.
Amiga, live in concert. Fans of Ken
Bookstein and classical music d /'Amiga
can explore their interests at New York
City's Lincoln Center on March 22. The
eight o'clock concert in Alice fully Hall
features Bookstein on piano with or-
chestral accompaniment provided by the
Amiga.
Mass market master blaster. Reports
keep coming in about Commodores
plans to blanket the mass market with an
even lower-cost low-end Amiga during
the coming year. 'Hie firm seems intent
on duplicating its C-64 strategy (over 1 1
million served) by offering the best home
computer money can buy. Hey, aren't
they doing that already?
Moving and shaking. Commodore In-
ternational Ltd. has announced the ap-
pointment of James Dionne as general
manager of its L S sales company. He suc-
ceeds Harry Copperman, who has been
named a vice-president of Commodore
International, with new responsibilities
that include Amiga multimedia strategies.
Dionne, an 1 1-year Commodore veteran,
was most recently in charge of Commo-
dore's Canadian sales subsidiary.
Commodore has also announced that
an extensive reorganization has resulted
in a significant reduction ol 'personnel in
US operations.
Guess wko's skipping. . . Just as our re-
view of Page-stream 2.0 hit the streets,
along conies Cold Disk with an extensive
rework of its venerable Amiga desktop
publisher. Pro Page. Look for a review of
version '2.0 in a forthcoming issue.
Aw, shucks.' Although AmigaWorld tries
hard to avoid errors by checking facts
before publication, we are human and
do occasionally goof In the lead article
("Multidimensional Multimedia") of last
month's issue, we listed the price of Elan
Performer 2.0 as S59, whereas il is ac-
tually SI 49. We then compounded the
error by printing the wrong telephone
number lor the manufacturer, Flan De-
sign. The con ecl number is 415/359-
7212. We regret these stumbles.
Back rubbing. Sources close to Big Blue
report discussions between Commodore
and IBM aimed at achieving a cross-li-
censing agreement. I^cgal eagles know
that cross-licensing involves die trading
of patent rights. We can only guess, but
it would make sense for IBM to want to
bundle the Amiga custom chips with its
DV'l data compression/decompression
chip set. In this way, IBM could quickly
pull image data off a CD-ROM, and then
have the graphics horsepower to do
something with it. But who knows?
SOAP BOX
EDITOR'S NOTE: Each month in //its new department, we will present an opinion
piece— an essay, really — that ice hope it'ill provide food for thought for members of
the Amiga community. Essays will came from a vuriety of different members of that
Community: AW editors and readers, Amiga users and developers, or even a spokes-
person from Commodore tin occasion. We welcome feedback from all quarters: perhaps
some of the responses may become the basis for future "Soap Box" essays. If you
would like to reply to any opinions expressed here, please write to Jan Jackson, "Soap
Box," AmigaWorld, Elm St., Peterborough, NH Q3458.
What's in a Game?
UNTIL RECENTLY, GAMERS haven't worried much about
how the public perceives the Amiga. That's because gamers
have a positive self-image and a strong sense of their own
personal worth. They don't need constant reassurance that
they own the right computer.
However, some nongaming users arc getting frustrated
because the big software companies don't want to port their
latest boring business products to the Amiga. These users
regard gamers as an embarrassment They want people to
associate the Amiga with work instead of play, so that the big
companies will finally give in and go Amiga. Then we can all
start enjoving that swell IBM productivity software. Gee, won't
that be great?
But wail— if IBM begins to appear on the Amiga, a lew
IBM games might get ported over. too. That would be awful.
Those big companies only publish the crummy, generic games
that I BM computers can handle, but they have plenty of cash.
They can license famous movie and comic characters to head-
line their bad games, and they can peddle those bad games
with expensive media blitzes. They can crowd out superior
Amiga-only games, created mostly by small companies that
can't match this kind of muscle. Eventually, as people come
to think of the Amiga as a business machine, the good games
will disappear completely. Angry gamers will then shun the
Amiga. Chaos and anarchy will prevail.
Sound bad? Then reject the current attempt to divest the
Amiga of its rightful gaming heritage. After all, games push
the envelope. Games show off our machine. Games are the
noblest and most demanding of computer applications. By
comparison, productivity is the province of deeply disturbed
individuals who would rather manage mailing lists or balance
their checkbooks than blow up enemy spaceships. They may
appear to be harmless drones, but they are evil. Never forget,
these are the fanatics who killed the Guru.
Now they want total control. Only you, the Phantom
Avenger, have the power to stop them. Press the iirebutton
to begin.
—Dodson Yaple
111 March 1991
ILLUSTRATED BY ANNIE LUNSFORD
u >JU'OOIf\lb'S CGMMbN ground
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PARTMENT
S Si ON
a b 3
Circle 98 on Reader Service card.
We're not saying everyone should
own a Digi-View Gold . . .
Protozoa, for example,
have very little need.
Only one product lias captured the imagination of Amiga
users around the world: Digi-View (iold. It's the most award
winning, best-selling and most used Amiga hardware product
of all time. When Amiga owners want to digitize graphics they
use Digi-View Gold. Period. In fact, we've probably sold more
Digi-Views than any other digitizer on any PC in history.
Here's your chance to bring the world into your Amiga.
Simply focus your video camera on any object or picture,
and in seconds Digi-View Gold turns it into Amiga graphics
that glow with vibrant color and stunning clarity. Whether you
are creating graphics for desktop publishing, presentations,
video, or just for fun, Digi-View (iold makes dazzling images
perfectly simple.
Digi-View Gold is designed specifically for the Amiga
500 and 2000, and plugs directly into the parallel port. With
complete software control of color saturation, brightness, sharp-
ness, line, resolution, and palette, advanced image processing
is as easy as adjusting the controls on your television.
Only Digi-View Gold :
• Has exclusive Dynamic HiRes mode for -4096 colors in HiRes
• Digitizes in all Amiga resolution modes from -i20x200 up to
768x480 (full HiRes overscan)
Requires standard gender ctianger for use with Amiga 1DOO. Dynamic HiRes requires 2 megs ol
RAM. Dig i View Gold is a trademark of NewTek. Inc.
Circle 119 on Reader Service card
• Uses 2 to 4096 colors (including halfbrite)
• Digitizes in 21 bits per pixel (2.1 million colors) for the
highest quality images possible
• Has advanced dithering routines that give an apparent
100,000 colors on screen simultaneously
• Comes with an icon driven slideshow program for
presentations using both IFF and Dynamic images
• Offers an unprecedented lifetime warranty and toll-free
support line
If you want the best pictures possible on your Amiga,
then you need the best selling video digitizer of all time:
Digi-View Gold.
Only S199.95
Digi-View Gold is available now
at your local Amiga dealer.
Or call 1-800-843-8934
or 1-913-354-1146
NewIek
The Amiga Video Digitizer • i u corporated